Garry's Mod

Garry's Mod

White Map Shader
40 Comments
Freef  [author] 29 Aug @ 12:37pm 
@UMP45 The problem is now fixed. I deeply apologize to everyone whose had issues until now.
sleepydriedtomatoes 29 Aug @ 12:47am 
bad apple shader real
UMP45 28 Aug @ 9:09pm 
for some reason if you enable your flashlight it breaks the entire mod and causes it to stay active after it was disabled, all the npcs and things turned dark unless i used the flashlight on them like they were in perpetual shadow
Bentley Stream (YT) 22 Aug @ 2:23pm 
Wait you noticed my comment? Thank you for fixing the bug!
Freef  [author] 22 Aug @ 1:13pm 
Thank you! I knew there was something wrong somewhere but couldn't tell where. Updated the mod now.
PenolAkushari 22 Aug @ 1:06pm 
i've found that this breaks some other shaders after being used, and apparently the background wasn't drawing on my end correctly on map like construct so it'd just paint props white through walls. i've tracked it to the render.OverrideDepthEnable being enabled, and i've fixed that by putting render.OverrideDepthEnable(false) right before the cam.End3D, which seemed to make it work on my end and not break anything else afterwards
Videogames 20 Aug @ 12:05pm 
Just an FYI, "glow sprites" seem to break the masking and you can just see the normal world through them. So make sure to use caution on maps with them & with certain effect tools.
Bentley Stream (YT) 10 Aug @ 12:41pm 
Wait... I keep see blank squares on mine
Bentley Stream (YT) 8 Jul @ 11:25am 
basically bad apple
L Δ M B D R Σ λ 20 Jun @ 3:44pm 
BAD APPLE REFERENCED?!?!?!
XNSGamer 7 Jun @ 7:45pm 
when you get the original cast of bad apple, you can remake the video
Uncle Lumbago 1 Jun @ 8:27pm 
Based Catholic man making the most useful shader I've ever used. Thank you.
Doomdoom876 31 May @ 10:34am 
badapple ahh
dim sum un 30 May @ 8:12am 
classic as in this old bonemerger tool; nonetheless this update also includes that entity too (phys_bonemerge entity iirc), so we cool
Freef  [author] 30 May @ 7:32am 
Thank you, I updated the mod. I don't know which Bonemerger you mean in particiular with classic, but the other 2 will now work!
dim sum un 30 May @ 7:11am 
not all bonemerged props have the white map displayed: for instance, Advanced Bonemerge Tool, Composite Bonemerge Tool, and the classic Bonemerger tool
wolfee0507 29 May @ 6:16pm 
bad apple? good apple
Blindyomite 29 May @ 4:34pm 
bad apple?
then get a new one
TBgλmer 29 May @ 4:08pm 
something about maliscious fruit idk
meat 29 May @ 3:13pm 
cool addon but if you bug around with gmod settings around, you'll get to the point where every NOT IN GAME SCREENSHOT is a perfect png which is easy to cut out, so ehh.,.,,.,.,.,.,
Quintonian 29 May @ 2:26pm 
bad apple
SeeBass2020 29 May @ 1:52pm 
ultra bill
UNIT1 29 May @ 12:52pm 
@GenericName

Ok
Dumbass thinks this addon only has one purpose
『Schmitzs 29 May @ 11:18am 
Bad Apple real 🔥🔥
Smrtnik 29 May @ 11:03am 
VICTOR GRAVES
WildDancer101 29 May @ 10:03am 
Reminds me of the Sin City comic book.
Dirty Dan 29 May @ 9:52am 
You two guys called us for nerd about "Bad Apple" needs seek mental help, get lost.
Generation's humor doesn't help anything however, especially I spotted updated on mod's desc. :angry_creep:
TR 29 May @ 9:41am 
oh my god. thank you :medicon:
GenericName 29 May @ 9:16am 
nerds be thinking about bad apple but this for soft lamps & lightbounce rendering
Nihal Atsız 29 May @ 8:57am 
"Bad apple🤓☝"
Muhammed Islamović 29 May @ 7:27am 
Jesus Christ, thank you!
The_Invader79 28 May @ 11:29am 
Bad apple
Le Crutons 28 May @ 6:54am 
HOLY SHIT, THIS IS FUCKING USEFUL
Electric Blood Mage 27 May @ 11:43am 
Very useful
Dirty Dan 27 May @ 6:08am 
certified bad apple moment
Yaroslav_101 25 May @ 10:36am 
Да благословит тебя господь
Big boss 23 May @ 1:09pm 
Shader Bad apple
Electric Kool-Aid 23 May @ 11:46am 
is this a freaking bad apple reference
dim sum un 23 May @ 11:05am 
very nice
Crimson_Jellyfish 23 May @ 10:28am 
Bad apple in gmod!!?