Sid Meier's Civilization VII

Sid Meier's Civilization VII

Detailed Map Tacks
87 Comments
Иazhivka 7 Sep @ 8:22am 
is there any chance we can download the old version of this mod? Im having trouble to run 1.2.4 with my mods as some of them havent been updated and the one on civfanatics is not working with 1.2.3....
lewallace93 1 Sep @ 12:30pm 
It's not working for me. I can see the button above the mini-map but when I hover nothing happens. Literally unplayable without it :(
DedAntiSocial 21 Aug @ 2:27pm 
Hi I as hoping to give some feedback on the mod. I love it and it's a must have for me, otherwise i end up messing up my district placement. This may be a niche scenario or it only happens to me because I have MS but i was hoping we could maybe add a big red X or something to mark tiles that you want to completely ignore or to mark as a district that will already be full of something you can't remove.
Malice 20 Aug @ 11:17am 
I love the addon, there's one feature I miss though that we had in Civ 6. Make them visible to allies? That would be sick.
luis 20 Aug @ 11:04am 
Is there a “how to play with map tacks” tips and tricks thread or video somewhere? I tried to get into them in Civ VI but they never stuck for me. So many people love them - I would like to try again, maybe with some suggestions for how to approach them usefully?
Moji-Nola 20 Aug @ 10:55am 
"Toggle Map Tacks" not working for me. (and i want to also say thanks for updating so quickly. This is an essential mod IMO - don't wanna play w/o it!
IR62 19 Aug @ 10:51pm 
I just bought wltk a coffee - thanks for quickly updating the mod.
Pieuvre Armement 19 Aug @ 7:19pm 
It works now :D
Marubozu 19 Aug @ 4:05pm 
Can’t play without this mod, please update 😅
indiana_helge 19 Aug @ 12:01pm 
After the August update it does not work anymore. It needs an update.
Cap_red-Beard 19 Aug @ 10:40am 
1.2.4 seems to have broken the mod. I'm confused at how to play the game without it at this point!
Hohba01 19 Aug @ 9:52am 
I await the update for this mod when game get a new patch, literally unplayable without it.
Pieuvre Armement 19 Aug @ 8:06am 
It's not working with the recent 1.2.4 updates
wuTz 18 Aug @ 6:24pm 
any info on cpu usage of the mod?
Inspired523 16 Aug @ 6:03am 
Currently not working (1.2.3, MacOS). Can't place map tacks.
LuckyHamster 12 Aug @ 9:24pm 
Amazing Mod! Can't imagine playing without it.

Wish List: Shift-Click to place the same tack on multiple tiles.

I often add the improvement tack all around the city center to get a better visual of the Farm / Mine / Woodcutter distribution.
Ada 11 Aug @ 2:51pm 
i just figured it out. no bug in mod - only bug in my brain.

tysm tahlia 🙏
Trans_Tahlia 11 Aug @ 8:02am 
I just launched the game and tried and didn't have the same issue, maybe try disabling all other mods to see if it works then and if so re-enable the rest of your mods a few at a time until you find the conflict.

Hope that helps
Ada 11 Aug @ 6:20am 
@Trans_Tahlia i am clicking them but nothing happens.

@V - FLY for me i can place lots of tacks just fine - but i can't remove them anymore
V - FLY 11 Aug @ 6:16am 
it doesn't work anymore, i even reinstall the game to make sure and disable other mods.
anyone face the same issue?
Trans_Tahlia 10 Aug @ 4:29pm 
Left click the tacks you want to delete when the Map Tack window is open
Ada 10 Aug @ 1:50pm 
but how do i delete unwanted map tacks?
Ada 10 Aug @ 1:48pm 
works for me on pc (:
per.thornstrand 6 Aug @ 2:35pm 
Doesn't work for me (PC). Can't place any tacks.
bellls-worth 6 Aug @ 12:39am 
This is an amazing mod, I couldn't play the game without it!
Trans_Tahlia 31 Jul @ 7:48am 
Also having the same issue, having to take a picture of my tacks when I've finished city planning so I can put them all back when the game resyncs or if we reload the game for any other reason. Fantastic mod, just getting a bit frustrating losing my tacks all the time since it's always my friend who hosts the multiplayer games we play.
Tasty 28 Jul @ 5:12pm 
I too would love a multiplayer fix.
When reloading the guest loses their tacks and get a copy of the host's.
Kid_Icarus1988 28 Jul @ 11:48am 
Running into an issue in multiplayer (didn't use prior to 1.2.3 so unclear if it's a problem post-patch or if it occurred before); only the host players' tacks remain when loading a saved game. Interestingly it actually makes all of the host players' tacks visible to everyone in the game upon reload (new tacks are not visible), but loading a save removes all tacks from any player other than the host. Is this a known issue, and/or is there a workaround/solution being worked on? Best mod for Civ 7 by a mile, absolutely essential and I would never play without. Hoping for this MP issue to be resolved as well :) Thanks for the great mod!
matt_lambert 26 Jul @ 3:11am 
This doesn't seem to be working following the latest update
Shaggy 24 Jul @ 1:48pm 
Did it break with 1.2.3?
benlemmouden.issam 23 Jul @ 2:27pm 
it doesn't work for me
knighthawk_32 23 Jul @ 12:01pm 
I love this Mod. Any way to get a tack to flag Natural Wonders?
MrFoo 22 Jul @ 8:58pm 
can you make this visible to other players in multi?
理科生田 21 Jul @ 3:48am 
钉铺完了,这局赢了,可以下一把了。
NachoAverageGuy 16 Jul @ 7:05pm 
解锁新成就-钉铺胜利
stant.ru 12 Jul @ 9:43pm 
BEWARE: Changing <AffectsSavedGames> to 1 works, but only for newly started game and its future saves-reloads

For existing game <AffectsSavedGames> didn't help, at least for me
kiwikobold 11 Jul @ 4:16pm 
HI, is there a way to do a "Do Not Build" tack that glows red when placing buildings like how they glow white on the location for the ones that are specified so then you can make sure you don't accidentally build where you don't want to for whatever reason
mk.doom 11 Jul @ 4:06pm 
This mod works fine when I create a new game, but when I save and reload it disappears.
I have tried reinstalling the game, and only have this mod active.
knighthawk_32 10 Jul @ 6:36am 
This Mod is great. Any way to get a tacks for flagging Natural Wonders and Goodie Huts?
The Pope 9 Jul @ 6:23pm 
Super critical mod, can't imagine playing without it.

Is there any chance you could add a tack for generic building/quarter? Sometimes I need to build something two tiles away and I don't care what goes between, so I just want to tell myself to put some building there to chain to the spot I actually care about. Likewise, many unique quarters gain an adjacency bonus from filled quarters, so being able to tack "put a quarter here, it doesn't really matter what goes in it" would be super helpful.
ziaga 9 Jul @ 11:35am 
@Sharkbait AU
Thank you for the hint - works great
hennessey1387 7 Jul @ 5:07pm 
Help !!

Not sure why my mods aren't working. I originally downloaded CivMods and everything was great. Once the Civ VII mods came up I subscribed to the three I was using and now nothing works. I tried to follow the guidance below but that didn't work. I deleted the CivMods and kept the Civ VII mods but that hasn't worked either. Do I need to delete the CivMod in it's entirety? I know more mods will be coming and I want to use the Civ VII mods from this great community but I'm really at my wits end. Thanks .
Sharkbait AU 6 Jul @ 2:05am 
Got it to work on saved games :) Not on old games but at least for new ones.

Had to edit detailed-map-tacks.modinfo file. Change <AffectsSavedGames> to 1
For me the path was ....\SteamLibrary\steamapps\workshop\content\1295660\3507297712\detailed-map-tacks.modinfo
Sharkbait AU 6 Jul @ 12:18am 
Great mod but....

I had to restart steam to get it to work.
It doesn't work on saved games atm.
OwlTree 5 Jul @ 11:33pm 
超级MOD,找的就是这个:steamthumbsup:
йой, най буде 5 Jul @ 11:14am 
very good!
wltk  [author] 4 Jul @ 9:07am 
@Vaines When you have the map tack chooser panel open, simply click the map tack you placed earlier to remove. You can see the “Click to delete” hint at the bottom of my second screenshot in this mod description as well.
Vaines 4 Jul @ 12:28am 
Hello, first of all thank you for this mod, it is great ! However I have a question : I must not be looking well, but I scanned the comments and tried multiple keys, and I can't for the love of everything figure out how to remove a tack, can anyone help ? I'll update this comment if I find how to do it.
agi-max 3 Jul @ 6:17am 
Don't know if this is possible, but it would be great if the tacks didn't get cleared in the age transition so I don't have to replace them.
Acid.Crash 2 Jul @ 1:20pm 
One of the must-have mods. Thank you!