Project Zomboid

Project Zomboid

Raven Creek B42
282 Comments
Tvorog | Sativ 1 Oct @ 4:13pm 
Don't listen man under me. It seems to be like he having issue not because of the mod. For me mod working fine and there are place for it in "mods" tab and opportunity to spawn at it in the beggining of the game.
TortafritaNinja 30 Sep @ 4:46pm 
not working? i don't see it in game.
梦才_MornTsuy 13 Sep @ 8:45pm 
I agree with the approach of narrowing it down to two lanes. There is an abrupt camp at the end of the original road, but I'm not sure whether the other suggestions are feasible. This kind of modification involves expanding upon the original map author's work. While authors may hope their creations can be enjoyed by more people as versions evolve, they may not necessarily agree to others building upon their work.
Creating another map mod is far more challenging than designing roads. Perhaps only the original author himselve can deliver a perfect B42 version of Raven Creek.
Jack Rossman 13 Sep @ 1:37pm 
I personally feel that with some work, it'd be ok right where it is.
All that would really be needed is merging the northern 4 lane highway into a 2 lane a bit before it reaches the connection road.
And if you wanna get fancy, you could expand the highway going East into some form of countryside addon. Like a second modID that adds farms and a highway connection to the highway going south of March Ridge.
And if you wanna get REALLY fancy, expand the city Westward, possibly as a 2nd additional modID. Making the river loop in on itself or something. Adding more suburbs, maybe expand downtown a wee bit north and west.
There's a LOT of potential here.

Final tidbit: If you ever take on a B42 port of Tandil, you could possibly integrate it's highway system to connect to RavenCreek.

(Reposted because the typo was triggering my OCD...)
Zara ♡ 13 Sep @ 9:48am 
@BuchoJefe Nice! Thank you, you too!
BuchoJefe  [author] 13 Sep @ 9:29am 
@Zara ♡, Thank you so much for your kind words; I really appreciate them. Once I get more organized, more updates will come. Have a great weekend.
Zara ♡ 13 Sep @ 9:09am 
I really appreciate how you aren't JUST making a port like a lot of the other weirdos, You actually fix stuff and make it work. Which say a lot about you as a person. Thank you for your work(even though you've been busy lately), it's still appreciated.
BuchoJefe  [author] 11 Sep @ 6:37pm 
@Tal, This mod is for Project Zomboid's B42 version, you should check it out. If your mod list is very long, look at the top of the list for a "SEARCH" box to find mods by name.
BuchoJefe  [author] 11 Sep @ 6:34pm 
@nullvariable Thank you so much for contributing new elements to the map. I'll include your mods in the description as a suggestion.
BuchoJefe  [author] 11 Sep @ 6:33pm 
@梦才_MornTsuy:
Yes, I have considered other locations. For me, the ideal would have been as far to the left as possible, but off the map, I had issues with negative coordinates—not on the map itself, but with the spawned objects. The error list was huge. Since the original access is in the top-right corner of the map, I had to create several vertical cells to make the connection that's currently there. I don't like it either, but it was the least invasive solution in terms of generating new cells that would affect the vanilla map. Still, if you have any suggestions, don't hesitate to share them, and we can look into whether it's feasible.
Tal 10 Sep @ 11:52am 
I've subscribed to this map but it doesn't show up in my mod options, is there an extra step I need to do to get it to show itself?
nullvariable 5 Sep @ 2:19pm 
I added a couple basements for fun if anyone likes these.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=3562755664
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3562756682
Might add one for the Sanatorium
梦才_MornTsuy 2 Sep @ 10:11pm 
I really like your work, but I’m just curious and have a question. I’ve been a fan of Raven Creek since B41. The original Creek was located in the lower left corner, with its eastern exit leading to a crossroads with a gas station not far away, connecting to Highway 79, which leads to Rosewood.
I know B42 has expanded the size of the larger map, but I noticed that the road you designed for the eastern exit connecting to Highway 79 feels a bit abrupt. After a 90-degree right turn, the road immediately becomes very narrow, and the east side of the crossroads appears cut off.
Have you considered making adjustments to the roads to create a more natural connection between Raven Creek and the Kentucky highways?
BuchoJefe  [author] 2 Sep @ 6:14am 
@Virlandria, yes, soon.
Virlandria 29 Aug @ 9:34pm 
Will basement come?
Paladin Dawnheart 24 Aug @ 10:42am 
Did you get permission to do this?
BuchoJefe  [author] 18 Aug @ 10:06pm 
@lopy, run the game with debugmode, if crash at lunch, go to the folder c:\users\yourusername\Zomboid and open the file console.txt
At the end of file you'll see look for something like STACK TRACE, read line by line, and try to identify the mod that give you problems. If you find it, deactivate, run the game again, if crash again, repeat.
Iopy 18 Aug @ 9:39pm 
Everytime I try to launch the game in debug mode, it crashes at launch. Likely due to a mod, but if I start removing some of my mods, it may give incorrect answers to my testing.. any ideas?
BuchoJefe  [author] 18 Aug @ 11:39am 
@lopy, with debugmode activated, go to Load, then before the PLAY button select MORE, locate the button delete on the left and delete:
- chunkdata_x_y.bin
- map_x_y.bin
- vehicles.db

Let me know if that works
Iopy 18 Aug @ 4:43am 
So I swapped over to using the mod you recommended (Disabling the other one) and created a new character starting in Raven Creek and still had no vehicles spawning. I then tested removing that mod as well and starting another new character, still no vehicles spawned :(
BuchoJefe  [author] 16 Aug @ 7:12pm 
@lopy, To regenerate vehicles on the area delete chunks is a requirement, you can you my tool if you wanna do it on a specific area or in debug mode use the option delete chunkdata_x_y.bin from the More Options over save game.
Iopy 16 Aug @ 6:47pm 
Yea no worries, will do. Will swapping the mods retroactively add vehicles, or will I need to refresh the chunk?
BuchoJefe  [author] 16 Aug @ 8:48am 
@lopy, Apparently, that mod was broken with the latest release 42.11. Some recommend replacing it with this other mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3423424077
Keep in mind that this other mod MANDATORY requires a number of vehicles, and after that, you can add any other KI5s you want.
Try that one and let me know. Ask me here if you have any questions.
Iopy 16 Aug @ 3:53am 
Hey BuchoJefe,

Thanks for getting back to me. I'm using this mod:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2535461640&searchtext=no+vanilla+vehicles+

With the sub-section - (B42) No Vanilla Vehicles - Stories (KI5)

And for some location reference. On the map image you have in the screenshots, I spawned in the small town section below Raven Creek, the section surrounded by water.
BuchoJefe  [author] 15 Aug @ 6:18pm 
@lopy, The map is full of vehicles. It must be the mod you're talking about. See if it includes options for any specific configuration. Send me the name of the mod that replaces the vanilla vehicles so I can check it out and see if we can find a solution for your particular situation.
Iopy 15 Aug @ 6:01pm 
Have car spawns been added to Raven Creek? I spawned there in my recent play through and I havent seen a single car in all my searching so far. Been in game nearly a month. I do run KI5 vehicles and a mod that removes base game vehicles and replaces them with KI5's vehicles. Is it possible that this could be causing the issue?
Spongemonk 15 Aug @ 7:27am 
The cars are all empty
5tratz 13 Aug @ 5:37pm 
I just posted this if anyone is interested (B42 Raven Creek Spawns): https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3548442892
Kris 13 Aug @ 1:19am 
Its my favourite map by far but its funny that if you spawn in an apartment, there are Zombies in the building. I dont know why because normally, if you spawn in a building, this building is empty. But not in Raven Creek. I dont mind the challenge but if you do spawn on top of an apartment, I would suggest, try to run downstairs as fast as you can before all the dead people who like you a little bit too much are destroying the doors. If there is a crowd on the stairs, you are most likely dead, but if not, you have a chance. Good luck!
BuchoJefe  [author] 12 Aug @ 5:24am 
@?DotWho, I don't know, you can try it and let me know if you need something to include. Make backups always first.
BuchoJefe  [author] 12 Aug @ 5:23am 
@Ukiwoda, I'll check, maybe the roomdef changes on b42
Whoispappi 12 Aug @ 5:08am 
is it work with week one mods?
Banana Phone 6 Aug @ 7:25pm 
Right on :steamhappy: You're a good person.
BuchoJefe  [author] 6 Aug @ 7:11pm 
@Banana Phone, Don't worry, luckily there aren't many maps for B42 yet. I'll look for it.
Banana Phone 6 Aug @ 6:59pm 
I honestly can't remember. I wasn't paying enough attention and I have horrible short term memory when I don't focus. Sorry.
BuchoJefe  [author] 6 Aug @ 2:21am 
@Banana Phone, You always learn something new. Which map was giving you the error? I'll see if I can give the author a hand to fix it. Thanks for the feedback.:lunar2019piginablanket:
Banana Phone 5 Aug @ 5:24pm 
Update: turned out to not have anything to do with the streets file, although im sure making sure I had all of those helped. One map mod I had has been broken for quite a while and I didn't notice. I saw that lots of people had commented on various issues with the map, the author said they were working on them, so I unsubscribed and now this map works great again. Thanks for the help.
BuchoJefe  [author] 4 Aug @ 7:54pm 
@Banana Phone, good to hear that. Yeah, it's a nice experience to learn, keep going and anything just ask.:cozykcdknight:
Banana Phone 4 Aug @ 7:08pm 
Thank you! I'll figure it out when I have time. It's a learning experience. It's why I love modding. Keeps me busy fixing the messes I make with my own game xD But it's rewarding in the end
BuchoJefe  [author] 3 Aug @ 10:54pm 
@Banana Phone, Don't worry about it. You can upload the console.txt file to Pastebin or a similar site tomorrow when you have more time. You can also see if Steam lets you paste the entire thing here: https://gtm.steamproxy.vip/workshop/filedetails/discussion/3484263516/595149608084103086/

Otherwise, just send me a link to the file and I'll analyze it.
Banana Phone 3 Aug @ 10:38pm 
I've annoyed my partner enough tonight so I gotta get to sleep and figure it out another day. But I went through every single one of my mod files, copy and pasted a new xml file with the contents and name as you said into every single mod which was still missing one. Which was quite a few more than I thought it would be as I really did think I caught them all before but I must have stopped halfway through or something lol. Anyway, took a while, I have a lot of mods. Loaded up the game, set spawn to raven creek, and same black screen then crash. So I must still be missing one, or worse, I messed up the original xml file that I copy pasted to every single other mod I could find, and now it will be hard to tell which ones were my faulty file and which ones were shipped with the mods and work fine. Haha, I have a feeling I made my problem a lot worse but that's a problem for future me xD Thank you for the help! I'm sure I'm on my way to fixing it and made a minor error somewhere.
BuchoJefe  [author] 3 Aug @ 10:11pm 
@Banana Phone, Don't be afraid to ask questions; the important thing is to get the game running and enjoy it. I'm around if you need anything.
Banana Phone 3 Aug @ 10:09pm 
Looks like I missed a couple. Weird as I was able to spawn into them no problem. I'll take your advice and create streets files for em. Thank you. Kind and patient with me. As I said, I love this map, thanks for porting it.
Banana Phone 3 Aug @ 9:58pm 
I havn't had the issue with any other map mods but it sounds like from what you say it could be a nearby cell from a different mod. I'll have to check every map mod I have to be sure. I was sure I updated all of them when 42.10 came out though and unsubscribed from the ones that didn't update until they do. Ill check back when I stop being lazy and double check.
BuchoJefe  [author] 3 Aug @ 9:19pm 
@Banana Phone, After the 42.10 update, map mods that don't have a streets.xml file cause a black screen. Check if the other map mods you play with have this file. If they don't, you can create one yourself with the following content:

<streets version="1">
</streets>

Save the file as streets.xml in the same folder as the map mod's worldmap.xml file.
Alternatively, you can disable any map mods that don't have that file and try to start the game.
Keep me updated. I was able to reproduce the problem using map mods without that file. Don't hesitate to ask if you have any questions.
BuchoJefe  [author] 3 Aug @ 8:56pm 
@Vico, a really nice vision, nothing it's impossible, let me study the case.
Vico 3 Aug @ 8:07pm 
I wonder how hard would be to "mirror" Raven Creek horizontally. Would open a lot of possibilities of placement on the east (very underutilized by vanilla and other map mods). My favorite idea of placement if mirroring is possible would be at the end of KY-60 (the highway that passes north of Rosewood and south of Muldraugh and end abruptly after the railroad crossing), or even east of the newly added Louisville Int Airport.
Banana Phone 3 Aug @ 4:40pm 
Hey I want to say that I've used and enjoyed this map for quite a while now. When I first got it, I was able to spawn in the city no problem. for a while now though, I've had the same issue as others of the game not loading when I try to start a new game with this spawn. It's a great city though, one of my favorites. Thanks for the mod! Looking forward to an update when you figure out the issue. Sorry I don't know how to help with the logs. I could learn but honestly I don't want to right now, it's my last day off work. Yeah I'll fully admit when I'm lazy.
BuchoJefe  [author] 30 Jul @ 10:03pm 
@1jovemtr00, put the log output on 'Bug Reports' to see if I can help you with that
https://gtm.steamproxy.vip/workshop/filedetails/discussion/3484263516/595149608084103086/
1jovemtr00 30 Jul @ 9:06pm 
Not working. It won't even load when I try to start a new game using this map. The game crashes.