Garry's Mod

Garry's Mod

Map Sweepers | EXTRACTION SHOOTER
906 kommenttia
albertlolek46 7 tuntia sitten 
the best gmod addon in couple years. please never stop developing it it is GLORIOUS!
EnderNavie 11 tuntia sitten 
This was happening in multiplayer, I was playing with MemeKnight and for some reason only a select few of orders like orbital beam work the others just kept saying order failed, no logs show up with a error, i've tried uninstalling and reinstall to no avail.
MemeKnight 12 tuntia sitten 
has anyone had an issue with some Orders saying "Order Failed" with respawn, tesla, ammo and others, i was placing them close to me btw
MerekiDor  [tekijä] 14 tuntia sitten 
@Grobert_
turrets
qex 19 tuntia sitten 
ОТЛИЧНЫЙ СИМУЛЯТОР БАХМУТА:steamthumbsup:
shorts_guy🔥 26.8. klo 1.55 
will there be option to see other people stats?
it will be really useful when playing on servers.
ERROR 25.8. klo 5.03 
Честно, не ожидал такого увидеть в гмод, это реально похоже на дип рок галактик, потому что я играл в него 60 часов, да и когда играешь в этом режиме с жуками создаётся ощущение что я из дипры и не выходил:morkite:
Hector0n 25.8. klo 4.53 
add a xdr support
Gordon Freeman 24.8. klo 5.30 
Does anyone else also sometimes respawns from beacons with just a stunstick?
Mister Leeroy 24.8. klo 5.04 
I don't know if you take suggestions but, i find the shop to be a bit overpowered by having access to every single weapons making the player only choose the best ones. I wonder if you guys would concider making them only have a handful selection of random weapons players have installed (like 5 or so) .
Mister Leeroy 24.8. klo 4.59 
@JonahSoldier

The crashes were caused everytime the Rebel faction was involved making Hell and Main Frame unplayable. However, getting off the 64 bits branch did fix it.
JonahSoldier  [tekijä] 23.8. klo 20.04 
@Requiem D. Rozenkreuz
Try reducing the npc softcap. Would also still be worth checking if any of your mods have an impact, even if there aren't very many. Usually performance issues are caused by 1 or 2 poorly optimised mods rather than the overall quantity of them.

Barring that I can't help much. The addon is somewhat intensive, but that's just because there's usually a lot going on. A lot of work has gone into optimisation. Also worth noting that more modern/powerful hardware doesn't necessarily run gmod better than older hardware, because of the way it's optimised. e.g. being able to run complex shaders probably doesn't say much about your ability to run gmod, because they largely use different tech.

@Dagger
Not related. Gmod addons can't mess with your subscriptions.
JonahSoldier  [tekijä] 23.8. klo 20.04 
@Gake
Took a more in-depth look at the map, for whatever reason the creator put a giant clip brush in the sky, which is tripping a check used to prevent navareas generated underneath the map for (almost) every outdoor area, resulting in none of them being valid locations for objectives to spawn in. I'll have to see if there's a way to discriminate between clip brushes and properly solid geometry (though this is a really weird/niche case and I don't know why the map-creator decided to do that). In the meantime just play a different map.

@Mister Leeroy
Try payload rebels or violence flashpoints rebels. Mainframe generation specifically has issues, I doubt it's the faction. That said mainframe shouldn't be crashing your game, if it fails to generate it should just fall-back to another mission type.
Dagger 23.8. klo 17.40 
Bruh, subscribing to this mod+Modlist uninstalled a TON of my mods, including ones that arent on the workshop anymore
Requiem D. Rozenkreuz 23.8. klo 9.52 
Somehow this gamemode challenged my PC in most painful way than minecraft with photorealistic shaders and pack of 100-150 mods. I use like 30 addons and 13 of them is maps and the rest of it some minor things + big, but not demanding weapon pack, but my game is sometimes just fucking dying. I don't know, maybe it's problem in maps? I'm not sure, but it's really frustrating.
Mister Leeroy 23.8. klo 5.50 
I apologise if many peoples already reported this but, the Rebel Faction or Mainframe mission causes crashes. I have tried with my addons enabled aswell as all disabled (workshop and self made in the addon folder) and i am still unable to play a game involving the rebel faction. All the others works fine though.
еwd 23.8. klo 3.33 
Несовместим в RTX Remix, баги в интерфейсе
Gake 22.8. klo 21.03 
@JonahSoldier

I edited the navmesh and ai nodes (some of them are outside the map too) so that no part of it is out-of-bounds. The objectives and players now spawn in the house and nowhere else.
JonahSoldier  [tekijä] 22.8. klo 15.28 
@Gake

Can't comment on gm_school because there are multiple maps with that name.

The issue with gm_lakeview is that it's tiny, and the largest tract of connected navareas seems to be on a single small road out-of-bounds, which all of the objectives (and the player) then spawn on.

This seems like it's largely a result of poor/unlucky map choices. You should try playing one of the maps from the recommended collection, one of the in-built maps designed for the gamemode, or gm_construct. Missions will generate properly on all of those.
Gake 22.8. klo 14.00 
@JonahSoldier
Sorry for not noticing that you replied to me.

Most of the maps I've tried Map Sweepers with, whether it's gm_School or gm_lakeview, the objectives have been directly on top of each other and the player typically spawns right on top of them. gm_school is a pretty big map so it was surprising for that to happen and lakeview had plenty of room aside from where the players spawned and where the objectives were.

I haven't played even a single game of Map Sweepers where the player did not spawn directly on all of the objectives.
MixedUpManiac 22.8. klo 10.59 
for some odd reason, even in the recommended and built in maps, it only lets me play Mainframe once per map, after that it refuses to load and switches it to another mission
Jonesite 22.8. klo 9.53 
it wont save
Traeesen 22.8. klo 6.26 
@CrystalloSaurus There is a locator in the order menu where the respawns are. It gives you the distance to the nearest objective.
CrystalloSaurus 22.8. klo 5.40 
i cant find the last thumper
Тугарин Змей 22.8. klo 4.43 
Туда нам надо.
BootlegTheMagician 21.8. klo 18.42 
the rebels feel WAYY too numerous. like, one rebel turns into 5, also they have a tendency to crash my game.
ᛏDEMOᛏ 21.8. klo 12.19 
вот заметил проблему с оружием да вообще и с другими аддонами на оружие именно на этом режиме, почему то плазмабластер из doom eternal не отображаются снаряды, так и с другими оружиями тоже самое, почему то динамические снаряды не отображаются.(((
MerekiDor  [tekijä] 21.8. klo 11.19 
@KeksYzbeks001
К сожалению, время не резиновое, но кто-нибудь обязательно такое сделает.

@Orion
Most likely; that, or some sort of AI-improving NPC addons. That'd be my guess.
bladezof_freedom 21.8. klo 10.59 
who ready to kill some combine?
KeksYzbeks001 20.8. klo 14.55 
я не имел ввиду аддон к этой pve модификации. а новый мод про pvp. С кастомизацией пушек то бишь спавна и рандомного появления на карте. можно даже админское оружие из некоторых модификаций как то засунуть ( как БФГ). Ну и спавна разных энтити предметов, не знаю как это будет с транспортом реализовано.
Orion 20.8. klo 13.46 
Hot damn the rebels feel way overtuned compared to other factions. Also, if enemies aren't moving at all on maps despite them being navmeshed and noded, I assume its because their creator did a bad job doing them?
DaMagoo12 20.8. klo 3.26 
i lost one missio and now i'm TWO BILLION CREDITS in dept someone help
MerekiDor  [tekijä] 19.8. klo 22.52 
@Flame Fox (Lis)
На карте, на которую вы загрузились, нет навмешей. Это пишется в чат, так что легко пропустить. Загрузитесь на другую карту.

@Freeman
I wish, but nope; there arent many ai noded + navmeshed maps on the Workshop in the first place, and even then, some of them have very bad navmeshes (out of bounds and stuff like that).
Freeman 19.8. klo 22.36 
Does the map selection work like Jazztronauts? It picks a random map from the workshop?
ᛏDEMOᛏ 19.8. klo 14.40 
Спасибо за фикс lua ошибок:agent:
Flame Fox (Lis) 19.8. klo 8.37 
Здравствуйте, у режима есть концовка? Мы с другом дошли до x5 и нас выкинуло на карту, без оружия, целей нет. Пишет ошибка_пользователь_бесполезен. Просят найти оружие. Убивать друг друга как мы сначала подумали смысла нет, счётчика никакого тоже. Это конец?
ᛏDEMOᛏ 19.8. klo 6.30 
Я надеюсь на оптимизацию магаза, очень нужно, вот прям очень!:happynippy:
MerekiDor  [tekijä] 18.8. klo 21.14 
@sadie! <3
war trauma simulator #1 on the workshop

@Cash Trash
Completely fair and understandable.
sadie! <3 18.8. klo 17.38 
i love this gamemode, but god is this an assault on the ears.
𝓼𝓷𝓸𝔀 18.8. klo 17.08 
Здравствуйте, мне не понравилось, удаляйте:steammocking:

*шутка* ARC9 пак - подойдет?
Cash Trash 18.8. klo 15.38 
I love this, I love this alot, but I mean this with upmost respect. Fighting the Antlions with their shields and bullet-spongy enemies (I.E the Cyber Antlion) makes having testicular cancer preferable:steamthumbsup:
MerekiDor  [tekijä] 18.8. klo 13.35 
Пройдите, пожалуйста, туториал.
WabumNasral 18.8. klo 12.42 
Как возродить друга если он умер?
MerekiDor  [tekijä] 18.8. klo 12.23 
@ᛏDEMOᛏ
Постараюсь оптимизировать. Хотя на самом деле там иконки скрываются, правда этого не всегда достаточно.
ᛏDEMOᛏ 18.8. klo 12.03 
Так, будет ли оптимизация худа для магаза, просто он жрёт фпс больше чем нпс, просто как будто бы иконки оружия не скрываются а постоянно видимы, оптимизируй как нибудь.:happynippy:
Raptor 18.8. klo 10.57 
Something cool to see is custom missions basically you pick a mission and you can pick custom Modifiers like a DRG mod i used to use where you could put random hazards and modifiers
balda 18.8. klo 8.01 
можете посоветовать моды на оружие?
M1sha1 18.8. klo 7.43 
@MerekiDor :steamhappy:
MerekiDor  [tekijä] 18.8. klo 6.46 
@tachankin
Нууу, не скажу, что лучшая, но мы играем М9К. Модельки, анимации и звуки там мягко говоря устарелые, но они хотя бы не лагают и не забиты кучей абсолютно лишних (на мой взгляд) фич. Я вообще люблю, когда оружие, как в DOOM Eternal - аркадное, созданное для быстрых перестрелок, с быстрой сменой и т.д., а не вот это всё тактическое-обвешанное. Не моё это. Эти условные +5% урона и +1% скорострельности от обвесов вы ни-ког-да в жизни не почувствуете, так что считаю это полной ерундой и тратой времени.
MerekiDor  [tekijä] 18.8. klo 6.46 
@M1sha1
Возможно в будущем такое у БТР появится, идея прикольная, мне нравится. Спасибо!

@Black Wolf
Короооче, БТР вообще на самом деле вообще недоделанный сейчас, его в мастерскую залил второй разработчик, пока я спал. Я ему не успел 4 сидения для пассажиров добавить за ночь... Так что я это в скором времени сделаю, а пока что есть, то есть.