Total War: WARHAMMER III

Total War: WARHAMMER III

Heraldry, Flags & Banners
349 Comments
RobinHat  [author] 10 hours ago 
Do you have my mod at the top of the loading order? The ones you mention should fit (except for Norsca, which I plan on giving an overhaul soon).
stempkonto 11 hours ago 
so tzeentch, slaanesh and tomb kings fit very badly.
cathay, lizardmen, helves, welves, warriors of chaos, daemons, southern realms, nurgle and norsca either overlap slightly or have gaps. obviously warriors of chaos all have different shapes and for southern realms they still use the standard empire frame.
and in my opinion the vanilla brettonia one is just kinda boring.
RobinHat  [author] 14 hours ago 
@stempkonto, They generally should be. Can you tell me which ones I have missed?
stempkonto 15 hours ago 
love this mod. but i would love to see the citybars (capital city frames) cleaned up to match the new icon shapes
DeGamerGünni 26 Sep @ 3:38pm 
AAAAAWWWWEEEESSSSOOOMMMEEE .... Great, thank you so very much :-)
Shingsora 25 Sep @ 1:57am 
i thinks LCCP 16 new faction in IEE have change their banner , can you look into it , i love old khrone flag in khuresh btw
RobinHat  [author] 24 Sep @ 8:54pm 
I'll look into it.
Partypus 24 Sep @ 12:29pm 
IEE has also received a new update, 9 new minor factions with new flags have been added, and two old factions have received flag redesigns (Clan Rikek in Khuresh and Ro-Bie in Khosun)
RobinHat  [author] 24 Sep @ 11:01am 
Point taken. I decided to keep it simple and use the Bretonnian religious symbol of the Fleur, but I might give it an update in the future.
Partypus 24 Sep @ 10:56am 
It seems to me that you've lost the meaning of the Holy Wardens faction flag in TOW a bit.
This faction based on the Brettonian RoR, Holy Wardens of La Maisontaal. The wooden base is because they are wanderers, and the emblem and color scheme represent their unique weapons.
Ganon Cannon 20 Sep @ 8:39am 
Yea I am having issues with the wh3 MM when ever I change order it seems to move other things. I might just be slow on understanding how the modded manager works.
RobinHat  [author] 20 Sep @ 6:29am 
It's generally a good idea to put my mod in the top. It doesn't change anything except for visuals so there is no risk of getting in the way of other mods and their mechanics, but it ensures that the game reads the textures from my mod as the primary ones.
Ganon Cannon 20 Sep @ 4:23am 
Never mind the strangest thing, I had to put it at the top of the load order for the IEE flags to work, super strange, does not affect any other flags in regards to order of mods.
Ganon Cannon 20 Sep @ 4:14am 
Sorry was late at night, the IEE flags have not seemed to change to your new updated ones, I am asking if it requires a new save file to see new ones you have added?
RobinHat  [author] 19 Sep @ 9:10pm 
I'm not really sure what you are asking
Ganon Cannon 19 Sep @ 3:51pm 
Do the immortal empire expanded flags need a new file? the Okumoto and Sanyo show up normally but your update may have been during
RobinHat  [author] 19 Sep @ 1:42pm 
Cobra_Kaii, yes that's the plan.
JazzMonk 19 Sep @ 11:14am 
Wow nice!
Cobra_Kaii 19 Sep @ 10:21am 
Are you going to continue with vanilla battle banners? :steamhappy:
Aldaraia 19 Sep @ 8:52am 
I'm so glad you included Mixu's mods in, you're the GOAT dude:steamhappy:
RobinHat  [author] 19 Sep @ 6:20am 
That sounds great! Why don't you make that submod? :) Seems like you pretty much already have.
jimmymenNL 19 Sep @ 5:50am 
@RobinHat If I change something in your mod (for testing only) in RPFM—specifically in faction_tables where Marienburg is, and change the names for unit, ship, name group, unit regiment name group, and ship name group from names_emp_empire to hkrul_names_emp_marienburg—then it works for the names atleast. I think if a submod could do only that, it would be fine. The same goes for the Yin-Yin mod with the Black Flag Fleet.
RobinHat  [author] 19 Sep @ 3:21am 
It's on the list
Lidiaz 19 Sep @ 2:44am 
Nice work on LCCP! Will you do SCM's Marienburg ?
RobinHat  [author] 16 Sep @ 10:13pm 
@JazzMonk I am doing those as we speak, so stay tuned! :)
JazzMonk 16 Sep @ 5:31pm 
This mod is a permanent must in my load order! I'm sure you've gotten the request, but I'd love to see the LCCP added factions.
RobinHat  [author] 15 Sep @ 4:40am 
I do find it really weird that it is affecting names though. I mean names are defined by certain database files which are not in my mod at all.
jimmymenNL 15 Sep @ 4:01am 
Yeah, I know what you mean, but I think it might eventually need some submods for those then to works perfectly, since those mods change the flags themselves. For some reason, that makes them not really
fully compatible then.
RobinHat  [author] 14 Sep @ 11:19am 
So you are saying that my mod (which doesn't alter names at all) makes another mod (which alters names) not show its names correctly? Shouldn't this be something that you should be posting on the other mod's page?

Not trying to be a dick here, but this mod ONLY changes faction banners and colours. If there is some sort of clash with a mod that adds factions or characters - and the problem is with that other mod's names and characters not showing up properly - wouldn't that be the other mod's problem?

Do you understand my point? :)
jimmymenNL 14 Sep @ 10:24am 
when i use this mod with the marienburg mod or with the yin yin the submod for the pirate faction, then the characters form that mod does not show up with there names anymore for some reason
Владыка Тильта 14 Sep @ 10:24am 
See Norsca overhaul already in work.
Skaelings become even cooler! Vanaheimlings previous variant was prety, new one fine too.
Wish change for "Khrag" recieve something hungish themed icon instead of dark elves rune.
RobinHat  [author] 13 Sep @ 1:33am 
The old one was Archaon's actual shield rather than this one, which tries to encapsulate the feel of the 'primary' Chaos Warriors lord - but I absolutely take your point and I will take a look at Archaon's symbol soon.
You are correct that it is slightly generic at the moment. I think my main problem with the other one was that it was slightly "messy" and crude.
NorscanWarlord 13 Sep @ 1:01am 
i think the old one is way better looking and more unique, not a huge fan of the new one personally sadly, it looks to generic compared to the other ones
RobinHat  [author] 12 Sep @ 11:00pm 
Don't you think it was a bit messy? I always thought I got it completely wrong. This new one is ominous and simple, which I find a bit more in character with Archaon.
NorscanWarlord 12 Sep @ 5:06pm 
Do you still have the old Warhost of the apocalypse faction flag? i prefer that one than the new :(
Thancred Lux 11 Sep @ 3:34am 
if you ever get bored, you can make another mod converting everything to the new warhammer fantasy rebranded as the old world xD
RobinHat  [author] 7 Sep @ 10:22am 
I do plan on giving Norsca a bit of an overhaul soon, but I can tell you that Tong at least is more lore-accurate with the star. The Skaeling are known for being a Khorne-worshipping tribe, so the blue colour just makes no sense to me, and the longship symbol just fits much better with Wulfrik (for obvious reasons). Dreaded Wo will get a banner soon - I simply forgot to do them when I did the others.
Владыка Тильта 7 Sep @ 10:15am 
Mod looking fascinating! But i'll mark variants which dissapoint me:
Skeggi, Tongs and Kuj all recieved just eight ponted star instead of their simple but stylish icons, when Naglfarlings, Vanaheimlings and Goromadny who switch softly changed Tzeench (Especially Naglfarlings with their twisted wyrm.)
I'll miss old Skaellings banner with their colouration but at the same time new one reference on their tradition with tatto in form of dragons.
Plus new icon for Dreaded Wo?
Loup Solitaire 7 Sep @ 8:28am 
Thx :)
RobinHat  [author] 6 Sep @ 9:31pm 
Fixed
Loup Solitaire 6 Sep @ 5:59pm 
Hi, it seems that since the last update, your Mod is preventing the translation of faction names.
Lidiaz 6 Sep @ 4:36am 
If you do have list, I'll drop this too https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3561798119&searchtext= one of the only new chorf factions
RobinHat  [author] 5 Sep @ 10:07pm 
I'll put them on my list! :)
Lidiaz 5 Sep @ 5:46pm 
Could you make flags for https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2825728189&searchtext=gnoblar The gnoblar have flags designs based on the ogres, you could just have them be in your style, or more interestingly make them a little different from the ogre template.
RobinHat  [author] 1 Sep @ 10:56pm 
I'm not sure what you mean. Lyonesse's colours are red/white. What other colours should it be?
Deaken 1 Sep @ 1:54pm 
Since the update this seems to change the minor faction Lyonesse colors to red/white. Was that intended?
RobinHat  [author] 30 Aug @ 11:03pm 
@Gman9090 If the other mod doesn't edit flags and banners then it should work, yes.
Horny Jail 30 Aug @ 10:05pm 
GJ
Gman9090 30 Aug @ 9:39pm 
I am going guess (Based on your FAW Section) that this will work with Hooveric's Faction Color MOD? I have been looking for this MOD for WH3! Thank you! I saw your post on the Standard Bearer MOD and immediately popped over and realized, I already have this downloaded lol. Thank you for you hard work! Cheers to a GREAT MOD that I can't wait to add to every campaign!
RobinHat  [author] 30 Aug @ 9:29am 
Afraid not. It edits many of the same textures mine does. However, a lot of my factions (Empire, Bretonnia, High Elves, Dark Elves, and Chaos Warriors so far) have immersive battle banners, and not only that, but FACTION-SPECIFIC battle banners. So, as an example, Reikland's battle banner is different from Wissenland's battle banner etc.