MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Yet Another Equipment Collection (Harjel Eternal)
35 kommentarer
ahedgcoth 28. sep. kl. 18:48 
Oh wow i didnt know you can do that with equipment. Like i said i love this mod and wont play without it and ima massive fan of Modular Armor mk IV lol i wish there was a plant or something on a planet that prduces tons of it. How cool would that be!
phfor  [ophavsmand] 22. sep. kl. 18:41 
Same rarity as the rest of the mod armors. RNG does play a large part in it.
If you don't want to rely on it, "Mech Delivery" is a great mod to order stuff without being too cheaty (you can crank the cost up if you think it's too low)
ahedgcoth 22. sep. kl. 17:57 
I love this mod I wont play without this mod. Im just curious is modular armor IV supposed to be so hard to find?
phfor  [ophavsmand] 21. sep. kl. 18:42 
Yes. The entire focus of this version is to have an updated version with a focus on backwards compatibility. The only two areas that really diverges was the corrections to size and weight of the Improved Jump Jets (to bring in line with TT specs for other mods to build mechs accurately) and the Command Console.
Blitzred 21. sep. kl. 17:47 
Since is a replacement, for the mech mods that require the original mod as a dependency will this work instead?
MORDALE 20. sep. kl. 7:56 
ok Thank you
phfor  [ophavsmand] 18. sep. kl. 19:42 
@MORDALE Still there, nothing got removed barring the stuff moved into YAML.
MORDALE 18. sep. kl. 17:41 
what happened to Gyro upgrades?
BunnyMuffin 14. sep. kl. 18:24 
Just found this, pleasant surprise to see an updated version that's maintained, thank you!
phfor  [ophavsmand] 13. sep. kl. 18:21 
Completely replaces it, do not use the old one.
Burstdragon323 13. sep. kl. 18:07 
Does this need YAEC or is it standalone?
phfor  [ophavsmand] 11. sep. kl. 23:09 
Yet Another Heatsink Restriction is currently not updated for new DLC. Likely won't work properly/at all
Zentradi 11. sep. kl. 22:59 
@simply not sure what heatsink mod does but YAML has alot of heatsink settings now
SimplyBenjamen 11. sep. kl. 3:04 
Will this after it's updated work with Yet Another Heatsink Restriction? or should I ignore that mod?
Zentradi 10. sep. kl. 9:24 
THANKS
phfor  [ophavsmand] 9. sep. kl. 21:11 
New version currently in testing to see if any career/campaign bugs crop up.
Zentradi 9. sep. kl. 13:49 
yaml as others have said are updated
odst0199 7. sep. kl. 20:14 
yaml has updated
phfor  [ophavsmand] 3. sep. kl. 23:56 
Will need to wait for YAML to update first, major rework needed.
phfor  [ophavsmand] 1. sep. kl. 13:58 
It will be needing an update for dlc7. Once the public editor build releases, I'll be able to start working on it.
KamikazeH2Omelon 1. sep. kl. 9:22 
Are you updating for DLC 7?
Divvu 17. aug. kl. 19:16 
Thank you very much for the super-fast answer!
phfor  [ophavsmand] 17. aug. kl. 19:13 
The Heatsink Restriction mod is still fine to use if you want to use it
Divvu 17. aug. kl. 19:05 
Hi! I'm reinstalling MW after 1.5 years hiatus. I'm currently upgrading most of my mods and swapping from the legacy YAEC to this version. I'm sorry if this has already been asked or if the info is readily available somewhere but, should I uninstall the old Heatsink Restriction mod? It does still have the older version of this mod listed as prereq.
Thanks for your time and dedication in updating the mod!
phfor  [ophavsmand] 20. juli kl. 13:05 
@Lamrett no dependency in it. someone else is working on updating YASV so that'll get sorted eventually
Lamrett 20. juli kl. 3:46 
Would it be possible for you to take a look at re-engineered lasers? Since I last played, which was before the last YAML update, where I used the original version of this mod, and now, they appear to have broken, or at least their descriptions have, not showing their effects against armour.

I know it's YASV that adds them, but as it works off the original YAEC I'm thinking it had a dependency there.
phfor  [ophavsmand] 24. maj kl. 16:20 
Yes. Same asset names so all those things will still work - though it will need to do an update with regards to the new stuff for the superheavies. It'll still run fine until then.
Cal Mood 23. maj kl. 1:38 
is it working with YARQE?
phfor  [ophavsmand] 22. maj kl. 23:05 
Known issues - soon to be fixed:
Forgot to change actuator weighting for SH stuff to reflect canon.
Need to correct an oversight with the correction to the Command Console, with regards to FCS/BC gear.
Another issue identified is the SH actuators can be installed into regular mechs (pointless, but still shouldn't happen)
Wayz 22. maj kl. 16:39 
Cal, few changes to equipment. Command console is one example.
phfor  [ophavsmand] 22. maj kl. 2:41 
It will hotswap perfectly fine in an existing save - its designed to do exactly that, asset names maintained and everything.
Cal Mood 22. maj kl. 2:39 
It is important that such a change won't break my playthrough, thoung...
phfor  [ophavsmand] 21. maj kl. 23:41 
Cal, exactly. This is a full replacement for the old one.
That said, if you don't use anything involving superheavy mechs, you could stay on the old one if you really wanted to, at least for now
Cal Mood 21. maj kl. 23:24 
so to make things proper, we need to unsubscribe old YAEC and install this one instead? Can you confirm?
Wayz 18. maj kl. 10:49 
Cheers, Can update my collection now released.