Heroes of Hammerwatch II

Heroes of Hammerwatch II

Captain's Chemist Class
4 Comments
ValoriousRaph 8 Aug @ 2:59pm 
Awesome, thanks. We'll give it a test! When I looked at the files, I believe it was because it was adding 3 burn stacks to all enemies hit (when specc'd) per enemy hit, to a cap of 50, so it was likely overflowing how many hits happen at once. I could be wrong, as you changed the mod before I could test in MP. Regardless, good to have an official fix!
Captain Vortex  [author] 8 Aug @ 10:46am 
Changed The Detonation To A Single One And Removed The Chain Reaction Portion.
Buffed Damage To Compensate.

I Hope This Fixes The Issue.
Captain Vortex  [author] 8 Aug @ 10:25am 
i'll look into it
ValoriousRaph 8 Aug @ 4:07am 
We had *massive* lag spikes using this class in multiplayer. It seems that when enemies live with a gunpowder stack, they explode again, causing 20-50 explosions on some groups, which has us currently sitting in lag for about 10 minutes now. We got to courts with lots of waiting, and now can't even abandon the run.