Garry's Mod

Garry's Mod

Deltarune Dark Fountains
106 Comments
Shmickle Flaps 15 Aug @ 5:29pm 
The roaring knight is just an extreme mingebag.
unlimitedgamer 15 Aug @ 5:24pm 
RAW FOOTAGE: knight making the fountain at the church (real)
bubbio 11 Aug @ 1:47pm 
now you too can cause the roaring
RealMarc 11 Aug @ 6:27am 
you could make a dark fountain in the basement
RealMarc 11 Aug @ 6:27am 
cool idea
ThreeTacks 9 Aug @ 7:26pm 
Yeah he will eventually add that if possible, hes probably on a break from developing rn (he deserves his rest:steamhappy:)
ColeMan20119 9 Aug @ 4:14pm 
when you go to another map with the dark fountains you should make it to where you can seal the fountain and return to the previous map... or something.
ThreeTacks 6 Aug @ 3:47pm 
Eventually
Навальный 6 Aug @ 6:48am 
when new update?
ThreeTacks 4 Aug @ 5:38pm 
I also experienced this bug when playing with my friend in MP
SpectrumEclipse  [author] 4 Aug @ 5:02pm 
Thanks for the info. There isn't much i can do about multiplayer, i don't have any friends who play gmod, however i think i might know what causes this bug, so i'll probably attempt to fix it and just hope it works
xshadowpx 4 Aug @ 4:49pm 
alr, tested it in multiplayer, works fine both visually and map changing wise, one bug however, if two people are holding ANY form of the knights crowbar out, no matter which versions they are, they bug out and are unable to make fountains until the other player switches items.
ThreeTacks 30 Jul @ 7:57am 
If you do, then I wish you good luck. :steamhappy:
SpectrumEclipse  [author] 30 Jul @ 7:49am 
That could help, but I've been thinking about it and there are potential problems. Can there be multiple entrances to one doors space? Another challenge is making algorithm that can figure out where are entrances to a room and correctly place doors.

I definitely agree that it would be awesome, still not sure if i will do it, as it seems quite difficult, but i am considering it
ThreeTacks 30 Jul @ 7:09am 
I remember two add-ons that used Doors tech, it was a tardis addon & Gmans teleporting suitcase. I wonder if you could check the code of those to learn something?:ppg_brain:
ThreeTacks 30 Jul @ 3:58am 
Fair enough, I suppose. If you did manage to pull it off though, it would be awesome as hell.
SpectrumEclipse  [author] 30 Jul @ 2:53am 
I've looked into doors and it doesn't have any documentation on how to implement it, so i'd have to figure out how it works by looking at safe space code, that might be hard. It's a very cool idea, but I'd like to focus on other projects, maybe making a map, so probably not going to do this idea
ThreeTacks 30 Jul @ 12:21am 
That reminds me, image if this used the doors/safe space framework for some stuff, like if you make a dark fountain in a room, it checks where the doors are & makes a portal to a big space with said tech from safe space. Might be hard to implement but at least it has a framework to use
Advexa 28 Jul @ 11:36pm 
There's a very old rick and morty portal gun addon that creates a different world in the same map, idk if you can do that but if you can it would be sick
SpectrumEclipse  [author] 28 Jul @ 12:30pm 
It would be cool, but i don't know how to 3d model, so i can't make that

The animation for fountains in this addon is fully procedural, meaning it's made from code, no 3d modeling required. Unfortunately i can't do the same for big ones, their shape and animation is much more complex
waffle_omor 28 Jul @ 12:15pm 
it would be pretty cool if there was a "big fountain" version like the one that summons the titan
SpectrumEclipse  [author] 27 Jul @ 12:54pm 
This was suggested many times, i am planning to do that, but idk when i'll make it
GamerGabe 27 Jul @ 12:53pm 
i just found out that if you are below the area that makes the out of bounds area like in gm_bigcity the fountain will go through the roof of the map and make a big beam of light out of bounds.
GamerGabe 27 Jul @ 12:49pm 
you should make it where in the new map you make when using 'THE KNIGHTS CROWBAR map changer" a dark fountain in a random location spawns and pressing E on the fountain when you have a new item called "SOUL" you can choose what map to go back to!
ThreeTacks 27 Jul @ 11:31am 
Oh yeah, the whole "scaling for different resolutions" thing is so annoying. I typically use a lower resolution than my native resolution to save on fps but it makes some stuff massive on the screen.
(Pyro) davidramirezmdq 27 Jul @ 10:34am 
That makes sense.
SpectrumEclipse  [author] 27 Jul @ 10:26am 
This reminds me of when i once tried to make undertale battle system in gmod, it's possible but quite hard. A lot of basic things like collision detection and scaling to different monitor resolution had to be programmed, it's kinda like making a game without a game engine. I sometimes want to try it again, but it's somewhat useless because gmod is 3d and undertale battles are 2d
(Pyro) davidramirezmdq 27 Jul @ 9:53am 
Oh
ThreeTacks 27 Jul @ 9:51am 
As stated in a previous comment by the developer, they won't be adding titan spawning as it's way too hard to do, most they could do is make it spawn a titan NPC if someone makes one
(Pyro) davidramirezmdq 27 Jul @ 9:11am 
it would be cool to spawn a titan if you open too many fountains at the same time.
ThreeTacks 27 Jul @ 1:18am 
Agreed
Lukmort 27 Jul @ 1:16am 
The map changer fountain is like the coolest shit I've seen in a while. Good job my dude
lemon 26 Jul @ 3:36pm 
if u make a dark fountain then props near it should come alive and try 2 kill u
ThreeTacks 26 Jul @ 1:48pm 
Your welcome eclipse
I'm on a 7-9 day vacation so I'm curious if there will be new stuff added when I get back to my PC
Gl on the next update, you are doing excellently & I wanna learn how to make cool stuff like this later.
SpectrumEclipse  [author] 26 Jul @ 12:47pm 
Sealing fountains will be the next update, don't know how long will it take though
SpectrumEclipse  [author] 26 Jul @ 12:44pm 
Also thanks everyone for 10k downloads, i didn't expect this addon to get so many and so fast
bAstoniii 26 Jul @ 12:43pm 
Lowkey would like to seal fountains soon
SpectrumEclipse  [author] 26 Jul @ 12:37pm 
I like the player model idea. There are higher priority udates that i want to do first, but after that i might add this
bAstoniii 26 Jul @ 11:33am 
I like this mod, it makes it more interesting to change maps instead of your typical of leaving and rejoining, this mod is definetly one of the best deltarune mods out there :steamthumbsup:
Alex Hopes 26 Jul @ 11:20am 
Suggestion: When using the map changer variant, maybe you can set it so your playermodel will change to a set one when you enter the fountain's next map? If possible?
ThreeTacks 25 Jul @ 9:25pm 
they look very accurate, good job :steamthumbsup:
ThreeTacks 25 Jul @ 8:40am 
tysm man
SpectrumEclipse  [author] 25 Jul @ 7:51am 
Shockwaves update is out. They can be disabled with DarkFountainSetting_ShockWaveCount 0

I'll probably take a break from making updates for now. also here is a list of things im planning to add at some point:
-Sealing fountains
-Being able to return to previous map by sealing a fountain when using map changer variant
-Settings menu
-More ways to spawn dark fountains
This is a lot, so idk if i will ever make all of it
THE_DRINK 24 Jul @ 2:43pm 
it would be cool if the player model can be instantly swap if you summon a dark world
Metal Sonic 24 Jul @ 2:23pm 
accidentally opened a dark fountain irl, Tenna's here.
ThreeTacks 23 Jul @ 9:19pm 
But what if you make the fountain outside?
󠁳⁧⁧MARC0LE 23 Jul @ 8:51pm 
Yeah, that'd be cool. Also maybe like a black with white outline splotch prop (think of those old roblox obby splotch effects) on the ceiling of the room the dark fountain is made in.
SpectrumEclipse  [author] 23 Jul @ 5:52am 
Technically dark fountain is an entity itself, it's just hidden and doesn't appear in spawn menu, so yes it can be spawned by another entity. Do you want me to add such entity? I can also make dark fountain available from spawn menu
󠁳⁧⁧MARC0LE 23 Jul @ 5:14am 
Can there be an entity that summons a dark fountain when it is interacted with (like a barrel, that I can make transparent and stuff)
SpectrumEclipse  [author] 22 Jul @ 1:27pm 
Idk, i keep putting it off in favor of smaller and simpler to make updates, im still going to make it, just don't know when.