Total War: WARHAMMER III

Total War: WARHAMMER III

2X Unit Size For Dawi-Zharr Whirlwinds
9 Comments
SFH  [author] 8 Sep @ 5:25am 
@n.pedrazalis
It does not need an update.
Please at first try to verify if mods needs an update
n.pedrazalis 7 Sep @ 5:50pm 
uptate the mod please
SFH  [author] 11 Aug @ 5:26am 
@WarBlackstone
No, it's to increase Unit sizes, health etc., basically it, if you feel that Ultra size is too small
WarBlackstone 10 Aug @ 8:56pm 
are the purpose of these 2x unit mods to balance ish with sfo?
SFH  [author] 25 Jul @ 12:41pm 
@混沌矮人
Yeah sure, which helicopters should i make it two?
I just hope it wont get too op, i tried in custom battle, and they are pretty powerful already
chaos dwarf 25 Jul @ 11:04am 
Would it be better to change to two helicopters? Some types of helicopters have lethality efficiency that's too low
SFH  [author] 25 Jul @ 8:27am 
I could increase their health by two, it would balance them out, if you are using other 2X submods or True unit size mod, this should be more balanced
SFH  [author] 25 Jul @ 8:25am 
@混沌矮人
I could, but it seems they would be wayy to op for these numbers.
With one unit you could wipe out half of the enemy army
chaos dwarf 25 Jul @ 7:03am 
Oh my god, thank you for your efforts! Could you increase the number of units in this mod to 3–4? This mod is really fun, but it has too few helicopters.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3244046996