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So, try disabling EnableOversizedWeapons, MVCF Dual Wield, and whatever mod is giving the hunting gizmo. Do those one by one to see if the errors go away.
Here's a photo of how it looks before drafting:
https://i.ibb.co/fzf4yrgW/image.png
I enabled dev. mode this time, and when I move him after drafting he throws errors:
https://gist.github.com/HugsLibRecordKeeper/6eec67242ded1fac28c2dc424f98832e
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2469797693&searchtext=joris
It didn't work at first after reloading the mod (the options to use abilities/equipment for the mech dragons). But just now after I installed a few more mods the options appear. It was weird. lol. But thank you!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2889326293 Androids for RimWorld 1.6
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3453616999 Mecha Dragon
Mech Dragon is an absolute must to work with Draftable Animals
@[RL] pupper.exe There isn't an Amaro in that mod, so it must be a different one.
And I have a ton of mods... but I found out which one conflicted with the drafting issue.
Androids for RimWorld 1.6
Disabling it allowed me to undraft the Mecha Dragons I have for the mod.
You might have a mod that is conflicting with Drafted Animals if you can't undraft them.
I think it was in that mod.
Tho in my case I'm not in any kind of hurry, draftable animals just make it easier for me to test the animal implants mod I'm working on
Upon drafting an animal and undrafting it, further attempts to draft it again cause all of its gizmos [including one for directing it to melee attack] disappear and cause an error.
I've tested it will all mods, besides this one, disabled. All DLCs were active tho.
So a way to try and recreate the issue would be to train an animal to attack and draft > undraft > draft.
Was worried for a moment, but unsubscribe and subscribe got it working. You've fixed it, and in record speed. Thank you!
I was intending to order the horses to go to the place where their loot can be taken off then make them drop it on the ground and return to their stables. Is it a known bug and would it be an easy fix?