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If you'll allow me, I'd like to share a thought.
When I revisit my memories, I realize it's easier to remember places than the routes to them, you know?
Instead of having all the roads perfectly mapped out and getting lost at the end of the diameter, maybe we could mix it up a bit.
Remember some streets, some houses, but not necessarily the routes that connect them all.
Like my uncle's house... or my cousin's... I don't remember how to get there, but I remember exactly what they look like.
If I can help in any way, let me know.
This should be in vanilla.
It's a good idea for people who play multiple characters one-by-one though, so I'll add it to the to-do list... No promises I'll ever get around to it though!
I should probably change the in-game name to something like "Nepenthe's Local Knowledge (Street Smarts)" as a compromise.
mod works great so far with weeks of playing with mainstream mods!
Like for example, knowing Riverside despite spawning in Rosewood, perhaps using the same triggers as the maps you can get in game?
Side note: there are mods for airborne transmission that necessitate wearing masks near infected.
The next version will have some improved capabilities by using the new street system, but even that has a lot of issues like the roads in some towns having the same width as highways.
I'll see what I can do, but after I finished updating to take advantage of the 42.10 street directory.
@Kap I've also head the idea for a while, but it was only when realizing the forage zone system gave me the information I needed that it became reality. Then they released 42.10 with a full database of streets to use! ...not that they make it easy to access them.
Your mods are stealing the show.
I was thinking about this this week: "how can I make my character have the map revealed in some places, just to elucidate the memory he would naturally have."
Thanks for this.
I want to hang out with you during recess at school lol