Left 4 Dead 2

Left 4 Dead 2

Burst Fire System (Vscript)
26 Comments
Mickey Adaptus 24 Aug @ 6:46am 
@kurochama Ahh i see, interesting.
kurochama  [author] 23 Aug @ 4:27am 
Basically that would look like my "Underbarrel Shotgun" with increased pellets & more spread directions then.
Mickey Adaptus 23 Aug @ 1:49am 
@Doomgamer9000 i agree that would be quite cool, being able to double shot an special infected on the reflex would a really statisfying thing to do. (For those who have played half life 1 and 2, you know that feeling lol.)
Doomgamer9000 18 Aug @ 11:19am 
Your mods are amazing could you make a half life spas alternative fire mod because on half life the spas have an alternative firing mode which helps double shot enemies.
kurochama  [author] 10 Aug @ 7:26am 
@Rebirth Spinosaurus , the example is just like that on the description. Just copy-paste that on the "registered gun.txt", & remove what you don't need on the list.
Magnus Caramelo 9 Aug @ 11:52pm 
Can you give an example of it, for me it's complicated and hard for me to understand
kurochama  [author] 9 Aug @ 11:14pm 
@ Rebirth Spinosaurus , check the description above. I think I included scout there.
Magnus Caramelo 9 Aug @ 10:57pm 
Can you type in the comments for a burst fire command for the scout?
Mickey Adaptus 29 Jul @ 12:55pm 
I remember there being a select fire addon on the l4d2 workshop from 2013, i don't think it works anymore, but it was really nice. Great to see a similiar thing returning
Afifa 27 Jul @ 11:19pm 
nvm your supposed to find the files in "Left 4 Dead 2\left4dead2\ems" and look for the burst system file
Afifa 27 Jul @ 10:44pm 
where can i find the created registered gun files?
kurochama  [author] 26 Jul @ 12:11pm 
@KN0LL , yes. Just subscribe, & then play Singleplayer to generate the cfg files. Then just register your guns on "registered gun.txt". Or you can just copy-paste the examples of the content on "registered gun.txt" on the description above.
KN0LL 26 Jul @ 10:15am 
@kurochama how do i use this mod? just download it and it'll be available in the game? im new to modding ;)
kurochama  [author] 25 Jul @ 6:40pm 
@Afifa , try to reload your gun. There are 2 ways to generate cfg files:
1. Start Singleplayer.
2. Reload a gun during play.
Afifa 25 Jul @ 3:52pm 
i have an issue, the script does not generate any of the cfg files after starting it up in singleplayer
TBK Duy 24 Jul @ 2:46am 
Goddamn you're genius, this is really handy now. Thanks for the help :steamhappy:
kurochama  [author] 23 Jul @ 11:59pm 
@TBK Duy , try to write it this way:
alias holduse+ "+use; bind v holduse-"
alias holduse- "-use; bind v holduse+"
bind v "holduse+"
TBK Duy 23 Jul @ 7:30pm 
I tried your method, doesn't seem to work, it still count as normal "Use" button
alias use+ "+use; bind v use-"
alias use- "-use; bind v use+"
bind v "+use"
Am I doing something wrong ?
kurochama  [author] 23 Jul @ 6:15pm 
@TBK Duy , you can use "alias" for that. The format of the alias is similar to the example I put on the description. Just change "cl_buy_favorite_nowarn" to "+use" & "-use", & any key you bind alias on will make you hold "Use" button by pressing once, & one more press to cancel "Use" button.
TBK Duy 23 Jul @ 5:08pm 
Can you make a vscript that when you perform action such as healing,reviving,defib,turn on generator, it automatically hold it for you till end of progress instead you have to hold the button ? Because some map force you to hold like 30sec, that's crazy annoying,
death to amerikkka 23 Jul @ 10:29am 
very interesting
Magnus Caramelo 23 Jul @ 7:36am 
very well then, thanks
kurochama  [author] 23 Jul @ 7:26am 
@NRX-044 AsshiMagnus , via cfg file. It takes effects immediately once you save the settings on "registered gun.txt".
Magnus Caramelo 23 Jul @ 4:16am 
so editing via the config file or game command?
kurochama  [author] 22 Jul @ 10:57pm 
@ NRX-044 AsshiMagnus , you only need to register the gun model on "registered gun.txt"
Magnus Caramelo 22 Jul @ 8:43pm 
So this needs to be modified when subscribed?