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Rapporter et oversættelsesproblem
“地图”和“房间”是指工作选择衣物的区域,比如殖民者进行烹饪工作时,在炉灶所在房间或者整个地图范围内寻找厨师服。
我猜“地图”是指它会影响整个地图,“房间”是指它只适用于室内工作,但我想确认一下。
(仍在使用谷歌翻译。)
我不会说中文,所以这是用谷歌翻译的。希望大家能理解。
我注意到你使用的是1.5版本,近期没有更新1.5的计划。
如果你打算尝试1.6,我在最新游戏版本1.6.4543中测试,不会影响进入游戏地图。
实测Epona Dynamic Rise里的Defs\ApparelDefs\EponaOnSkin.xml里的Epona_Apparel_Witch的<PsychicRitualQualityOffset>和Epona_Apparel_Student的<StudyEfficiency>会导致报错,删去这两条后不报错
日志: https://gist.github.com/HugsLibRecordKeeper/f995e5e2e68911eca16592a6be909425
需要注意的是 沃芬族的“在缝纫台制作”和“在加工台制造”都是自己实现的,这两种工作的优先级列表需要你自己添加相应的属性,不知道加啥,就把原版对应工作的优先级列表复制过去。
They will take off their vacuum suits before working in an area with adequate oxygen, so if you see a minifigure hanging out indoors in a space suit, you need to remove the vacuum suit from your daily regimen and give them some time to change clothes.
@Urek When I first designed this mod (v1.5), I had already implemented a solution to change clothes according to the region, but I was not very satisfied with that solution, so I finally changed it to this one. You can try this mod first, and then consider whether you really need such a mod to change clothes according to the region, because it will give priority to vacuum needs when the colonists are about to go to the area with insufficient vacuum, and in other areas, vacuum-related content will hardly take up any performance.
Grok TL: 目前能否设置当角色离开某个区域(飞船)时自动穿上指定服装(真空服),而在进入该区域时脱下真空服以便其他角色使用?基本上,我想建一个小型气闸室,里面放着所有太空服,让角色在出去时自动穿上,返回时自动放回。