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- Sound radius is also buffed to match the 5.7 with NB suppressors, making it the ultimate silent operative weapon.
If you need some reference material that would work for the top down perspective, check out Maul Mornie on YouTube. His fighting style is pretty compact and and close up, so it might look good with the games visuals, and it might not be too hard to animate? The other extreme would be guys like Kevin Secours, who did all the karambit motion capture for Splinter Cell Blacklist and Ghost Recon Wildlands/Breakpoint, IIRC. His fighting style (insofar as those games are concerned) is far more elaborate. However if you look him up on YouTube you might find some stuff that might inspire. Another guy to look at night be Doug Macaida, whose style is a lot more natural and free flowing, but still compact and efficient. He might have some stuff to offer that might be easier to animate.
Also spy confirms that the crash on startup is actually a memory leak issue. It will be fixed soon.
I think the main issue is actually load order so this is a very tricky case. It might not even occur because of the order you install the mods. For some disabling a completely functioning mod like the AK12 or the T95 can fix it but for some that won't be the case. The main branch version 1.3 will dump out a crashlog that says Customization+ is the one causing the issue even though it works perfectly fine with 1.3.
Xiao's mod list is basically everything on the workshop so I guess this is the best solution I have for now. Either this or the OCP might sadly have to be disabled for vanilla weapons.
I have found that disabling Koji's Quieter Suppressor mod resolves all conflicts. This was tested on the Beta branch.
I think there is a bigger issue at play. But since the game generates no crashlog for this type of crash, I have no actual logical way to diagnose this besides disabling every mod 1 by 1.
Can you provide me more information? What mods do you currently have right now? Which version of the game are you using (current live release 1.3 or BETA 1.4)?
When you say the game cannot launch, does that mean clicking on the game and nothing happens? Or do you get a red screen with a crashlog? If you get a crashlog, can you copy it here so I can try to see where it failed?
This mod must be installed BEFORE Customization+ for the OCP to appear on the 2 base game pistol.
Long term, probably with custom animations and launcher but this is very very long from now.
Great work as always, love the trifocal logo