Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition

Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition

Inventory Quality of Life
32 Comments
Edwardlloyd 27 Jul @ 12:59pm 
yeah allright allright it works but i got confused since all armors were 40 weight in oc but they are 10 weight here. others items are indeed still 0 weight. i got confused for a bit
Clangeddin.86  [author] 27 Jul @ 12:29pm 
It is working for me (perhaps with the exception of essences), do you have other mods installed?

https://ibb.co/Y4PPhTzR
Edwardlloyd 27 Jul @ 12:18pm 
this doesnt work in mask of the betrayer. any wat to do that?
Clangeddin.86  [author] 24 Jul @ 10:50pm 
Libre Office Calc oe Excel work well enough (although Libre Office imho is better). Just make sure to save in the correct format and be wary of spaces or tabulations.
In alternative there are dedicated third party software just for 2da editing in the Neverwinter Vault, but to me they seem redundant with what Calc can do (especially since it has so many features and functions to manipulate lots of rows and cells in no time)
Avager 24 Jul @ 10:40pm 
Is there a tool that I can use to merge 2da files?
{NLR} C´est Moi ;D 24 Jul @ 4:29am 
Just the base campaign. Maybe my install is weird, suppose I can try verifying the file integrity
Clangeddin.86  [author] 24 Jul @ 4:24am 
No, I have the extra option mod as well, and it works with this too.
Another conflict might be if you are playing a module with a hak that contains a modified version of that baseitesm.2da file.
{NLR} C´est Moi ;D 24 Jul @ 4:22am 
I only have the extra options one, which afaik doesn't affect that file. Weird, maybe it does then.
Clangeddin.86  [author] 23 Jul @ 10:48pm 
The only thing you need to do is to subscribe to it to get it to work, but keep in mind that it conflicts with other mods that change the baseitems.2da file, so if you have other mods with those modifications, this will not work.
{NLR} C´est Moi ;D 23 Jul @ 3:41pm 
Can't seem to get it to work, am I required to do something extra to turn it on ?
Saatanan Suvakki 22 Jul @ 7:01pm 
I don't know if you are updating this, but noticed the essences you loot in MotB still have weight.
Sasha 21 Jul @ 3:03pm 
every time i try to use the storage void to move items between characters, it crashes my whole game. any idea why this is?
MrReny 19 Jul @ 11:29am 
Can mods be added mid save?
The Seraph of Tomorrow 17 Jul @ 2:24am 
Must have mod given how much a chore inventory management is.
Widow-maker 16 Jul @ 7:16am 
Easy mod for AGUSHA-gaming :steamfacepalm:
zatia.francois 15 Jul @ 10:03pm 
I want to know if it exist a mod where we can turn the game into real urn based game which doesnt requiere us to manually clicking on pause button? i mean. at the end of each turn during the battle phase, the game automatically switch to pause mode, so we dont have to click, i m asking because it seems like the game is in real time action instead 0f turn based. is there any mod that can does that?
Теплота_Деда 15 Jul @ 7:36pm 
thx
Just FILIAN 15 Jul @ 6:37pm 
o wonderful mod
Hendal316 15 Jul @ 2:30pm 
sweet , cant wait to see some servers up ;)
miralight 15 Jul @ 2:15pm 
looks usefull
Clangeddin.86  [author] 15 Jul @ 1:51pm 
If you're interested to know more about NWN2 modding, I suggest looking up the Neverwinter Vaujlt website and the NWN2 wiki online, there you can find lots of resources to help get you started, and the community in the vault is quite helpful and welcoming, albeit small and not super active as years ago, if you go there and ask questions you should find some help (just don't expect answers to come in 24 hours or less...)
Clangeddin.86  [author] 15 Jul @ 1:48pm 
That depends, mods like this one are quite easy to make, if you know what' you're doing, this is a single 2da file with some changed numeric values. When I made it for the GOG complete edition took me 5 minutes to edit and 10 minutes to test it...

However modding for NWN2 in general can be a quite complex affair. For example the mod that raised the level cap to 160 in the GOG complete edition took me a year and half to make and even more to update (and it still has some bugs).

NWN2 toolset is truly powerful and you can do lots of amazing things with it, but mastery requires dedication, passion and lots of free time. These days I don't have the free time I used to have 10 years ago, because of work, but you know, that's life.
Micromanner 15 Jul @ 1:39pm 
how hard is it to create mods for this game? Will you write a guide about it?
John Fallout 15 Jul @ 1:31pm 
grats on first mod
Clangeddin.86  [author] 15 Jul @ 1:28pm 
Armor is more competitive than Deflection for gloves because Deflection has many more sources already (rings, cloaks, weapons and spells), whereas bracers only give the +8 armor enhancement. This basically brings gloves to be equivalent to bracers, in this game they take the same spot.
Natural AC stacks with other AC types (along with Dodge) as long as it's not Natural Enhancement, in that case even natural does not stack. For example Necklace AC with Barksin spell does not stack.
Phantom_Jaidas 15 Jul @ 1:27pm 
Glad to see the first mod.
☠Sun-Eater☠ 15 Jul @ 1:19pm 
worth noting that Deflection for gloves is better than Armor. Armor AC bonus and deflection AC bonus stack together and Armor AC and Armor AC together do not stack. Only Natural AC stacks with other AC types, or Dodge AC ( I think )
DovahGoat 15 Jul @ 1:19pm 
nice one cheers mate:WololoDE:
Ayachuco 15 Jul @ 1:18pm 
Naisu
Aureliayk 15 Jul @ 1:08pm 
Excellent, first thing that was recommended to me when I was getting ready for install. Thank you.
Clangeddin.86  [author] 15 Jul @ 12:52pm 
And I'm honored that you're honored.
Skatedel 15 Jul @ 12:51pm 
First comment on the first mod. I'm honored.