Crusader Kings III

Crusader Kings III

[1.16.2.3] Better Battles (Updated)
28 Comments
Brit 29 Aug @ 5:20pm 
the events added by this mod (or rather, op's mod) are repetitive and happen way too frequently. "lucky shot," or, when the game makes you a front-line commander and just randomly throws a wounded bonus at you, is terrible design. the decisions do not work properly. no hate to the guy who updated this, not your fault
Renown 28 Aug @ 4:25pm 
Glad someone brought back this mod, but it sucks now.

There are better battle mods out there.
SID 20 Aug @ 5:49pm 
the events added by this mod (or rather, op's mod) are repetitive and happen way too frequently. "lucky shot," or, when the game makes you a front-line commander and just randomly throws a wounded bonus at you, is terrible design. the decisions do not work properly. no hate to the guy who updated this, not your fault
LordBear 17 Aug @ 12:44pm 
Maybe it's conflicting with one of my many mods, but the orange exclamation says this mod is not up to date and this mod crashes the game when I start up a game. Game works fine when I disable this mod.
Capo 8 Aug @ 4:08am 
@Lucasleepwalker I second this
Lucasleepwalker 8 Aug @ 3:10am 
im having no problems with the game, i have about 70 mods that all conflict with a dodgy load order, and i only crash if i open the load game menu. this mod is fine
Max_Mon 29 Jul @ 4:18am 
Русик есть?
LordBear 27 Jul @ 1:38pm 
It doesn't work by the way, crashes on starting up a game.
LordBear 24 Jul @ 7:03pm 
Anybody ever get a conclusive answer on how this works with AGOT? I'm gonna run a Rhaegar campaign probably, so I won't see Dragons for a while, nor dragon dueling. I'd hate to be 100-200 years in to a campaign and then find out it's buggy.

That said I will report back here if that is the case o7
JimmyG1970 19 Jul @ 1:17am 
I think for a compatch for AGOT one could code the Dragons to be as fickle as they seem in canon.
Dan Helsing 16 Jul @ 3:55pm 
I haven't played this mod in a while. Last time I used it I was playing with a 25+ Norse character with 30+ martial and i got events that that popped up with 0% chance to avoid death, maiming, or brain deadness. Is that shit still in here or has it been toned down to actually be playable?
Skard4Lyfe 10 Jul @ 8:33am 
@Sossedov If i remember the trait correctly it says Health: Godlike Boost or some such. Thats practically immortal
Bipedleek 3 Jul @ 11:38am 
@Sossedov that's just how the trait works, it's the same in the original mod
Sossedov 27 Jun @ 11:38am 
Hey there I have a question, for you. I'm playing a custom ruler with the black knight trait and for some reason he doesnt seem to physically age. Do you think this is a result of the trait or you the think there is another cause?
BloodXIII 23 Jun @ 6:11pm 
Can you clarify what you mean when you say this mod blocks immortals from participating in events? I wanted to use this with the Princes of Darkness mod. Does that mean vampires are blocked from any Better Battles event?
Eagle-Six 12 Jun @ 5:55am 
or else your wound get more serious sense in the skill check your doctor is "0" skill( there is no AI doctor at all)
Eagle-Six 12 Jun @ 5:53am 
there is a siege event sth that a enemy hit you with arrow and you revenge with siege waepon, problem is after the event is another"take care wound" event and the AI should help pass the medic check were missing , the only option is leave the wound .
TdizzleGod 9 Jun @ 6:57am 
2 questions. 1. can i download this mod in place of the original mod, Also if i do that will it affect my current save.2 will you be updating this mod in the future or is this a 1 time thing
SmS Laurens 8 Jun @ 12:10pm 
Love that this mod is back! Great work.
fisto the robo  [author] 8 Jun @ 6:27am 
@tulpars: yes
Tulpars 8 Jun @ 5:49am 
I don't have this mod at all. I think this is the most up-to-date version. Is it enough to subscribe to this version?
Hidden Potential 5 Jun @ 9:40am 
Thnx for clarifying.
fisto the robo  [author] 5 Jun @ 6:32am 
@hidden potential: should be compatible but may have issues with dragons, making them involved in forced fatal duels.
Hidden Potential 5 Jun @ 4:52am 
How does this mod fair with AGOT and its dragon duels?
king0billy 4 Jun @ 8:06pm 
Compared with the secondly updated version of the mod, which was outdated: gtm.steamproxy.vip/sharedfiles/filedetails/?id=3101905160 , only a few lines of code have been changed. "Mod edited to work in modern updated ck3 code", so does the secondly updated version .
牛奶大魔王 4 Jun @ 9:21am 
Greeting! I've tran the chinese for this mod, and I also left message in the original mod
Would u make a line in the description?

here's my Chinese translation:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3403925213
Sublimis 3 Jun @ 6:44pm 
Thanks! Can you update this in light of the recent ck3 update?
Kitkat 2 Jun @ 12:20pm 
Thank you!