Garry's Mod

Garry's Mod

White Map Shader
Showing 1-6 of 6 entries
Update: 29 Aug @ 12:37pm

* Closed another render pertaining to lighting

Update: 22 Aug @ 1:13pm

* Closed some renderers that were accidentally left open thanks to the notice of PenolAkushari

Update: 4 Jun @ 10:51am

Added new setting pp_whitemapshader_background_only which will not re-color objects, useful if you don't have a black/green screen in the background

Update: 30 May @ 7:31am

Made compatiable for Advanced Bonemerge Tool, Composite Bonemerge Tool
The filter is now:
if class:find("prop") or class:find("bonemerge") or ent:IsPlayer() or ent:IsNPC() or class:find("composite") or ent:IsWeapon() then (...render...)

Update: 28 May @ 10:09am

Fixed console spam, also added inversion filter

Update: 23 May @ 8:25am