RimWorld

RimWorld

Recreation Work Type
12 Comments
Nixon 25 Aug @ 10:38am 
A little unintentional behavior: When a pawn is scheduled to "work", they start and immediately switch recreation type. I know the "work" schedule stops pawns from using recreation activities, and that scheduling "anything" lets the mod function normally.

Perhaps there's some way to prevent the "work" schedule from restricting recreation caused by this work type, but I don't know how you'd do that. Cool mod, btw. :Roland:
Thetaprime 20 Aug @ 12:57pm 
Would this work in 1.5?
Paper Rabbit 18 Aug @ 10:32pm 
I have a weird bug where this mod caused a conflict with Do Your F*******g Research. First pawn can be forced to do research, but any second pawn that is forced to do so rapidly swaps like an over caffeinated kid between various recreational spots even if I clear the job priority or disable the mod mid save. No error logs are generated when I try to track even small ones. Any fresh saves created with this mod disabled will not have this bug

Enabling the mod again on a fresh dev test or world yields some odd result. I've had one pawn that will spazz out for a bit before finally setting down to research next to 2 other pawns. Going back to my bugged save I tried deleting the recreational items the 2nd pawn forced to do research will freak out for a little bit but will research... Until I make him stop and force research again. Where I am getting bug that's more specific to the research mod.
Grey 2 Aug @ 11:18am 
Nice mod. Is it possible to recompile for 1.5?
squidd 31 Jul @ 5:07am 
could you add work types for sleeping and reading as well?
Yefreitor  [author] 28 Jul @ 9:24pm 
Just released an update. You can check the changelog for details.
Yefreitor  [author] 28 Jul @ 8:37am 
Right now, they finish their current recreation before switching to other work, because the check interval hasn’t been set. If the check runs at the same interval as other work types, pawns tend to bounce between recreation sources or repeatedly stop and restart the same one.

In the next version, you’ll be able to toggle this check or adjust its interval. The feature’s done. I’m just finalizing a good default value.
seobongzu 28 Jul @ 12:10am 
Do they finish their current recreation when they get work to do during recreation, or do they stop and go?
Yefreitor  [author] 27 Jul @ 10:22pm 
@VitaKaninen Yes to both.
VitaKaninen 27 Jul @ 10:10pm 
How does this interact with the schedule tab?
If they are scheduled for recreation, but are not prioritized in the work tab at all, will they still recreate?
If recreation is their highest priority, will they do it all day long if they are scheduled for work?
Latex Santa 27 Jul @ 7:42am 
Pretty smart mod, assuming it doesn't conflict with Work Tab, Complex Jobs, or Many Jobs.
This way, you can always switch the priority of every task down, and have Recreation at 1 to make sure they're destressing.