Project Zomboid

Project Zomboid

Mount Crow City
312 Comments
alexgreater1 25 Oct @ 3:40pm 
does it work for b42?
DevTech  [author] 17 Oct @ 7:55pm 
you'll see the map but not the actual level in person unless you reset all the cells its located in -- and that no one rendered the cells already in MP @M1rkural
-M1rkural 17 Oct @ 5:50am 
hat if I add the map to an existing server and it starts up normally?
Jack Rossman 15 Oct @ 12:42pm 
Sequel? I'm guessing it's the Aftermath version?
If not, what is this mysterious sequel?
DevTech  [author] 15 Oct @ 12:25pm 
Right now I'm doing a heavy playtest in MP for the sequel
DevTech  [author] 15 Oct @ 12:25pm 
@JackedDandels that content is coming but is first for Mount Crow City: Aftermath.
JackedDandels 15 Oct @ 4:53am 
Does this map has some exclusive weapons/armor that can only be found inside the city?
DevTech  [author] 8 Oct @ 10:38am 
I'm so confused XD @gamestalker
gamestalker 8 Oct @ 9:43am 
to bad it's not working with Vanilinha City.
DevTech  [author] 30 Sep @ 7:33pm 
@XKaş --- many people play Mount Crow without this problem. Your map priority order may be out of place or if its a multiplayer server --- and if you added the map during the wipe --- you will see the map and the level will not be there. It must be loaded with the server on a fresh start.
XKaş 30 Sep @ 4:39pm 
it seen in the map but there is no building at all playing multiplayer and b41
Jack Rossman 30 Sep @ 1:51pm 
fair nuff.

Out of morbid curiosity...
Can't you just back up your map mod files before porting to B42?
So that if the files get corrupted, you have a BUP?
DevTech  [author] 30 Sep @ 1:46pm 
I would say but it'd be rude towards the mapper. @Jack Rossman
Cuddlygunman 29 Sep @ 8:54pm 
Interactive as in a PZ Map Project version I think, but that's a lot of work and requires a whole dedicated hard drive, the tools to do it are here https://github.com/blind-coder/pz-mapmap if anyone has like 300 GB of free space to do it
Jack Rossman 29 Sep @ 3:42pm 
What map got corrupted? Am curious.
DevTech  [author] 29 Sep @ 1:37pm 
I know at least one very popular map that became corrupted.
DevTech  [author] 29 Sep @ 1:36pm 
Theres a risk with moving a map to B42 on the unofficial tools that you can corrupt the map. so its not worth doing until official tools come out.
Willy Finger 29 Sep @ 12:50pm 
why not move this to build 42?
DevTech  [author] 29 Sep @ 12:02am 
interactive?
T0x1n 28 Sep @ 11:47am 
interactive map when?
Mango 26 Sep @ 10:49am 
trailer when ???
Mango 26 Sep @ 10:48am 
map when????????
DevTech  [author] 26 Sep @ 10:00am 
I have a sequel maybe coming out within a day get ready ;)
DevTech  [author] 26 Sep @ 9:58am 
It will, also thank you :)
Brindav 26 Sep @ 8:08am 
ok so it will still be update after that ? props to you man the map is insane and i love dense city maps (my pc don't) but i don't really care, always been hyped about the potential for those with subteranean levels and skyscrapers on B42
DevTech  [author] 26 Sep @ 7:45am 
Both. It won't have all that content immediately as Mount Crow is very large and that will take time to make. The first release of Mount Crow on B42 will likely be as it is on B41.
Brindav 25 Sep @ 12:22pm 
sorry if its kinda annoying (i know those must be) but when you say it'll migrate to B42 you mean it will be supported on B42 or keep going on 42 with basements/new maximum floors ?
DevTech  [author] 25 Sep @ 10:08am 
When Mount Crow City is at the final version it'll migrate to B42. @RattleB0nes
Rattle B0nes 25 Sep @ 1:37am 
not sure if its been asked but will there be a b42 anytime soon?
Jack Rossman 24 Sep @ 1:51pm 
nice. Good stuff.
DevTech  [author] 24 Sep @ 1:46pm 
You'll be seeing somethin pretty epic pretty soon. I'm finishing the trailer --- then one final test ;)
Jack Rossman 24 Sep @ 10:16am 
The deadline nears....
But you can't rush perfection!
DevTech  [author] 18 Sep @ 4:07pm 
nah this all takes time, lots of time XD
ASINSINA 18 Sep @ 4:05pm 
finish?
;)
DevTech  [author] 18 Sep @ 1:06pm 
within this week @Jimmy :)
SIG-7D // Jimmy Heckjumper 18 Sep @ 5:14am 
Just discovered this mod as im putting something together, excited to see this expansion! eta?
DevTech  [author] 17 Sep @ 9:47am 
Close, just testing it mostly.
ASINSINA 17 Sep @ 3:18am 
is finished? thanks
DevTech  [author] 14 Sep @ 12:37am 
Expansion is coming. Get prepared ;)
DevTech  [author] 1 Sep @ 12:31am 
@KappaID They'd have to update the mapmodmanager.
KappaID 31 Aug @ 12:04pm 
anyone knows why the map is not appearing in map mod manager ?
DevTech  [author] 27 Aug @ 12:24am 
Yo guys, massive Mount Crow Expansion coming out. A separate download. Yall gonna love it.
Fabri 26 Aug @ 2:24pm 
It’s a Brazilian server, but we have players from several countries with us. The name is Contágio.
About the loot, I think it’s fair to make some adjustments so it matches the reduced number of zombies. Taking into account that there are also the sandbox settings themselves, which directly interact with the map’s distribution.
DevTech  [author] 25 Aug @ 5:00pm 
@Fabri wat server btw
DevTech  [author] 25 Aug @ 4:31pm 
@Fabri I'm considering releasing various versions of Mount Crow to fit different server or player needs.
DevTech  [author] 25 Aug @ 3:20pm 
@Fabri only way to fairly do that is an eventual "(LITE)" Version but I would have to gut a lot of the loot out if I made it less zombies.
Fabri 25 Aug @ 12:49pm 
I think the map is awesome and I’d love to add it to my server. It usually handles around 40 to 70 players at the same time, but the only issue for me is the high zombie count. Any chance of a version with fewer zombies, maybe using chunks, or even a file I can tweak in TileZed? Big servers with tons of zombies tend to run into stability problems, and it’s tough to make players always allocate extra RAM.
DevTech  [author] 23 Aug @ 4:23pm 
Mapwide optimizations have been uploaded.
DevTech  [author] 23 Aug @ 2:21pm 
hahaha love this @Immo