RimWorld

RimWorld

Genetic Mods for Facial Animation
20 Comments
Eclipse 6 Oct @ 3:45pm 
How does it look with more anime-like variants?
(´・ω・`) 6 Oct @ 10:41am 
Just wondering if you could make the Profaned mod compatible? Totally cool if not, just wanted to ask in case you're interested ^^
SniperBoss207 26 Sep @ 2:08am 
Enjoying it so far, pairs great with all the VE races, only thing is insector heads are super pixelated from upscaling, I'd go trace them in illustrator myself and toss em your way but I dont have illustrator :steamsad:

Mod is too worth it to drop it over small stuff like that though :steamhappy:
Bodacious Cowboy 23 Sep @ 12:57pm 
@Sunshiney Days Turns out just making every instance of "shaderColorOverride" in "HeadTypeDefs_Roos_Faun" active fixed my issues. Seems to work fine now.
Sunshiney Days  [author] 20 Sep @ 7:16pm 
@Bodacious Cowboy, not one that I can figure out, sorry
Bodacious Cowboy 20 Sep @ 6:21pm 
Is there a possible fix for Roo's Faun's being incompatible with Facial Animation - Experimentals? The eyelids are transparent.
Sunshiney Days  [author] 19 Sep @ 6:39pm 
@MadMage, @Paolini, my bad, I thought I'd taken care of it! Fixed now.
Paolini 19 Sep @ 1:08pm 
Yep Framework is not needed.

I deleted this part in the about file to remove the annoying red error

<modDependencies>
<li>
<packageId>sd.fa.geneticheadsframework</packageId>
<displayName>Genetic Framework for [NL] Facial Animation</displayName>
<steamWorkshopUrl>https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3498759997</steamWorkshopUrl>
</li>
</modDependencies>
MadMage 9 Sep @ 11:27am 
So, my understanding is that FA has built-in support for this mod now and we don't need the Framework mod anymore in 1.6 to make this one work.

If so, the mod itself is still listing a dependency on the now-obsolete framework mod. Probably not an issue, but just making sure I've got this right.
-=GoW=-Dennis 18 Aug @ 9:40pm 
Alpha Genes would be really nice :)
Rex705 4 Aug @ 9:12am 
Support for Rim Effect Renegades Asari and Drell would be nice
Mr. F 1 Aug @ 11:55am 
Oh yes, Vanilla Expanded Series and Alpha Genes would be neat.

Great mod :-)
The Buttcracker 24 Jul @ 4:33pm 
Any plans for alpha genes? could be neato
Sunshiney Days  [author] 21 Jul @ 2:03pm 
@Troublesomeknight, the system works just fine for any style of head. FA heads don't have genes assigned to them--haven't needed to, since there wasn't a system to recognize it. To have the right head show up, the genes need to be added in an xml patch

@cykonetic, should be fixed now!
cykonetic 20 Jul @ 5:46am 
The VRE Genie patches seem to be failing. Thanks for your work. I appreciate it.
Minus 14 Jul @ 10:52pm 
very wonderful witchcraft displayed here, would be cool to see insectors get some love
Sunshiney Days  [author] 14 Jul @ 7:40am 
@Troublesomeknight Sorry, I forgot to post my comment to you before! I’ll do some testing and find out

@BARBEQUE SAUCE!1! I’ll look at the mod and see what I can do
Troublesomeknight 14 Jul @ 1:46am 
Okay, I asked in the wrong place since Unagi already has their own compatibility patch for Vanilla Biotech. How well does this work with less vanilla styled facial animation mods like Unagi's
JQ 22 Jun @ 8:05am 
Ok, Sorry If it's too soon to request, buuuut.... Can you do Outland - Genetics? I Understand if you say no, Thanks. :steamthumbsup:
The Buttcracker 20 Jun @ 10:05am 
doing gods work