Half-Life 2

Half-Life 2

PRL '81: Scanners and Manhacks
26 Comments
Edgetard 17 Aug @ 12:23pm 
pizza
Cursed Hawkins 27 Jul @ 4:00am 
Then I probably just got lucky because I had the Streets background so I was fully expecting the problem to be at the area just before getting the Airboat, so I was surprised to see that the corpses were completely fine despite the background picked on the main menu.
ForlornBuccaneer69  [author] 27 Jul @ 3:59am 
@Cursed

And because of that, I will be including a Staric Backgrounds mod in my new collection from day one. And probably be recommending installing it under every mod's description, just to be safe
ForlornBuccaneer69  [author] 27 Jul @ 3:58am 
@Cursed

The "bad reference count" still persists, had it happen multiple times, even yesterday. And it's always related to what background map gets loaded. And It will persist, unless Valve makes it so that the enabled mods get loaded with the game, and not only when you load a new game.
Cursed Hawkins 27 Jul @ 3:53am 
@Forlorn
The one caveat is that this seems to only affect one single location instead of multiple, oh and maybe I was just lucky when this happened but I didn't get that issue with pre-placed corpses that was common from Winter Citizens, granted Valve DID do a patch not that long ago so maybe, just maybe whatever happened that was causing that issue might have been fixed by them.
ForlornBuccaneer69  [author] 27 Jul @ 3:47am 
@Cursed

I can't with these background maps, man. The workshop update seems to be poorly implemented, so many issues stemming from them.

The only proper solution/fix is to locally install a mod that disables background maps, like my PRL Backgrounds one.
Cursed Hawkins 27 Jul @ 3:32am 
So, this will probably be an annoyance to hear but if you get the main menu screen for the Citadel and you get to the scripted sequence with Dog after the scene at Kleiner's lab, one of the pieces from the APC that falls off from Dog beating the shit out of it will have missing textures on it and it'll claim it's from a cityscanner.
Rusty Chevrolet 7 Jul @ 1:28pm 
we need the rollermine/
Iron_Nate 8 Jun @ 10:40am 
could you separate the 3 modals for separate download
ilyaborsh 6 Jun @ 12:05pm 
what about retexture of panel buildings in city 17?
Bob 3 Jun @ 1:30am 
make gibs for manhacks
Svervo. 2 Jun @ 9:44am 
also jacek kuron should be dr kleiner , i think editing kleiners model to resemble him more would be cool.
Svervo. 2 Jun @ 9:42am 
we honestly need a soundtrack replacement that fits with the aesthetic and the situation
Hydralisk 2 Jun @ 4:55am 
ale to jest zajebiste
ForlornBuccaneer69  [author] 1 Jun @ 4:44am 
@autotechrob88

That is the Polish Airforce Marking. Although I see where are you coming from, it is similar lol.
autotechrob88 1 Jun @ 4:38am 
is that the purina logo??
Robot_King 1 Jun @ 4:36am 
are you planning to do a dog replacement?
Drip Teimo 31 May @ 4:51am 
If you plan on replacing the crab synth the crab synth would be a T-55HL
AntlionSoldier344 30 May @ 5:06pm 
what are you going to do for the advisors?
Sabthatguy (sabqnsny) 30 May @ 4:22pm 
rollermines?
Jimmy Bob 30 May @ 11:56am 
so polish
0b r0xious 30 May @ 10:29am 
ngl, i was thinking about it and i feel like for the H.E.V suit you could make a sorta russian liquidator esque design for it, but a bit more high tech, like a sorta soviet-style retro-futuristic hazmat suit.
YaEbalMenaSosali 30 May @ 7:58am 
atomic heart moment
eidonabramm 29 May @ 11:05pm 
I love the lore behind and honestly something I am sure world governments love to use if they could get away with it
benjamin 29 May @ 7:56pm 
love it
jbdude 29 May @ 10:03am 
hell yeas!!!!!