Garry's Mod

Garry's Mod

Black Mesa First-Person Animations
415 kommentarer
Hey creator,there is a bug with this mod,me and my friend when playing with this mode,are cant get any weapon from sometime being on server with this mod,can you fix it please?:missing:
Limakenori  [ophavsmand] 27. okt. kl. 12:36 
Weird. It works fine for me.
awakeapple 27. okt. kl. 11:56 
the shock damage animation is still enabled even when i turn it off. please fix this it is VERY annoying
Limakenori  [ophavsmand] 27. okt. kl. 5:06 
Some anims are hands only and there's also a setting that swutches all anims to be hands only, you might to look into it if you have this issue with all anims.
Pineapple Gaming 27. okt. kl. 4:19 
I cannot see my body when the animation was played. Only my hands. Is that the only it or am I need to tweak something?
Limakenori  [ophavsmand] 26. okt. kl. 4:15 
There are a few settings that you can tweak, try them/
Nate_Freeruner (NATE) 26. okt. kl. 4:11 
when youre fighting. Theres this really stupid animation, in the middle of the fight when your health isnt even at 0, you fall asleep? and you wake up a few seconds later but by then its too late and youre already killed. Is there a setting to turn this off?
PNMCarrie7 19. okt. kl. 17:36 
Fun Blue Archives Player
< blank > 18. okt. kl. 0:30 
oh.
 OfficerΞeeb  17. okt. kl. 8:25 
its unfortunate how when you spawn with a modded weapon it will just spawn up straight and probably including the half-life vanilla weapons too
Limakenori  [ophavsmand] 17. okt. kl. 7:22 
I don't make anims for this.
< blank > 17. okt. kl. 7:15 
new idea: add a animation for drowning and dying.
a spooky sausage 5. okt. kl. 7:01 
maybe for it to be a fall animation and not a knock animation
a spooky sausage 5. okt. kl. 7:01 
is there a way to not get the really long get up animation? also is there a way to not get i really long get up animation with looking around after being hit simply by a combine? i think it is kind of bad to be mid fight and then punched, knocked over, look around for a bit, and then be killed because i was looking around. i think it is cool but not the right animation for being slapped. can there be a command to make them scale?
SpookyTexture 5. okt. kl. 6:54 
i wish this had a sort of changelevel-check system, cuz playing through the HL2 campaign maps with this is kinda annoying, specially when going through a changelevel trigger while in a vehicle
mongolian mongoloid 3. okt. kl. 22:51 
brother's the new datae
pumpkin 3. okt. kl. 8:41 
when i respawn
pumpkin 3. okt. kl. 8:40 
when i spawn a character and die it kills me in the animation
mohameden64 3. okt. kl. 1:54 
what pm are you using?
engineer gaming 22. sep. kl. 16:06 
NVM, i figured it out xD
engineer gaming 22. sep. kl. 16:05 
Hey Lima the Arc's Rad does not work for me LOL even after i had put the commands in, L0L
Limakenori  [ophavsmand] 22. sep. kl. 6:59 
Type "lima_xte_doorknock 1"
! { . Barney . } ! 22. sep. kl. 4:34 
how to do the knocking animaation? even tho i put it in cheats it says ' wrong arguments dude '
John Tech-Head 14. sep. kl. 13:04 
In spawn animation, the crowbar is just invisible
thechunkhunk 13. sep. kl. 15:10 
how do u knock?
everyconsolekid 9. sep. kl. 14:00 
thx for the help tho
everyconsolekid 9. sep. kl. 14:00 
Nm it was a feature of a different addon
Limakenori  [ophavsmand] 8. sep. kl. 23:23 
Disable other addons.
everyconsolekid 8. sep. kl. 17:19 
my cam is stuck at a standing height for all animations.
Boolerino 28. aug. kl. 22:50 
Any chance you could make this also apply to third person?
A07 28. aug. kl. 21:29 
its not working with the binds btw.
A07 28. aug. kl. 14:57 
how can i make it so i can spawn with the USP?
Lynx Void 28. aug. kl. 13:21 
could you possible add animations like the HEV inspect or alexs helmet animation?
Part 28. aug. kl. 12:18 
cant edit options in multiplayer servers
can you make it editable options and apply to all players and save that settings
Vivien 25. aug. kl. 23:19 
with the spawn animations, if you're using anything other than the vanilla weapon selector then you can't switch to any other weapons using the scroll wheel. the number keys work fine so it's not gamebreaking but it is kind of annoying for what's otherwise a really well-done addon
Orion 25. aug. kl. 11:15 
Will there be a way to configure how much damage is needed to trigger an animation? It's a little annoying when it triggers on so little damage at times.
Limakenori  [ophavsmand] 23. aug. kl. 9:07 
Yes.
ShadowD 23. aug. kl. 8:46 
player models look stretched when in animations?
Purplexion 22. aug. kl. 10:19 
could we get an option to disable the spawn animation on first spawn and only do it on subsequent spawns?
MrBleb 20. aug. kl. 4:20 
Не хватает Black list'а который можно настроить для предметов которые не должны выпадать (например SWEP hands из Jmod), как никак механика выпадения предметов при анимации очень крутая, но терять собственные руки которые являются SWEP'ом такое себе.
Limakenori  [ophavsmand] 20. aug. kl. 2:36 
I know, probably because these are first person animations.
Maqsud101 20. aug. kl. 2:22 
Its not looks good in third person.
Limakenori  [ophavsmand] 18. aug. kl. 23:02 
Idk what you're talking about
Frank Blaskovich 18. aug. kl. 22:13 
where was the death animations mod that went with this?
Limakenori  [ophavsmand] 17. aug. kl. 3:42 
Fix.
gm_Redlerman16 17. aug. kl. 3:17 
found these two errors, fix?

[Black Mesa First-Person Animations] lua/entities/xen_teleport_intro_bonemerge.lua:84: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. unknown - lua/entities/xen_teleport_intro_bonemerge.lua:84

[Black Mesa First-Person Animations] lua/entities/xen_teleport_intro.lua:528: Tried to use a NULL entity!
1. GetAngles - [C]:-1
2. unknown - lua/entities/xen_teleport_intro.lua:528
IndoReDino 14. aug. kl. 20:58 
I think it's really cool how the weapons drop when you get knocked down
levislaven02 14. aug. kl. 15:27 
What was the playermodel that you were using?
LetsgoahMakoah 12. aug. kl. 14:59 
I physically cannot bing this to the radial menu lol
Rogyface 10. aug. kl. 8:53 
gotcha :steamthumbsup: well if you ever want to fix it it just plays the respawn animation when you get out of ragdoll