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If it's feasible, it'd be amazing to have buildable towers along the walls and maybe some kind of "last man" bonus for defending the central capture point (like some leadership/melee def boon).
Is there a fix?
Confirmed I had this mod, the base mod, and the mod configuration tool. I ran only those three mods, started a new Immortal Empires campaign, and Provincial Capital sieges did not load a fort map.
@Elliott: @sarumanthecursed: Ive added a single Wood Elf Map for their Settlements. Its a grove.
@Tylerr: This sounds weird because I havent used the Maps without Walls yet in this Mod.
Like if I modded the base game to make all minor settlements have walls at all levels starting from tier 1 on would they then become "fort" maps???
If that wouldn't work, would you consider making a mod that would turn all "WALLED" settlements into these fort maps so anyone could combine with another mod to make all settlements walled hence all settlement battles whether they are minor or major (Provincial) automatically pull from your modded maps?
Please good sir, MWHGA (Make Warhammer Great Again!!!). Thank you for your service!