Garry's Mod

Garry's Mod

Lynch’s NPCs Essentials
311 Comments
OutlandSpecialist 10 hours ago 
After disabling other mods it now just doesn't work despite being toggled.
OutlandSpecialist 10 hours ago 
For some reason the Metrocop Arrest behaviour crashes my game.
JusticeBoomer 6 Sep @ 9:38am 
I've noticed that some options from metrocops, rebels and combine soldiers were merged together and moved to global settings. No hate, but I kind of feel like this change kind of removed some of the customization that was available before, being able to make one group behave one way and the other the other way. Also, I've noticed that some options like ,,Disable spawning with stunstick" has been removed too.
Unusable Consumables 6 Sep @ 9:33am 
@Koishi Komeiji with autism.

The Glass sounds are the Armor System that the Rebels are using, and it might appear once they're armor breaks, you can disable it through the Addon Settings if you dont want it to appear anymore.
>) 6 Sep @ 9:29am 
great mod! but I wonder if this works with NEAD in map sweepers? the focus of that mod is the npc hearing tho, not sure if it'll works
@Lynch
help would be helpfull
for some reason it makes glass noises when i kill an npc with gun- (i use sound mod but eaither this mod does this or hla models mod)
An_Unknown_Player[FIN] 5 Sep @ 3:31am 
@Commander-LVJ
Fair use allows you to use a limited amount of copyrighted content without permission for certain purposes only.

Taken from Copyright Alliance ( copyrightalliance.org ) :
Fair use permits a party to use a copyrighted work without the copyright owner's permission for purposes such as criticism, comment, news reporting, teaching, scholarship, or research.

Of course it can potentially differ from country to country in certain aspects, but mostly it stays the same.

Even with fair use, it is always a good idea to ask permission before using content made by someone else to avoid unnecessary copyright problems.
MaliceAndTragedy 5 Sep @ 3:18am 
@Commander-LVJ "Without proper consent"
Commander-LVJ 4 Sep @ 10:27pm 
(I am not a legal expert.)

Actually due to fair use copyright law so long as whomever does not try to take credit for or profit from "thing" they may do with it what they like.
Mr. Companion Cube 4 Sep @ 5:06pm 
heck yeah
dosh.ivon 4 Sep @ 9:34am 
time for 2.3e
Lynch  [author] 4 Sep @ 9:27am 
So if you are going to use it with ATP's NPC Cover System disable that feature
Lynch  [author] 4 Sep @ 9:26am 
@computer.boy89 Mostly yeah, however, I've received reports from people saying that if used with ATP's NPC Cover System and you have my addon option "disable friendly fire" enabled, then for some reason that I'm still not sure about to this day the NPCs can't damage each other at all.
computer.boy89 4 Sep @ 9:15am 
Based off of the recent changelogs I am wondering, is this addon fully or atleast somewhat compatible with Realistic Combine AI: Remastered and ATP's NPC Cover System?
Lynch  [author] 4 Sep @ 8:52am 
@haha No worries! Glad to hear it, enjoy.
haha 4 Sep @ 8:51am 
Working as intended. Thanks for the fix, your mods are really useful!
Lynch  [author] 4 Sep @ 8:49am 
@haha Should be fixed now, check it
Lynch  [author] 4 Sep @ 8:46am 
@haha I just checked the code, yup, I made a wrong check and it causes NPCs to ALWAYS exit the function, I'll upload the fix in a second, thanks for reporting it.
haha 4 Sep @ 8:44am 
@Lynch I modified the values and enabled the feature, but both the npcs I spawned and the npcs generated by the map still use default health
Lynch  [author] 4 Sep @ 8:35am 
@haha Be specific, in which way are broken?
haha 4 Sep @ 8:33am 
@Lynch
no errors, but the all the hp customize settings are broken.
tried with only this mod and still not working
Lynch  [author] 4 Sep @ 7:51am 
@haha in what way? any errors?
haha 4 Sep @ 7:41am 
@Lynch
new update break npc's health customize feature
Lynch  [author] 4 Sep @ 5:52am 
@survivaler049 Should be fixed now, try again
Lynch  [author] 4 Sep @ 5:47am 
I'll fix it in a sec
Lynch  [author] 4 Sep @ 5:47am 
Brain fart
survivaler049 4 Sep @ 5:42am 
@Lynch
I found a bug while I had rebels vs combines fight each others:


[Lynch’s NPCs Essentials] lua/autorun/server/hook_lynchnpcsessentials_main_sv.lua:989: attempt to call method 'Disposition' (a nil value)
1. FindNearbyEnemy - lua/autorun/server/hook_lynchnpcsessentials_main_sv.lua:989
2. unknown - lua/autorun/server/hook_lynchnpcsessentials_main_sv.lua:2340
Lynch  [author] 4 Sep @ 1:52am 
With that said, I want to make it clear that from now on, anyone is welcome to reupload my addon translated into other languages, just please contact me first to let me know.
dosh.ivon 4 Sep @ 1:50am 
Oh. I see.
Lynch  [author] 4 Sep @ 1:39am 
@dosh.ivon The end of updates for this addon is drawing near. While it’s not happening just yet, I want to make sure it’s left in good shape. If I eventually decide to allow other developers to continue my work, they’ll have a solid foundation to build on. I truly appreciate everyone who has supported and enjoyed this addon so far.
dosh.ivon 4 Sep @ 1:12am 
full code rewrite is wild
Lynch  [author] 4 Sep @ 12:46am 
@eumey Yup, hotfix
eumey 4 Sep @ 12:45am 
i was getting errors in the console when i shot rebels and metropolice, there were no armor sounds or particle effects

the patch fixed this though
Lynch  [author] 3 Sep @ 11:56pm 
Weapon switch was moved to another addon: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3560176752
Lynch  [author] 3 Sep @ 11:56pm 
@eumey Read patch notes please, regarding armor, it works fine for me.
eumey 3 Sep @ 11:42pm 
update broke armor for rebels and metropolice, broke weapon holsters and switching, i dont know what else broke
i notice npcs dont reload on spawn as well
󠀡󠀡 3 Sep @ 6:35pm 
This is actually pretty great.
nahuelbarcelo2016 3 Sep @ 4:25pm 
this...this is...
THIS IS AWESOME
dosh.ivon 3 Sep @ 8:29am 
Grobert_ Lynch > Lynch's Essentials > Global Options > Enable Audio/Visuals for Armor System
Grobert_ 3 Sep @ 6:36am 
how do i remove the sparks whenever i shot rebels or combines it's so obnoxiously annoying
Snekenjoyer6 2 Sep @ 7:44pm 
I'm not sure why is this the case, but for some reason npcs are doing VERY little damage to eachother now, and i know i dont have any of the options that deal with damage enabled
盗号战神Q2018512939 1 Sep @ 6:58am 
why does the npc get so close to shoot enemies
GodzillaFreeman 31 Aug @ 8:42pm 
Do you plan on adding an update that allows Alyx to follow you, get in the Jalopy (scout car) with you, Etc?
Half life 2 labubu 31 Aug @ 8:37pm 
Dear god it's...Beautiful
Lynch  [author] 31 Aug @ 2:31pm 
@The Dude It was a steam problem, it didn't just happen with my addon.
Lynch  [author] 31 Aug @ 2:17pm 
Guys, the weapon switching feature of this addon will be deprecated, it will be moved to a completely new addon.
Lynch  [author] 31 Aug @ 1:36pm 
@salmoff I realized yesterday. Just adding a simple line of code in the NPC SWEP will fix it, I'll update the addon later.

Thanks for the report anyway!
salmoff 31 Aug @ 1:24pm 
For people trying to run this and Realistic Combine Soldier AI Remastered at the same time, you can fix the special combine units randomly A-posing issue by disabling stealth behavior in Realistic Combine Soldier AI Remastered :D