Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

MAJOR UPDATE 2 - WalnutPants Minor Faction Unit Rosters
32 Comments
WalnutPants7679  [author] 5 Oct @ 1:01pm 
@That's Glitchy.
Thank you, I am glad you like it so far. Yeah so one month after Dynasties was released, I went into the game files and was messing around with the units from Troy. I was originally planning on just adding them into the game for the Achaean and Trojan factions. But then over time, my skills and ideas grew and we have what we have today.

Cool, I would be very interested in this! I am only a one man team at the moment, with three (super helpful) advisers. If you can teach me or help me, I would really appreciate it. I have sent you a friend request.
That's Glitchy 4 Oct @ 3:09pm 
Cool mod, fun fact, i was working on something similar by utilising old unit entry from troy remaining in the DB files of PHARAOH for better languages compatibilities.

If you still need help for the 3D cards, i can help you with that, it's not that difficult to do
Gunny555 30 Sep @ 11:14pm 
@WalnutPants7679 Thanks for answering my question, appreciate it. If you ever do one day, best of luck on them.
WalnutPants7679  [author] 30 Sep @ 12:12pm 
@Gunny555 I would like to but honestly, I do not know how to make those yet. Eventually I will learn and make them
Gunny555 20 Sep @ 2:59am 
Do you plan on making 3D unit cards as well or just sticking with 2D versions? Love the 2D ones, but I use the Make Character Unique mod, so it doesn't really fit for me having 2D unit cards alongside 3D ones. Either way, am still excited to see how this mod will evolve over time.

Still, glad you making good progress on mod so far, really added alot I can see with wave 2. Looking forward to see what the other waves are like as it does help those minor factions stand out alot more.
WalnutPants7679  [author] 16 Sep @ 1:21pm 
@furious

Thank you, I appreciate it!
I know, it really is such a shame that it didn't get more support or DLC. I find it funny that most of the big YouTubers say it's boring when I think it is the opposite personally. It was brave of CA to try a game without cavalry, I think this contributed to the problems.

Argh, thanks for raising this! I even know this is the correct spelling! I will change this tomorrow and release a patch.

Progress on next wave going well too!
furious 16 Sep @ 5:48am 
It's great to see Dynasties still getting attention from dedicated modders. This game could've been so much more without the controversy of its release coinciding with WH3 drama and a little more attention. So many features that could've been taken to new and exciting directions.

Really like the hard work done on these minor factions, making them feel more unique in addition to the native rosters. Looking forward to seeing more as they release.

I won't put this in bugs because it doesn't count, but for Achilles' faction, the Pthian Axemen and Pthian Veteran Skirmishers should be spelt 'Phthian'.
WalnutPants7679  [author] 7 Sep @ 2:24pm 
@Radious
Thank you kindly! Huge fan of you and your modding teams work on mods across the Total War franchise.
Mingles 6 Sep @ 5:51pm 
@WalnutPants7679 I understand when you finish if you could do this It would really increase the play ability of this mod.
Radious 5 Sep @ 6:08am 
Good work Sir, nice to see Dynasties getting some love with quality content!
WalnutPants7679  [author] 4 Sep @ 1:01am 
@Mingles

Maybe in the future I will look to do this but I will need to finish the mod first!
Mingles 3 Sep @ 11:12pm 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3297626463&searchtext=cohort

could you make iyour mod compatible with this mod, this is a very popular mod that I and many others use, having these two mods work together would be a game changer.
WalnutPants7679  [author] 15 Aug @ 3:12am 
@Sneaky Markus Kruber
Thank you, I am glad you are enjoying!
Unfortunately, this mod will not work too well with other unit mods. I have tried to make it as compatible as possible but I had to edit the table that dictates what units can be recruited from buildings which can cause issues with other mods that do similar things.

Yes, Cimmeria is generally planned out and I went through a couple of iterations, initially starting out with about 50% Amazon units.
However, from what I can tell, the Amazon voice lines have not been fully ported over to the Pharaoh files. So the concept units I created did not say anything when selected or during battle.This is why mods like DoA use Tausret voice lines.
So I changed course, and have now gone for a mixed unit approach. For example, I have planned a tier 2 Cimmerian Archers unit that has both Cimmerian Men and Cimmerian Amazon models in the unit, with a ratio of three men to one woman. So far the test units look pretty good!
Sneaky Markus Kruber 14 Aug @ 5:57pm 
Great mod, thank you for this! It works wonderfully with other unit mods, too. Strangely, it doesn't work with "Daughters of Ares". Are there any concrete plans for what the Cimmerians will look like in the mod? An Amazon faction from Troy, or something more "historical" (okay, Cimmerians/Phrygians in the Bronze Age... oh well). Thanks!
WalnutPants7679  [author] 12 Aug @ 5:03am 
@papayabeast I have not yet created a "faction recruitment" building for the minor settlements yet, but I have already sorted the "faction garrison" buildings for major and minor settlements as they were much easier to do.
So the only recruitment building in minor settlements currently are the "native recruitment" building.
Think this is what you are seeing?
I am on holiday at the moment but I will be looking at creating a "faction recruitment" building for minor settlements when I get home. :)
papayabeast 11 Aug @ 5:49pm 
heyo, trying this mod out today as ashkelon and having a weird issue where urushalim can get garrisoned mod units from the tier 2 mustering hall settlement (not recruitment chain), but my tier 2 mustering hall settlement only supplies the vanilla canaanite troops. any ideas? i am running the expanded pantheon mod and a few others, but didn't think they would interfere here
WalnutPants7679  [author] 30 Jul @ 1:54pm 
@mingles
Glad you are enjoying!
Mingles 29 Jul @ 2:35pm 
thank you for the information! makes sense, great work love the mod.
WalnutPants7679  [author] 29 Jul @ 1:46pm 
@Mingles
Sorry, I forgot to reply to your other comment!
These troops are tied to the factions, they are the "Faction Roster" like the major factions and are recruited through the minor faction barracks that can be built in province capitals (a barracks for minor settlements to be available soon).
I am pretty sure that you can be gifted the new units through mechanics like the Olympic games/Perseus ancient legacy.
There are four new native units though, that can be recruited through the native recruitment building in their respective regions. And more native units on the way (hint any native roster that doesn't have 12 units will recieve more)
Mingles 29 Jul @ 12:33pm 
@walnutPants7679 Are these troops tied to factions only? or can say when you conquer another faction and then build the native recruitment barracks will we be able to recruit the new units?
WalnutPants7679  [author] 29 Jul @ 5:21am 
@EnumaEllis
Yeah no worries! Can you check out the new tunic for the Shutrukid Nobles I did last night, I cleaned up the dirty texture below the belt but with the way it sits on the model it still looks a bit janky!
EnumaEllis 28 Jul @ 10:01pm 
Its a known thing in other games too, like 3K. No worry, i just point out the clippings in the screenhot cause its funny to, as a modder.
Mingles 28 Jul @ 4:22pm 
can I recruit these troops through the global recruitment system? so will they be troops not tied to the factions basically.
WalnutPants7679  [author] 28 Jul @ 9:39am 
@EnumaEllis
Looking back through my units I am assuming the issue is with the Elamite units. Sorry, but the issues are present on all elamite units, unfortunately the were made quite badly unfortunately. The only thing I could do now is remove any leather below the belt line
WalnutPants7679  [author] 28 Jul @ 12:55am 
@EmunaEllis
What unit/model is this on please?
EnumaEllis 27 Jul @ 9:57pm 
ONce you see the skirt clipping, you cannot unsee it.
Bloatlord 27 Jul @ 4:03pm 
I know it's a long way out but FINALLY someone fleshes out Carcemish.
WalnutPants7679  [author] 27 Jul @ 7:32am 
@Gunny555
Yes this has been a big project! Thank you! Hoping this mod will provide many fun playthroughs once complete!

@COHORTROY
Thank you very much! Means a lot to get that feedback from you
COHORTROY 26 Jul @ 8:36pm 
really great 2D cards. It looks really cool.
Gunny555 26 Jul @ 5:10pm 
Ahh, I was wondering what you were working on since your last mod. Can see this is a big effort here, well best of luck for the beta as it does seem to help make the factions have a power boost in terms of unit variety with whatever roles are needed.
WalnutPants7679  [author] 26 Jul @ 3:26pm 
@barbaric snail
Interesting suggestion, that would be the largest unit in the game.
Which mask are we talking about?
Any real world history or context behind this?
barbaric snail 26 Jul @ 10:55am 
for lycia can u make a 480 unit size kopesh unit? low tier but with a mask:steamhappy: