Songs of Syx

Songs of Syx

Cavalry and Horses V69
36 Comments
serp 17 Aug @ 7:08pm 
@Romping the gay that's good to know. Thanks for the responses!
Romping the gay  [author] 17 Aug @ 6:24pm 
@Serp most likely an incompatibility with the extra info mod. I would not run those two together
serp 14 Aug @ 8:29pm 
@Romping the gay sorry if I'm on the wrong way. I just tried to load my save file yesterday in the evening and got this message:
```
Save is corrupted and can not be loaded!
The save can not be loaded as it was made with another mod configuration:

'Bigger City Size', version: 1.0.0
'Extra Info', version: 0.4.11
'WarMasters', version: 1.0
'Industrial Cities', version: 1.0
'Pump 3x', version: 1.0.0
'Cavalry and Horses V69', version: 1
'Ranged training speed', version: 1.4
'2xMultimod', version: 1.0.69

Try to enable the same mods, in the same order, in the launcher and reload the save.

UnderLaying problem:
The amount of rooms does not match the current configuration.
java.lang.ArrayIndexOutOfBoundsException: -589439540
```

I manually checked the list of mods and only this mod was updated. Thank you for the feedback!
Romping the gay  [author] 14 Aug @ 6:12pm 
If you dont have issues that severe as chig bungus, ignore the stuff below. Just resub to make sure the mod is updated
Romping the gay  [author] 14 Aug @ 6:06pm 
@Chig Bungus. Very odd that should be fixed and thats seems like a really severe performance issues. My guess it might be something else. I recommend adding 10T in the steam launch options for songs of syx. It uncaps the memory usage. if that doesnt work for whatever reason add an ID in front. Should prevent lag for you. Lemme know if it works
Romping the gay  [author] 14 Aug @ 5:56pm 
@serp the update fixed performance issues for another users and is very simple. I removed the horsespawn log from spamming but that cant break saves. Likely the corruption is not because of this mod.
Chig Bungus 14 Aug @ 10:10am 
You mr modmaker need to sort this shit, massive performance issues endless spawn horse fail to spawn, spawn horse loop. Can't even run x255 with 1 pop. SORT IT :shit::shit:
serp 13 Aug @ 9:09pm 
The recent update corrupted my latest saved game because steam automatically loads updates so I can not continue play it. Can I ask to share a bundle of the previous version?
Romping the gay  [author] 12 Aug @ 6:11pm 
I believe I saw your message in the Songs of Syx discord. Send me your log there
ThiccJoens 12 Aug @ 11:53am 
Sorry actually

Horse.horsespawner Horse was removed
ThiccJoens 12 Aug @ 11:50am 
i cant use 250x speed and getting this in the log spammed infinitely

Horse was removedHorse.
NoMerciJess 10 Aug @ 5:27pm 
cavalry is exactly what this game needs thx homie
Bartholomew 4 Aug @ 6:59pm 
mod worked on my new save its rlly good i tried on my previous v69 play through before i got military and it kept crashing so im pretty sure a new save is required
Bread 29 Jul @ 2:24pm 
After a bit of testing I realized that the error of my sudden savegame corruption is not on your end but the games sudden update that causes my savegame to get corrupted.
Romping the gay  [author] 26 Jul @ 10:11pm 
Gonna need an error log to know for certain. Thats if the issue is even on my end.
Bread 25 Jul @ 12:03pm 
What do I mean by spoofed is that my save got corrupted.
I loaded my mods correctly and are in order but for some reason it just doesn't work anymore.
I don't wanna lose my 200+ savegame so I don't know how to fix this. (English is my 2nd language.)
Romping the gay  [author] 24 Jul @ 10:47pm 
what does that mean? It disappeared? Broken? Given no one else seems to be having this issue I dont know if its on the mod's end
Bread 24 Jul @ 12:57pm 
My savegame got spoofed at this update...
DXDoug 23 Jul @ 4:04pm 
NICE updating and getting on now to play :D Saw in the discord the pic of the guys on horses looks like beautiful Byzantine cataphract. great work i knew once you hinted at the boats etc that fishing uses that you would get it working sooner or later.
Romping the gay  [author] 23 Jul @ 5:36am 
Update is out
Romping the gay  [author] 22 Jul @ 5:58pm 
Sucessfully made mounts in my other mod. I will be porting it over here soon
Romping the gay  [author] 21 Jul @ 9:06pm 
currently in progress, been busy with some of my other mods
BloodW0lf 19 Jul @ 2:02pm 
any eta on sprites? and increasing the AI to use?
Romping the gay  [author] 18 Jul @ 6:19am 
you can use both in combat but they have different stats
Fish 16 Jul @ 5:31pm 
also can i just not use basic horses in combat or does it have to be the armored one
Fish 16 Jul @ 9:16am 
add sprite to the horse pasters and to the troops i think it would look cool
Bread 15 Jul @ 5:31pm 
I see...
Then I guess I gotta keep looking for this reason then.
Romping the gay  [author] 12 Jul @ 6:49pm 
This mod is purely .jsons editing with sprites and some .txt files. It is impossible for it to change age
Bread 12 Jul @ 5:14pm 
Can I remove this mod from my save safely without corruption?
Because most of the time this mod breaks my game. (Example of this is when I test spawn humanoids, their age exceeds beyond that of normal age.)
Romping the gay  [author] 10 Jul @ 5:01pm 
Yea thats pretty easy to implement
Excalibur07 10 Jul @ 9:54am 
Can we use the horses for logistics too?
Romping the gay  [author] 8 Jul @ 8:27am 
Not sure whether you want this, but I can make charges a lot more impactful. I am talking an initial collision capable of knocking over and flinging around a dozen enemy soldiers. This wont kill them, unless of course you initial hit did enough damage. Its more of a powerful disruption tools because people take a while to get back up and it looks cool lol
Ooorange 8 Jul @ 8:16am 
Not using gen AI for your thumbnail is enough to make me subscribe :popular: :popular: :popular: :popular:
Romping the gay  [author] 7 Jul @ 10:05pm 
It shouldnt need a new save
AstroX7 7 Jul @ 7:18pm 
Does it require a new save?
DXDoug 7 Jul @ 4:09pm 
Thanks Man Love it!