RimWorld

RimWorld

Doors Expanded Continued
33 Comments
Biggus Dickus 26 Sep @ 8:12pm 
a bug I've noticed is that the double doors at least break slightly with gravships, since if you rotate the ship when landing the double blast doors move a block or two away, it seems they don't rotate with the ship.
mojucy 20 Sep @ 5:22pm 
lack of perspective compat is making this legendary mod less than attractive these days. hope it gets integrated
DannyR2078 19 Sep @ 4:30pm 
Could we please get the option of a perspective shift for the large doors? I prefer the slimmer look Rebuild has for the single doors when they're sideways, and would love the option for the 3x1 and 2x1s in this mod.
Balthazad 18 Sep @ 2:03am 
i use this mod since my 2nd colony many many years ago and have always been waiting for the curtains to become visually changed to split towards both sides, especially the 2x1 and the 3x1 curtains.

i would like to ask you for the favor of making it happen. the curtains being so pretty and the way the open being so unpretty keeps bothering this sheldon more than he expected. :')
Друманин Дрин 12 Sep @ 10:27am 
Thanks for updating!
Me 27 Aug @ 1:24pm 
Thanks for doing that. Good luck in your Endeavor!
The Unknown  [author] 25 Aug @ 11:59pm 
@Athlas Have you tried putting walls next to them? and remember the big ones need 4 walls
Athlas 24 Aug @ 10:28am 
For some reason blast doors open after they are built and cannot be closed
Eoniclipse 11 Aug @ 3:43pm 
As a person that had to learn to Mod the hard way too, Kudos to you, Sir. Perfect mod to do it with
KIWI 🐀 11 Aug @ 1:24pm 
Thanks for updating!
The Unknown  [author] 11 Aug @ 9:35am 
@gumarov07 Q or E? Like any other building.
gumarov07 11 Aug @ 1:51am 
how to rotate?
The Unknown  [author] 3 Aug @ 11:13am 
@DarkSpy there ya go. Did all the metal doors, since vanilla has normal doors as airtight too.
DarkSpy 3 Aug @ 7:17am 
thanks for continuing support for this mod, its been a mainstay of my mod list for years and im sure many others aswell. would love to see the blast doors get air tight support for odyssey, theyd make perfect airlocks
The Unknown  [author] 1 Aug @ 1:04pm 
@Nekojin I have done so. Don't see any reason not to. The lever and button however, are not. They looked weird
Nekojin 1 Aug @ 1:22am 
Any chance of making these Paintable, like vanilla doors?
The Unknown  [author] 28 Jul @ 11:25am 
@below, that first one shouldn't happen any longer. Tho, shouldn't have happened at all really.
тетеря, блин 28 Jul @ 3:48am 
also, it seems it has incompatibility with «Personal Doors».
тетеря, блин 28 Jul @ 3:40am 
Error while instantiating a mod of type DoorsCloseFastAgain.Controller: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentException: You can only patch implemented methods/constructors. Patch the declared method virtual System.Void RimWorld.Building_MultiTileDoor::Tick() instead.

https://gist.github.com/HugsLibRecordKeeper/68eeb9916ea27a3af30274cda6865766
The Unknown  [author] 27 Jul @ 8:02pm 
@ TeH_Dav shouldn't happen now.
ROD111ON 27 Jul @ 8:09am 
nice mod
ParaNautic 27 Jul @ 8:08am 
thanks
TeH_Dav 26 Jul @ 11:46am 
@The Unknown

I removed my earlier comment because after re-assessing, I'm not confident in my assessment of the error I'm having. It does seem to be a harmony error, but I'm not going to say for certain if its an error related to the FindLambdaMethods or not, but maybe its a good place to start? Seems like this is probably a problem that only I'm seeing right now lol. Below is a link to my player log with the error, which starts with "Error in static constructor of DoorsExpanded.HarmonyPatchesOnStartup:"

https://drive.google.com/file/d/19rg-r2IE9QlGWE-n4NS8hFgUha46r6Un/view?usp=sharing
Cole628 25 Jul @ 11:18am 
You're awesome thanks so much
Andrew™ 25 Jul @ 12:23am 
Thank you very much! A 100% necessary mod for me so I really appreciate it. Hopefully it all goes well :D
Ueido 24 Jul @ 1:38pm 
Thanks for the update.
Ashton Blaze 24 Jul @ 9:36am 
Can you make the blast doors airtight?
BaiChuanXia 24 Jul @ 12:16am 
Thank you very much for inheriting this mod
girk 23 Jul @ 11:38pm 
any bugs lads?
Damion Wolf 23 Jul @ 4:34pm 
Hell, I'll give it a try. I appreciate that your first time is on such a wonderful classic such as this.
Seraph 23 Jul @ 12:07pm 
Thank you, I love the curtain door, they're so perfect for a tribal village run
VelxraTV 23 Jul @ 10:02am 
thanks for carrying the torch
Bitbyte 23 Jul @ 9:22am 
Will give it a try and report any potential bugs. Thanks for updating :)