XCOM 2
[WOTC] Spark Classes for LWOTC/Tedjam ver. 2.0[WIP]
34 kommentarer
Alastor The Puppet  [ophavsmand] 25. sep. kl. 7:20 
nope, but i might make classes that use that weapons separately
nisida 20. sep. kl. 9:43 
Thanks for the fun mod. I hope the sniper and grenadier are separate.
Alastor The Puppet  [ophavsmand] 15. sep. kl. 15:03 
The model is from the Advent Military Assault Mec, if you have that mod you should have a version of it, but it's also not that hard to bring it to life, you just need the weapon script and WSR to replace the archetype. I would need to do some extra stuff to the scripts and i would need to create schematics which i do not want as i'll never return to base WOTC.

Maybe one day but as of now it's not planned. feel free to yoink stuff from here if you'd like to.
Kinsect 15. sep. kl. 14:55 
How about the Shotgun? even though there is the breaching shotgun from KnoxAAAA- it's only a one shot weapon
where as this Spark shotgun is a normal Shotgun
Alastor The Puppet  [ophavsmand] 15. sep. kl. 14:03 
The new weapons are technically not new. They have been adapted to the LWOTC environment. The kiruka autogun exitst in Spark Arsenal, and the Spark arm is the Kinetic Smite module, they should still work for non LWOTC spark units.
Kinsect 15. sep. kl. 14:01 
The new Weapons look awesome! would it be ok if you can make them available for those that don't use LWOTC? ^^;;
Alastor The Puppet  [ophavsmand] 15. sep. kl. 13:42 
The mod has been updated, bringing you a new class the SPARK: Fighter, a melee focused spark with a built in heavy weapon as a secondary.

This update also adjusts some weapons, perks, and fixes.
haastylecat13 22. aug. kl. 9:41 
Roger that, thank you. Will be developing that way. Appreciate it.
Alastor The Puppet  [ophavsmand] 22. aug. kl. 2:17 
Every single SPARK that has a BIT as a secondary has built in Repair, so if they don't have it it's intended. As for Reboot, with the skill Enhanced Repair Systems, it will use Repair when Reboot is triggered so they get their armor back and some health on a Reboot, you need to pick this skill if you want that.
haastylecat13 21. aug. kl. 16:21 
So far I am really liking this. I think the only downside I see is there's no spark repair option, or maybe I haven't chosen a class that uses it? Or if that is by design, maybe make it so after rebooting spark regains half health? Without repair seem kinda in the wind and makes them a little less worth it to invest in than a mech trooper or gunner type class.
Alastor The Puppet  [ophavsmand] 9. aug. kl. 3:44 
I have a few changes planned but overall I'm not sure that i want to buff any of them further, I use TJ and Requiem and they feel fine, not too strong but not slacking either.

I didn't add an XCOM row because i don't think they need the extra skills, even a single perk can boost their effectiveness further, as for Aegis, i think that's a AU Shiv upgrade (if not correct me), AU Shivs are really strong because of these passive upgrades. Defender is the tankiest of them all i think it does not need it.

I might add an XCOM row for the Spark: Captain because most of the officer skills won't work properly so I will remove them and make it eligible for officer training in the GTS.

In the next update i'll fix some bugs and progression issues and then i'll work towards a kinetic strike module based spark class.

Appreciate the suggestion.
dredayah 9. aug. kl. 2:32 
Loving the mod so far but to balance the Sparks with the Mecs in Tedjam and Beyond Legendary you should consider giving these classes an xcom row they miss out on the few extra fun perks you can get oh and Aegis for the defender please.
Alastor The Puppet  [ophavsmand] 24. juli kl. 2:13 
No
jonexhd 23. juli kl. 16:33 
And is this one compatible with Kiruka's SPARK Class Overhaul For LWOTC?
Alastor The Puppet  [ophavsmand] 23. juli kl. 15:22 
yes, the shotgun uses the model from that mod, otherwise the original Advent Military Assault Mec would be the requirement
jonexhd 23. juli kl. 15:20 
Is [WOTC] ADVENT Assault MEC Cosmetics 2023 hard required?
Alastor The Puppet  [ophavsmand] 11. juli kl. 7:20 
also yeah anything that's already in a save this mod won't affect
Alastor The Puppet  [ophavsmand] 11. juli kl. 7:19 
required mods are required for a reason
Hyakkoudoggo 11. juli kl. 7:18 
ok i think i fumbled , i got the spark before installing class redux sooo oops
Alastor The Puppet  [ophavsmand] 11. juli kl. 7:07 
look at the second picture in the workshop page for [WOTC] Custom SPARK Classes Redux
Hyakkoudoggo 11. juli kl. 7:05 
errr wheres the spark class chassis button , it just gave me a free basic spark
Alastor The Puppet  [ophavsmand] 11. juli kl. 6:50 
works the same as literally any other spark
Hyakkoudoggo 11. juli kl. 6:50 
yep from mechanized warfare
Alastor The Puppet  [ophavsmand] 11. juli kl. 6:37 
there is a button that says choose spark class literally just that, idk what free spark means, is that the one that you get after mechanized warfare?
Alastor The Puppet  [ophavsmand] 11. juli kl. 6:28 
what do you mean?
Hyakkoudoggo 11. juli kl. 6:26 
ok so... how to change class for your free spark ?
Alastor The Puppet  [ophavsmand] 10. juni kl. 8:45 
The new icon is fixed
TheAshenHat 10. juni kl. 2:09 
Side note,
Pretty sure for the "Spark: Incinerator" description, you want to use affect rather than effect.
gianmarco_de_cisne 9. juni kl. 14:39 
Thank you! Looks good
Canthyse 9. juni kl. 7:32 
Always wanted someone to port something like Project Lazor Sparks Classes mod to LWOTC. Giving this I try. Great Work.
Alastor The Puppet  [ophavsmand] 9. juni kl. 6:10 
@Tiaz Added these. I've completely forgot about the pistol slots. Played so much with proficiency sparks that i've assumed base sparks had them lol.
Tiaz 9. juni kl. 5:34 
Add to XComLW_Overhaul this lines to exclude pistol slot from all new SPARK Classes.

[LW_Overhaul.CHItemSlot_PistolSlot_LW]
+EXCLUDE_FROM_PISTOL_SLOT_CLASSES=AlsSparkGunner
+EXCLUDE_FROM_PISTOL_SLOT_CLASSES=AlsSparkArtillery
+EXCLUDE_FROM_PISTOL_SLOT_CLASSES=AlsSparkCaptain
+EXCLUDE_FROM_PISTOL_SLOT_CLASSES=AlsSparkAgent
+EXCLUDE_FROM_PISTOL_SLOT_CLASSES=AlsSparkFlamer
+EXCLUDE_FROM_PISTOL_SLOT_CLASSES=AlsSparkDefender
+EXCLUDE_FROM_PISTOL_SLOT_CLASSES=AlsSparkOppressor
CunningSTOX 8. juni kl. 22:18 
This looks cool. Thanks
nisida 8. juni kl. 21:07 
Great! I wanted this