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Rapporter et oversættelsesproblem
This mod is perfect and its everything I wanted! I am going to use it in every playthrough from now on! Thank you so much for making it!
The only things that are changed is that the:
- egg ability from the queen is now a custom egg, yes just only the queens eggs.
- any existing eggs from before the mod are not changed.
- any world generated eggs are un-changed, as they are not an egg from the queens ability.
- the morph has been added to the Larva itself , should not matter how the Larva is obtained, but may not retroactively work on already existing Larva from before the mod was added.
What I mean by it does not change anything already in the game, I mean that I have not changed or altered any core items, cocoons, eggs or systems, except for the abilities , and anything else you see is all custom content that does not modify or alter anything already in the game, so its all custom and standalone content.
I also was asking if they hatch with time or if a larva comes out of them, I was asking if the ones from non-queen egg sacks were subject to the same evolutionary process as the queen ones that you have altered with the mod. Ya know what, never mind, I'll move on. I thought it was a simple question.
So I created a mod " Improved Odyssey Insect Larva_zh
" that adds a Chinese translation for your mod and published it on the workshop. Thank you!
if you wanted to do it yourself, take a look at the files in my mod, open the defs folder, and the abilities xml, then just duplicate the LarvaMetamorphLocust ability def, rename the <defName> and <buildingspawnDef> to whatever you want, then go down to the CocoonLocustPlayer, duplicate that, and then you can change that <defName> to whatever you changed the first ones <buildingspawnDef> to, then change the <hatcherPawn> into whatever you want it to turn into.
Or, to be simpler and if you just want to replace what comes out of one of the morphs without adding a new ability, just change the <hatcherPawn> to whatever you want it to be. and just change the Label to whatever you want.