Left 4 Dead 2

Left 4 Dead 2

Burst Fire System (Vscript)
26 kommentarer
Mickey Adaptus 24. aug. kl. 6:46 
@kurochama Ahh i see, interesting.
kurochama  [ophavsmand] 23. aug. kl. 4:27 
Basically that would look like my "Underbarrel Shotgun" with increased pellets & more spread directions then.
Mickey Adaptus 23. aug. kl. 1:49 
@Doomgamer9000 i agree that would be quite cool, being able to double shot an special infected on the reflex would a really statisfying thing to do. (For those who have played half life 1 and 2, you know that feeling lol.)
Doomgamer9000 18. aug. kl. 11:19 
Your mods are amazing could you make a half life spas alternative fire mod because on half life the spas have an alternative firing mode which helps double shot enemies.
kurochama  [ophavsmand] 10. aug. kl. 7:26 
@Rebirth Spinosaurus , the example is just like that on the description. Just copy-paste that on the "registered gun.txt", & remove what you don't need on the list.
Magnus Caramelo 9. aug. kl. 23:52 
Can you give an example of it, for me it's complicated and hard for me to understand
kurochama  [ophavsmand] 9. aug. kl. 23:14 
@ Rebirth Spinosaurus , check the description above. I think I included scout there.
Magnus Caramelo 9. aug. kl. 22:57 
Can you type in the comments for a burst fire command for the scout?
Mickey Adaptus 29. juli kl. 12:55 
I remember there being a select fire addon on the l4d2 workshop from 2013, i don't think it works anymore, but it was really nice. Great to see a similiar thing returning
Afifa 27. juli kl. 23:19 
nvm your supposed to find the files in "Left 4 Dead 2\left4dead2\ems" and look for the burst system file
Afifa 27. juli kl. 22:44 
where can i find the created registered gun files?
kurochama  [ophavsmand] 26. juli kl. 12:11 
@KN0LL , yes. Just subscribe, & then play Singleplayer to generate the cfg files. Then just register your guns on "registered gun.txt". Or you can just copy-paste the examples of the content on "registered gun.txt" on the description above.
KN0LL 26. juli kl. 10:15 
@kurochama how do i use this mod? just download it and it'll be available in the game? im new to modding ;)
kurochama  [ophavsmand] 25. juli kl. 18:40 
@Afifa , try to reload your gun. There are 2 ways to generate cfg files:
1. Start Singleplayer.
2. Reload a gun during play.
Afifa 25. juli kl. 15:52 
i have an issue, the script does not generate any of the cfg files after starting it up in singleplayer
TBK Duy 24. juli kl. 2:46 
Goddamn you're genius, this is really handy now. Thanks for the help :steamhappy:
kurochama  [ophavsmand] 23. juli kl. 23:59 
@TBK Duy , try to write it this way:
alias holduse+ "+use; bind v holduse-"
alias holduse- "-use; bind v holduse+"
bind v "holduse+"
TBK Duy 23. juli kl. 19:30 
I tried your method, doesn't seem to work, it still count as normal "Use" button
alias use+ "+use; bind v use-"
alias use- "-use; bind v use+"
bind v "+use"
Am I doing something wrong ?
kurochama  [ophavsmand] 23. juli kl. 18:15 
@TBK Duy , you can use "alias" for that. The format of the alias is similar to the example I put on the description. Just change "cl_buy_favorite_nowarn" to "+use" & "-use", & any key you bind alias on will make you hold "Use" button by pressing once, & one more press to cancel "Use" button.
TBK Duy 23. juli kl. 17:08 
Can you make a vscript that when you perform action such as healing,reviving,defib,turn on generator, it automatically hold it for you till end of progress instead you have to hold the button ? Because some map force you to hold like 30sec, that's crazy annoying,
death to amerikkka 23. juli kl. 10:29 
very interesting
Magnus Caramelo 23. juli kl. 7:36 
very well then, thanks
kurochama  [ophavsmand] 23. juli kl. 7:26 
@NRX-044 AsshiMagnus , via cfg file. It takes effects immediately once you save the settings on "registered gun.txt".
Magnus Caramelo 23. juli kl. 4:16 
so editing via the config file or game command?
kurochama  [ophavsmand] 22. juli kl. 22:57 
@ NRX-044 AsshiMagnus , you only need to register the gun model on "registered gun.txt"
Magnus Caramelo 22. juli kl. 20:43 
So this needs to be modified when subscribed?