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Perhaps there's some way to prevent the "work" schedule from restricting recreation caused by this work type, but I don't know how you'd do that. Cool mod, btw.
Enabling the mod again on a fresh dev test or world yields some odd result. I've had one pawn that will spazz out for a bit before finally setting down to research next to 2 other pawns. Going back to my bugged save I tried deleting the recreational items the 2nd pawn forced to do research will freak out for a little bit but will research... Until I make him stop and force research again. Where I am getting bug that's more specific to the research mod.
In the next version, you’ll be able to toggle this check or adjust its interval. The feature’s done. I’m just finalizing a good default value.
If they are scheduled for recreation, but are not prioritized in the work tab at all, will they still recreate?
If recreation is their highest priority, will they do it all day long if they are scheduled for work?
This way, you can always switch the priority of every task down, and have Recreation at 1 to make sure they're destressing.