Stormworks: Build and Rescue

Stormworks: Build and Rescue

FDG-92 Modern Frigate by Whack AL
57 Comments
Chernobyl 28 Sep @ 2:46pm 
Do you have any specific recommendations for helicopters to use for this?
Whack_AL  [author] 16 Sep @ 10:01am 
It has noise makers but that’s about it. This ship is supposed to be more of a gun truck like an old battleship. Obviously a “modern” frigate would have more but I was pushing the game already so I decided no torps anti sub stuff!
mikeyurenia 15 Sep @ 8:56pm 
anti torpedo?
Dark Owl 6 Sep @ 3:51am 
Maybe add more high tech features but so far everything is a beast and absolutely perfect.
Dark Owl 6 Sep @ 3:49am 
I`m honestly impressed by this I cant wait to see a destroyer or smth even better.:steamthumbsup:
IOOON 2 Sep @ 1:37am 
Oh, and one more lil thing, if I’m not mistaken, when you press the sonar trap launch button for the second time, some kind of glitch occurs and the trap doesn’t fire as intended.
IOOON 2 Sep @ 1:35am 
So, uh, overall a good ship, BUT there are a few problems. (Room for improvement?) The sonar simply does not work (in any mode) unless infinite power is turned on.The engines in reverse mode constantly (autonomously) change gear to forward, which is why the ship cannot reach full reverse speed. This is noticeable on the captain's HUD. The heavy autocannons (which are hidden in the middle of the ship) are not stabilized when firing for some reason, which is why they have terrible accuracy. They are constantly thrown up and down when firing. Torpedo - Remora drone, eh, strange idea and not very practical idea. I would suggest to simply replace with a stack of torpedoes, which can be launched one by one. It will be simpler and more reliable... And certainly much more effective.
Malloy 31 Aug @ 3:39pm 
Is there anyway to close the section with the boats?
MrNerf2632 23 Aug @ 11:02pm 
Is it normal to run this at normal speed with only 35% CPU usage?
Einfach_Marc 23 Aug @ 12:08pm 
Is there any realistic looking SAR Helis that are compatible with this ship?
killerwolf58342 21 Aug @ 3:05pm 
i havent been able to use the guns at all, they wont fire after ive locked onto the vessel. what am i doing wrong?
Whack_AL  [author] 21 Aug @ 2:06pm 
The bilge pumps and pipes are a brownish red
Whack_AL  [author] 21 Aug @ 2:05pm 
Bilges run automatically, the ship is doubled hulled with and will fill at a rate that should keep the ship level as it sinks. The cavity inside of the hulls has auto bilge and so does the rest of the ship.
Dantexp 20 Aug @ 12:36pm 
Are there any bilges on this boat, i fought this sinking shit for 20 min and it just sank, otherwise great ship
killerwolf58342 19 Aug @ 4:25pm 
nvm on the refuel, but having trouble having the guns auto fire
killerwolf58342 19 Aug @ 3:36pm 
hey, where does one find the refuel spot?
ZY06 9 Aug @ 2:02pm 
the turning circle is so cancer
also no AP or auto turrets is crazy
Jamesbond059 9 Aug @ 10:59am 
There are no missiles on this?
CrashBangBlah 9 Aug @ 9:21am 
@SOFTONIC, I believe the screenshots use Opal Shader for the water.
SOFTONIC 7 Aug @ 3:54am 
How to make such water?
Whack_AL  [author] 5 Aug @ 4:00pm 
no there is not
joshuathemott 5 Aug @ 1:35pm 
is there a ship for reloading the magazines?
ericandjenn 4 Aug @ 1:17pm 
thank you
Baba_Yaga 4 Aug @ 6:25am 
i can't find the heli
Whack_AL  [author] 4 Aug @ 3:15am 
No use a hand held remote that’s what the jay bird is for
ericandjenn 3 Aug @ 6:07pm 
does it have a spot to control the WA-6 JAYBIRD on the ship
BeanBoi 3 Aug @ 10:39am 
whack al i gotta know what kind of computer you build these on my computer is not happy with me rn lmao
mister_awesome101 2 Aug @ 1:23pm 
Whack Al CARRIES!!!
gaspardderek344 2 Aug @ 8:51am 
she turns very very slowly
Whack_AL  [author] 2 Aug @ 8:19am 
there is no auto pilot....It says it in the description.....
Whack_AL  [author] 2 Aug @ 8:18am 
There is a link to two different Heli's I have made that fit
Cqwertyqwerty 2 Aug @ 12:30am 
any recomendations for helicopters to land on it?4
NimitzSoldier 1 Aug @ 4:27pm 
cant find gps autopilot enable button or key, only the keypad, help?
The pluger 1 Aug @ 12:37pm 
finnaly bro
l_enno_l 1 Aug @ 8:50am 
No missiles ;(
Hoyoyo 1 Aug @ 8:16am 
how to shoot
Thunder73 1 Aug @ 4:08am 
Whack the sonar doesnt work it doesnt get power for some reason i tried it with infinte elec and then it started working...
eversor 1 Aug @ 3:54am 
how do i engage the autopilot?
raven 1 Aug @ 2:53am 
how do i refill the ammo on the boat i dont know any creations to load it and i dont know how to build my own
raven 31 Jul @ 9:28pm 
i cant understand the weapons and the torps dont leave the bay so it just explodes when the door closes
Mobius 1 31 Jul @ 4:22pm 
Whack when is you flying carrier going to be done XD… Don’t hit me lol.
Fish_Master 31 Jul @ 4:10pm 
Great ship just cant figure out how to shoot the weapons.
a noob 31 Jul @ 3:03pm 
CAN I USE THIS SHIP in a build and post it privately so i can show my friend ill credit you
Whack_AL  [author] 31 Jul @ 2:12pm 
Also the sonar works bruv
Whack_AL  [author] 31 Jul @ 2:11pm 
Well the code is literally on the keypad…
imchill2020 31 Jul @ 2:10pm 
z2gaiming open the pass code thing it will tell you
Z2Gaming 31 Jul @ 1:57pm 
Hay just looking for the ammo code I just got to it and looked for it in the desertion and did`t see it. If you could put the code on the desertion it would be helpful.
Titanic Stuff, And More! 31 Jul @ 1:46pm 
that rhib deployment area reminds me of a ship I saw comodo gaming use once
Thunder73 31 Jul @ 1:43pm 
Great build only thing missing is a working sonar!
ᴀɪᴋᴏsʟɪᴄᴇ こ 31 Jul @ 12:49pm 
my fav builder posted :steamhappy: