Timberborn

Timberborn

Quick Bar [U7 ✅]
17 Comments
Luke ✞ Jesus Saves ✞  [author] 17 Sep @ 12:41pm 
Omnibar has code that's needed for this one. Doesn't the Todo List box have a collapse button to minimize it?
OldGamer 16 Sep @ 6:47am 
I don't use 'Omni Bar', is there any way to separate this mod from it? If not, would it be possible to add an option to remove the 'Todo List' box from the screen?
Luke ✞ Jesus Saves ✞  [author] 14 Aug @ 1:55am 
Yeah sorry because the default numbers are already bound (1-8 for various speeds including in Dev mode speeds )
Stephen 14 Aug @ 1:34am 
TIP: The default controls are bound to the NUMERIC keypad, not the regular numbers. Re-assign for those without an extended keyboard. You can reassign in the game, not mod, keyboard settings.

(Yeah, I know this is mentioned in the description but some people, like me, don't read clearly. )
ToxicCowboy 3 Aug @ 4:47am 
Thanks for your (fast) reply !
Luke ✞ Jesus Saves ✞  [author] 1 Aug @ 2:10pm 
Yes you can use it for building stuff. You have to add it through the Omnibar though (i.e., press Enter, enter Dam, then press Shift + 1). If you assign it through selection, then it's for selecting that selected building.
ToxicCowboy 1 Aug @ 11:27am 
LOL, I was thinking it was a quick bar for building stuff. But is isn't, it is a quick bar for already build things... Maybe a good idea for a new mod?
OldGamer 21 Jul @ 6:58pm 
I understand the issue with tools enabled by science points, but...

Would it be possible to have the same selection in a new game even if there are tools that must be blocked until the necessary science points have been spent?

You could save the tool selection file to any available directory.

Aside from the above, it is impossible to add the 'explode dynamite now' command that is in the 'Automation' mod.
Luke ✞ Jesus Saves ✞  [author] 21 Jul @ 6:09pm 
Hi the tools are per-save. It's not carried over across saves. Will add a note about that in the description. It's because in a new game you may not have most tools (locked behind science) anyway.
OldGamer 20 Jul @ 6:55am 
I lost my tool settings when starting a new game, is there any way to get them back?
Luke ✞ Jesus Saves ✞  [author] 14 Jul @ 1:37pm 
yes that is correct. Note that the default key is Numpad 1 (i.e. the number 1 on your right side of the keyboard, and some keyboard may not have it). It's because by default the game does use the non-Numpad keys for something else (Speed). If you don't have Numpad keys, you need to rebind them in the Settings.
chanmillwood 13 Jul @ 9:31pm 
I'm not able to add tools to the toolbar. I am opening the Omnibar, searching for "Path," selecting the result that comes up, and pressing Shift+1. Is that correct?
Steve 7 Jul @ 10:34pm 
Thank you for your reply! I'll reach you on the discord channel.
Luke ✞ Jesus Saves ✞  [author] 7 Jul @ 6:52am 
I am able to bind Ladder (both the building tool and the building): https://imgur.com/a/51ggKZ9 . Couldy ou send me the crash log on Discussion or Discord please? Thanks.
Steve 7 Jul @ 1:36am 
When binding a shortcut key to an unlocked and mod's building(In my case it's ladder mod), the game crashes
Luke ✞ Jesus Saves ✞  [author] 18 Jun @ 4:25pm 
Thanks for the kind words! Glad you are enjoying it.
heyjude1971 18 Jun @ 4:20pm 
You Are Amazing!
I can't wait to try this!!
The QoL improvements your mods add to this great game are immeasurable. And your response time when mod-breaking updates happen is beyond compare.

Thank you for your hard work!