Forts
Modern Warfare
27 Comments
MrCatKalashnikov 26 Oct @ 3:09pm 
Glory to KS.
Pelo 24 Oct @ 7:05pm 
This would be one hundred times better in a map with lots of distance between the forts
Pelo 24 Oct @ 7:04pm 
Are there any good maps for this mod, there's no way people are playing this mod on normal maps
beeget ar 8 Oct @ 12:04pm 
how do i use the ICBM? i couldnt figure out they just went up and never came back down
Faracak 4 Oct @ 2:29am 
how does the heavy attack missile work, and how is it guided?
Faracak 4 Oct @ 2:01am 
if possible can you make it so you can upgrade the cruise missile ammo so that is does acount for terrain, (if that is even possible)
colt2013tx 20 Sep @ 4:38pm 
u should make it "modern fortfare"
[BFC] Otzelix  [author] 2 Sep @ 3:04pm 
im aware the satan is currently in a rough spot.
due to AA AI having pretty low range, I cant really make it fire at the satan.

Im working on making the satan launch more noticeable, so you dont miss it launching, that way you have a way better chance at intercepting
Snake_Tank 31 Aug @ 4:32am 
I have seen that AA AI issue too. For some reason, the AI for firing weapons forgets that it is a missile, and for some reason decides that it needs 10x the lead on the projectile than it actually does. This nearly always puts the firing angle out of the allowed angle, so it doesn't fire as it believes it to be impossible to hit.

I have not a clue how you would go around fixing this. :steamhappy:
Raaaage Alert 29 Aug @ 7:41am 
the satan missile is actually really easy to shoot down. its just that you have to fire manually
Lucifer 26 Aug @ 1:28pm 
most unbalanced mod ever. half the weapons that are automatic anti air dont fire, and the satan missile doesnt get shot down at all. its so unbalaced
Raaaage Alert 25 Aug @ 5:04am 
I noticed that the AI is unable to fire most of the weapons. namely the ballistic missiles and the icbm
Snake_Tank 22 Aug @ 5:23am 
You do not need radar/sniper to fire the Hornet's Nest, although the auto-fire is a bit...
unreliable
Lucifer 14 Aug @ 11:42pm 
kinda confused. the mod isnt intercepting planes/helicopters, it wont even fire at them (i have radar and sniper, and it is the one that doesnt require ammo)
someone help
Romantik 3 Aug @ 5:30am 
+rep
Snake_Tank 1 Aug @ 5:15am 
Radar works as a sniper from very high up. Issue is, it has a limited range.
You need to place it further forward (using a mini base captured with the Atlas)
Soul_knight 31 Jul @ 7:41pm 
I dont understand how the ICBM (Satan Missile) works. It fire's with a sniper, but the radar just doesn't do anything? Please help me understand this..
Xinus 31 Jul @ 10:01am 
this mod is amazing :csgoa:
Admiral Aurelia 29 Jul @ 7:54pm 
Thank you. 🙏
Local 58 29 Jul @ 5:59pm 
Yay know what it do now
[BFC] Otzelix  [author] 29 Jul @ 5:38pm 
Snake Tank wrote a description!

So you can actually read the content added by the mod now!
MagicSkills 27 Jul @ 11:23pm 
почините ракеты satana они при запуске просто улетают в воздух
Admiral Aurelia 27 Jul @ 9:36pm 
Forts mod makers try to convey any information about what their mods do to the workshop page (impossible challenge)
Local 58 14 Jul @ 7:28pm 
Complete total overhaul mod. Absolute peak.
Toby 14 Jul @ 5:19am 
yeah
bdgraze 12 Jul @ 8:38pm 
can someone explain what this mod is
Snake_Tank 11 Jul @ 3:22am 
very good mod and in depth too