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If you do get errors then please provide your full log files.
There is a mod called "Land Anywhere", idk about the nature of your problem but I figured mentioning it wouldn't hurt.
Even so, in vanilla I've never had issues with it, and I've confirmed with Ludeon that it shouldn't be an issue beyond what is outlined above in the description.
My 160x170 had no issues and that is stupendously huge. :'D
If you're using default sizing then it should be 100% identical to vanilla, unless Ludeon tweaked some value in the last update.
I would guess at another mod, or even a bug in vanilla.
I'd suggest asking in the main rimworld discord and supply your full log to the troubleshooters there.
Debug errors show: https://pastebin.com/kDs5TBut
I don't touch terrain, so that wouldn't be me.
@Harris
Noted, I'll have a look and see if Ludeon broke something.
@Mee Goreng
I don't think mod order should matter, but lowest is probably best.
@juako
Thanks for notifying me that this is a Vanilla Rimworld mod. Saves me chasing it down. :)
@Shure Soppe Lung
This mod only changes the settings for gravship, it doesn't touch the logic otherwise. Ludeon's code should never result in the gravship going missing though, might be a mod issue, or maybe it is bigger than anything Ludeon tested with. I can't say.
Maybe you can fix it.
this is of a few mods that updated during that time period so i'm politely asking if there's any chance i could be linked to a download for exactly one version ago to see if i can recover my save or any known solution
thanks for your time
That is indeed missing. I'm used to it always being there so I kinda forget that some play without Harmony. :)
I'll fix it in the next update. But yes, as the workshop page says, Harmony is required. :)
@Pz.IV.H
I never expected anyone would need more than 42 gravcore extenders or place them that far out, but I can certainly increase max slider the limits.
@Togie_
Correct, it is technically a floating point value, it just isn't display as one. :)
Everything works now, though even after verifying file integrity the game still doesn't show that dependency for your mod
Try this alter mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3545377415
But it cannot be used together with this mod though.
Make sure you have steam running when launching.
If you have steam running when launching and you still get that error, I'd suggest verifying files.
Also, when enabling mods, make sure all prerequisites are met, e.g. Harmony Mod for this one.
See mod description. It is likely either a RAM/GPU memory Issue or mod conflict. This + Vanilla Odyssey handles any size of ship.
If you suspect your computer might not be up to the challenge I'd suggest avoiding making long ships and focus on shapes centered around the grav-core since this reduces the texture size required for the launch animation.
@thesoupiest
I've heard about the issue but I've not been able to reproduce it. Last time I helped a user debug it verifying steam files of the game fixed it.
@Pyromaniac1
That would probably be something for Sarg's alpha prefabs of the like. :)
Thanks :)
This mod doesn't any any content, so it can't be from here.
@Bird
I can have a look later, but I don't think anything can be placed out of the range of the grav-engine's support range, so the option is probably only useful if you want the range to be shorter.
Either way, this is a lovely mod! Thank you for your work~
@aef8234
Now compatible with "gravfield extender hulls". Uses same settings as the regular extenders.
@Molnyfio
Number of engines (and shield generators) can now be modified.
There are a few on the workshop, but they may bloat up your save file, so use at your own risk.
@Molnyfio
Maybe. I'll check how it is set up. I'd rather not transpile stuff if it is hardcoded though.
@ThelianTech
Yes, it takes effect instantly.
@TOM VIOTTO
The "Apply Now" setting should instantly update settings in your game. It should just work, but try checking your log for errors.
@aef8234
I might look into it later. :)
@Domino
Might want to check with Sam (from Ludeon). Popular guess is that your graphics card memory runs out if you have too little memory on it.
@One More Red Nightmare
I believe it should still work (but it will cut a giant hole through the map). Setting a larger map-size may help.