Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
@Tejonrabioso I'll see. Varezys is a bit hard to do with a lack of lore.
@mailinglistenator I'll add it to the list.
@wunsche As MK Black mentioned, I just forgot to update the version in the descriptor file. It is up-to-date. Most CK and even most AGOT updates should not break this mod often.
@samuellennon77 I'm almost positive it's not my mod that's making that issue. Not only have I only done one artifact at the moment, but I did it when I first released the mod. If it was not compatible with those very popular mods, I would have noticed as well as others who have played my mod. Please check your load order and potentially other mods you may have.
@MK Black oh that's cool! Good to know.
@1716897701 I appreciate it! It's been a lot of fun researching and writing the descriptions. I've learned A LOT of ASOIAF lore. Probably way more than I ever should know.
@Well Met Thanks for letting me know! I have fixed it. It was due to a literal letter not being capitalized. It'll work now.
@RogiVotangi Interesting. Is that the only conflict that you have noticed?
@Hammer & Sickle It's been updated. Though even though it was for version 1.16 officially, it still worked for 1.17. My mod doesn't change too much so most updates won't break it.
@MK Black Thank you! It took a long time to edit every image. It was over a week to do it all, a large number of hours. I didn't just want to use a Stark unit for a Forrester MAA unit, so I wanted to edit to still give them uniqueness and attachment to their house. Hopefully everyone likes the new images, especially those who dislike AI.
I also updated the legacy track to be unique for the mod, as well as the thumbnail for the mod. Eventually, I may do a custom legacy track for each kingdom (North, Riverlands, etc.) to give them a bit more uniqueness, but that won't be for a bit.
@Cercio Thank you! Enjoy!
Has to be my favourite submod