Garry's Mod

Garry's Mod

Deltarune Dark Fountains
107 kommentarer
minawool 23. aug. kl. 4:12 
this is the coolest ever
Shmickle Flaps 15. aug. kl. 17:29 
The roaring knight is just an extreme mingebag.
unlimitedgamer 15. aug. kl. 17:24 
RAW FOOTAGE: knight making the fountain at the church (real)
bubbio 11. aug. kl. 13:47 
now you too can cause the roaring
RealMarc 11. aug. kl. 6:27 
you could make a dark fountain in the basement
RealMarc 11. aug. kl. 6:27 
cool idea
ThreeTacks 9. aug. kl. 19:26 
Yeah he will eventually add that if possible, hes probably on a break from developing rn (he deserves his rest:steamhappy:)
ColeMan20119 9. aug. kl. 16:14 
when you go to another map with the dark fountains you should make it to where you can seal the fountain and return to the previous map... or something.
ThreeTacks 6. aug. kl. 15:47 
Eventually
Кейт 6. aug. kl. 6:48 
when new update?
ThreeTacks 4. aug. kl. 17:38 
I also experienced this bug when playing with my friend in MP
SpectrumEclipse  [ophavsmand] 4. aug. kl. 17:02 
Thanks for the info. There isn't much i can do about multiplayer, i don't have any friends who play gmod, however i think i might know what causes this bug, so i'll probably attempt to fix it and just hope it works
xshadowpx 4. aug. kl. 16:49 
alr, tested it in multiplayer, works fine both visually and map changing wise, one bug however, if two people are holding ANY form of the knights crowbar out, no matter which versions they are, they bug out and are unable to make fountains until the other player switches items.
ThreeTacks 30. juli kl. 7:57 
If you do, then I wish you good luck. :steamhappy:
SpectrumEclipse  [ophavsmand] 30. juli kl. 7:49 
That could help, but I've been thinking about it and there are potential problems. Can there be multiple entrances to one doors space? Another challenge is making algorithm that can figure out where are entrances to a room and correctly place doors.

I definitely agree that it would be awesome, still not sure if i will do it, as it seems quite difficult, but i am considering it
ThreeTacks 30. juli kl. 7:09 
I remember two add-ons that used Doors tech, it was a tardis addon & Gmans teleporting suitcase. I wonder if you could check the code of those to learn something?:ppg_brain:
ThreeTacks 30. juli kl. 3:58 
Fair enough, I suppose. If you did manage to pull it off though, it would be awesome as hell.
SpectrumEclipse  [ophavsmand] 30. juli kl. 2:53 
I've looked into doors and it doesn't have any documentation on how to implement it, so i'd have to figure out how it works by looking at safe space code, that might be hard. It's a very cool idea, but I'd like to focus on other projects, maybe making a map, so probably not going to do this idea
ThreeTacks 30. juli kl. 0:21 
That reminds me, image if this used the doors/safe space framework for some stuff, like if you make a dark fountain in a room, it checks where the doors are & makes a portal to a big space with said tech from safe space. Might be hard to implement but at least it has a framework to use
Advexa 28. juli kl. 23:36 
There's a very old rick and morty portal gun addon that creates a different world in the same map, idk if you can do that but if you can it would be sick
SpectrumEclipse  [ophavsmand] 28. juli kl. 12:30 
It would be cool, but i don't know how to 3d model, so i can't make that

The animation for fountains in this addon is fully procedural, meaning it's made from code, no 3d modeling required. Unfortunately i can't do the same for big ones, their shape and animation is much more complex
waffle_omor 28. juli kl. 12:15 
it would be pretty cool if there was a "big fountain" version like the one that summons the titan
SpectrumEclipse  [ophavsmand] 27. juli kl. 12:54 
This was suggested many times, i am planning to do that, but idk when i'll make it
GamerGabe 27. juli kl. 12:53 
i just found out that if you are below the area that makes the out of bounds area like in gm_bigcity the fountain will go through the roof of the map and make a big beam of light out of bounds.
GamerGabe 27. juli kl. 12:49 
you should make it where in the new map you make when using 'THE KNIGHTS CROWBAR map changer" a dark fountain in a random location spawns and pressing E on the fountain when you have a new item called "SOUL" you can choose what map to go back to!
ThreeTacks 27. juli kl. 11:31 
Oh yeah, the whole "scaling for different resolutions" thing is so annoying. I typically use a lower resolution than my native resolution to save on fps but it makes some stuff massive on the screen.
(Pyro) davidramirezmdq 27. juli kl. 10:34 
That makes sense.
SpectrumEclipse  [ophavsmand] 27. juli kl. 10:26 
This reminds me of when i once tried to make undertale battle system in gmod, it's possible but quite hard. A lot of basic things like collision detection and scaling to different monitor resolution had to be programmed, it's kinda like making a game without a game engine. I sometimes want to try it again, but it's somewhat useless because gmod is 3d and undertale battles are 2d
(Pyro) davidramirezmdq 27. juli kl. 9:53 
Oh
ThreeTacks 27. juli kl. 9:51 
As stated in a previous comment by the developer, they won't be adding titan spawning as it's way too hard to do, most they could do is make it spawn a titan NPC if someone makes one
(Pyro) davidramirezmdq 27. juli kl. 9:11 
it would be cool to spawn a titan if you open too many fountains at the same time.
ThreeTacks 27. juli kl. 1:18 
Agreed
Lukmort 27. juli kl. 1:16 
The map changer fountain is like the coolest shit I've seen in a while. Good job my dude
lemon 26. juli kl. 15:36 
if u make a dark fountain then props near it should come alive and try 2 kill u
ThreeTacks 26. juli kl. 13:48 
Your welcome eclipse
I'm on a 7-9 day vacation so I'm curious if there will be new stuff added when I get back to my PC
Gl on the next update, you are doing excellently & I wanna learn how to make cool stuff like this later.
SpectrumEclipse  [ophavsmand] 26. juli kl. 12:47 
Sealing fountains will be the next update, don't know how long will it take though
SpectrumEclipse  [ophavsmand] 26. juli kl. 12:44 
Also thanks everyone for 10k downloads, i didn't expect this addon to get so many and so fast
bAstoniii 26. juli kl. 12:43 
Lowkey would like to seal fountains soon
SpectrumEclipse  [ophavsmand] 26. juli kl. 12:37 
I like the player model idea. There are higher priority udates that i want to do first, but after that i might add this
bAstoniii 26. juli kl. 11:33 
I like this mod, it makes it more interesting to change maps instead of your typical of leaving and rejoining, this mod is definetly one of the best deltarune mods out there :steamthumbsup:
Alex Hopes 26. juli kl. 11:20 
Suggestion: When using the map changer variant, maybe you can set it so your playermodel will change to a set one when you enter the fountain's next map? If possible?
ThreeTacks 25. juli kl. 21:25 
they look very accurate, good job :steamthumbsup:
ThreeTacks 25. juli kl. 8:40 
tysm man
SpectrumEclipse  [ophavsmand] 25. juli kl. 7:51 
Shockwaves update is out. They can be disabled with DarkFountainSetting_ShockWaveCount 0

I'll probably take a break from making updates for now. also here is a list of things im planning to add at some point:
-Sealing fountains
-Being able to return to previous map by sealing a fountain when using map changer variant
-Settings menu
-More ways to spawn dark fountains
This is a lot, so idk if i will ever make all of it
THE_DRINK 24. juli kl. 14:43 
it would be cool if the player model can be instantly swap if you summon a dark world
Metal Sonic 24. juli kl. 14:23 
accidentally opened a dark fountain irl, Tenna's here.
ThreeTacks 23. juli kl. 21:19 
But what if you make the fountain outside?
󠁳⁧⁧MARC0LE 23. juli kl. 20:51 
Yeah, that'd be cool. Also maybe like a black with white outline splotch prop (think of those old roblox obby splotch effects) on the ceiling of the room the dark fountain is made in.
SpectrumEclipse  [ophavsmand] 23. juli kl. 5:52 
Technically dark fountain is an entity itself, it's just hidden and doesn't appear in spawn menu, so yes it can be spawned by another entity. Do you want me to add such entity? I can also make dark fountain available from spawn menu
󠁳⁧⁧MARC0LE 23. juli kl. 5:14 
Can there be an entity that summons a dark fountain when it is interacted with (like a barrel, that I can make transparent and stuff)