Source Filmmaker

Source Filmmaker

Monster Hunter Wilds: Lagiacrus
7 Comments
SATO 25 Jul @ 2:54pm 
im lagiacrusing it im lagiacrusing it
godzillawatcher 3 Jul @ 12:39pm 
i know tea is doing smth with Xu Wu and Nu Udra bone wise and i would say the "normal" bone structure as "traditional" since that how bones were made originally from rootTransform to pelvis to everything else
gaisma_G0  [author] 3 Jul @ 11:54am 
that's... just how the rig itself is, that's how the team handled the bones. it's not practical in 3d programs per se, but they didn't make it for us

COULD i try and make it "normal"? i have no clue but it might be possible
godzillawatcher 3 Jul @ 11:28am 
yay lagi is back but why are most of these leviathans have the weirdest torso bones like the pelvis is like another rootTrasnform for rotation but it is not there, all the spine bones control the neck, there are only flex bones for the torso not actually bones, and the hip feels weird bc it is in the pelvis's spot and only controls the back half and the spine0 is in a weird spot that it doesn't fee good to use, and worst of all this can be applied to hirabami and mizu(rise) too but i was so excited to use this, hira, and mizu in my projects and besides those drawbacks the models itself and most of the skeleton is fantastic and these problems can be fixed (probably idk about exporting models from games and importing models into sfm at all)
Douglas032 2 Jul @ 12:52am 
I wonder if his in-game animations would work on other leviathans like Kuarseps or Shantien models (even if the last is an elder dragon)?
Bregneste 1 Jul @ 10:55pm 
Dang, that was fast. Thanks for doing this!
Crumbelina DiCaramello 1 Jul @ 4:34pm 
HELL, YEAH LAGIACRUS RETURNS!