RimWorld

RimWorld

Better Map Sizes (Discontiuned) (use the main version as it's already updated to 1.6)
34 Comments
Snowdrop  [author] 30 Sep @ 1:23am 
Please use original version of the mod, as it's already updated: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2099101052
Madara Uchiha 29 Sep @ 10:28am 
Howdy! Thanks for picking up my slack <3 I've updated the main branch to support 1.6 as well as fixed the bug with the mod settings superseding the world generation selection. @Snowdrop feel free to update from upstream if you'd like the fix to also be applied here.
Gritsko Boserup 23 Aug @ 3:07pm 
I2G_Nick and others with the same issue, Rimworld itself moved that advanced menu to the world generation menu as opposed to the tile selection menu. So when you are picking and choosing which factions exist, it's in the lower left now.
Gritsko Boserup 23 Aug @ 2:42pm 
Damn, it for sure is Alpha Biomes, oh well, I use so much dev tool to modify my maps that I don't need alpha biomes I guess xD it's not even just alpha biomes biomes that are affected, just having both mods destroys the ability to generate a map.
Gritsko Boserup 23 Aug @ 2:33pm 
Tried a huge variety of custom sizes including copying numbers from the vanilla sizes, it literally fails to generate a map every single time, huge waste of time, I have many mods but why would any mod conflict with this?
Po_Polsku 16 Aug @ 9:13am 
why theres no mod that let making bigger maps without turning off narrators ai? (sorry for my bad english)
I2G_Nick 7 Aug @ 4:18pm 
its fine for me, the only issue is that the "advanced menu" doesnt exist on my end. i have harmony installed and everything and i know it used to be there in 1.5
amefurashi 7 Aug @ 10:43am 
Like Kamosiek, I also encountered an issue where the map generation failed and I was returned to the title screen when using Alpha biome in conjunction with this mod.

There are also recently released mods that avoid this issue and achieve similar results to this mod here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3543638542&searchtext=map+size
This is recommended until compatibility between this mod and Alpha biome is established.
Kamosiek 7 Aug @ 6:35am 
no, yall gotta just make a world, choose a starting tile, then save it. Then you go to saves folder and you need to modify this exact save and set map size to whatever you want. I dont know much how is it gonna work with some mods tho. AND DONT USE THIS MOD. after you modify save file, map size is going to apply to new tiles, so you need to resettle from the starting one. I hope yall understand my english xD, if need any help with that then just ask, cus its really easy
Fikus 7 Aug @ 6:03am 
It wont work like u think it works :) it change map size ONLY when u start a game so adding this in mid save wont work :)
Karmizy 6 Aug @ 12:10pm 
so start a game without this mod, load a game, then save, then add the mod ?
Kamosiek 3 Aug @ 10:35am 
yall just make a save and then modify its map sizes
Karmizy 3 Aug @ 9:38am 
It crashes for me as well when I attempt to start a new game aswell
TheShadowKnives 29 Jul @ 8:19am 
It crashes for me as well when I attempt to start a new game - generating the tile results in infinite NREs and I have to force-close RW.
Kamosiek 28 Jul @ 3:40pm 
i think the problem could be that "alpha biomes" was updated, not sure tho
Kamosiek 28 Jul @ 3:35pm 
this mod crashes for me... someone said on the original mod that its not compatibile with alpha biomes, but it was working fine previously... so i dont know but indeed crashes on map generation for me
RusselJenkins 28 Jul @ 12:52am 
not sure but i think this mod has a conflict with Progression:worlds mod
Paul 20 Jul @ 9:06am 
Doesn't work for asteroids/satellites
I have changed the size in the mod options, it doesn't reflect, even for newly generated maps.
Alt 19 Jul @ 4:06pm 
@ Those saying "it isn't working": With this mod, that option isn't visible in the parcel menu. To access it, go to the main menu, select "mod options," and choose your size from there. Hope this helps someone!
othtim 16 Jul @ 8:25am 
This mod does not appear to work. I don't know what else to say. It doesnt change map sizes.
Sepheroff 14 Jul @ 10:58am 
Have tried multiple times to get this to work and it just doesnt. ive even tried it without mods other than it going and just doesnt do anything. no error codes or anything either
Snowdrop  [author] 14 Jul @ 4:21am 
@zebez I made a small misleading error in the description. This mod was always modifying the start site map size. I will change the description. In your case, if you start the Gravship scenario/start from the space, then the space's tile will have this specific size.
zebez 14 Jul @ 3:14am 
"Also, allows for setting the default map size to use when generating tiles (in case you forget to use the Advanced menu)." This doesn't work for me, I set it to 300x300 in mod settings, start a new game as The Gravship scenario, I don't go into the advanced settings. First place I land on is 250x250.
Joey da Moey 13 Jul @ 2:05pm 
Thanks bro
击空明兮凌云志 13 Jul @ 9:08am 
THX! GOOOOOOOOOOOOOOOOOOOOD!!!!!!!!!
Bottleneck[JP] 12 Jul @ 7:52pm 
THX!1.6!!
тетеря, блин 12 Jul @ 2:52pm 
wow. is it possible to make couple of preset sizes so only they could be used for other world's points of interest? I mean, I'm so tired from squares, but on the other hand I don't want every map to be 16:9 😢
Felnel 11 Jul @ 3:25pm 
Thanks.
your_guy_ri 11 Jul @ 2:56pm 
Youre fast, thank you for it
Server Hamster 11 Jul @ 2:53pm 
Yaaaay! Finally I can start building another ***M E G A B A S E***
Kisstopher 11 Jul @ 12:34pm 
W
Snowdrop  [author] 11 Jul @ 12:23pm 
@chicka_yazy thank you.

Update: I have uploaded new version with fixed Advanced menu. My job here is done.
chicka_yazy 11 Jul @ 12:03pm 
May the lord bless you and the entire family tree of yours, thank you for updating this one!
Snowdrop  [author] 11 Jul @ 12:01pm 
Update: I managed to get working advanced menu, but first I will confirm everything before release