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(PVP 2-4P) 抢滩登陆 Assault Landing
2 Comments
yancy  [author] 2 Aug @ 10:20pm 
@Keter Thanks! I'll refine the script logic to make defender-controlled units more manageable.
Keter 2 Aug @ 8:42am 
Played as the defender.My only real complaint about it was that units that were spawn in via script we constantly reverting to their scripted orders. With the large amounts of units that the defending player is given, but then is not able to use in any meaningful way means that the players income is significantly lower than what it should be. Also this might cause some frustration since players will be constantly trying to use units that are constantly being ordered to go back to their original orders.While making it difficult to distinguish units that they can control i.e. units that they call in themselves. I would recommend removing the scrips on the units that you decided to give to the defending player(s), or forgoing giving any units to the defending player(s).