RimWorld

RimWorld

Tasty Armory - In Shining Armor
58 Comments
ohm3463 20 Sep @ 9:09pm 
i just realised that the guy with the crossbow and shield the shield is not in any of the mods since the change to need tasty armory - core
the monkey. 26 Aug @ 4:51pm 
how come the bevor is CE only? and why hasn't the fixed visor sallet from the original mod been transferred into this one?
Serina  [author] 4 Aug @ 6:03am 
it's a VE Framework feature
Avokant 31 Jul @ 3:22pm 
Hey Serina. Quick question about the face opening helmets. Do they require CE or is there vanilla patchwork included to open/close without CE?
Serina  [author] 29 Jul @ 11:55am 
whole reason I've made these was getting mad at so many things in MO that I've apparently decided building alternative to be a better choice
Serina  [author] 29 Jul @ 11:54am 
I've just given them vanilla weapon tags, haven't actually gotten to do a proper RW run in over a year so faction equipment patches weren't personally urgent yet...
V252 29 Jul @ 11:39am 
Are the weapons integrated into the vanilla factions' arsenal? or only with Medieval Overhaul?
soapasprilla 24 Jul @ 9:20am 
thanks for update, i love your mod
dr650cp 23 Jul @ 6:52am 
1.6 pls
Duke Grant 19 Jul @ 11:47am 
I feel quite hungry - Henry of skalitz

By the way great mod!
Xawet 12 Jul @ 9:52pm 
1.6 when we need it.:surprisedbs:
oscarmdsh69 11 Jul @ 2:05pm 
1.6 update coming?
the monkey. 14 Jun @ 4:19am 
what happened to the fixed visor sallet from the og :(
UyTheo 8 Jun @ 6:59pm 
Can you make the fancy fur coat wearable by kids please?
Serina  [author] 8 Jun @ 10:47am 
sure is
SpaghettiTax 8 Jun @ 7:26am 
Sweet I hope one of those bascinets is a hounskull.
mook <3 6 Jun @ 10:00pm 
all of these are fucking awesome man thank you for your amazing work
Serina  [author] 3 Jun @ 12:22pm 
@Wizz C:\Program Files (x86)\Steam\steamapps\workshop\content\348226407\Defs, you're welcome!
roach farmer 2 Jun @ 3:29pm 
Can this work with the archotech mod?
𝓦𝓲𝔃𝔃 2 Jun @ 12:06pm 
What is the name of the research to unlock all related to the mod? O'm planning on make a custom scenario with said research unlocked.
Serina  [author] 31 May @ 9:32am 
thanks for the catch, fixed (i think)
skycrossercat 30 May @ 11:01pm 
or maybe not the pike but the polearms? not quite sure
skycrossercat 30 May @ 10:57pm 
Hello, I think there's smth missing in CE patch, the tools patch for pike and warhammer are using defName "TA_HorsemanAxe" instead of their defName.
condottiere 30 May @ 7:40pm 
Hello, I just saw the recipe for the fancy fur coat. It shows sharp/blunt/heat protection values of 405%, 120%, and 750% respectively. All the other light cloth armor and clothing recipes I've seen so far show more reasonable values from roughly 10% to 60% sharp armor, or 5-10% for non-armor clothing. e.g. the aketon is listed as 59% sharp.

The fur coat feels like maybe the decimal point was displaced by 1 or 2 places?

The variety of weapons, armor, and clothing looks great though!

I didn't see your preferred channel for reporting bugs, so I'm leaving a comment here.
Serina  [author] 23 May @ 11:58am 
author accidentaly set it to public, currently in closed testing
Trianqren 23 May @ 11:20am 
sorry for posting this here but i don't know where else to ask but yesterday a mod released that added a faction that used the equipment from one of your mods (i think it added tatars and cossacks specifically) but then it got removed. what happened?
Anomalocaris Canadensis 22 May @ 2:54pm 
What a moment to be alive!! Tanks you!!! <3
Phobeseneos 21 May @ 1:22pm 
oh my god it gets better and better everyday i am in tears!!!
Head 20 May @ 9:22am 
Honestly I prefer these equipment to the Medieval 2 and Medieval Overhaul ones, looks a lot better
Nalmighty 20 May @ 9:19am 
Subbed without thinking, take my points again
Serina  [author] 20 May @ 12:19am 
no, i have not made a preindustrial overhaul modpack yet.
Buckshot 19 May @ 11:42pm 
are there any mod packs for these mods? ive looked but haven't found any.
my love 19 May @ 6:42pm 
awesome mods man, love the armors <3
Prince of Crows 19 May @ 6:40pm 
I think its that some people can get the impression that you're churning them out quickly with how close the releases are together, when its actually you've been working on it all over a long period of time and now just getting around the releasing them as they start to finish up in particular packs.
You are doing a wonderful job. There is clearly a lot of hard work and passion being put into all of these mod packs. Thank you very much.
Please Donate if you can! Even a small amount can make a difference!
TheAuditor 19 May @ 6:31pm 
So no peasant farming equipment ??
Serina  [author] 19 May @ 3:56pm 
These can't be just scratched up in half an hour, made em over the course of 1.5y or so
Serina  [author] 19 May @ 3:52pm 
I don't... wtf
Jabba 19 May @ 8:27am 
how do you keep producing all this high quality stuff so quickly?? You amaze me haha
Serina  [author] 19 May @ 2:06am 
good catch, added dependency display
TheAuditor 19 May @ 12:53am 
Please add medieval peasant tools
DRYWALL EATER 19 May @ 12:51am 
tasty core isn't listed as a dependency here
Serina  [author] 18 May @ 1:57am 
(i did include pikes and the armet looks close enough to a close helmet so it's fine i guess)
Serina  [author] 18 May @ 1:55am 
(they haven't noticed that I completely fucked up the background art using a painting of the 1525 battle of Pavia which would be covered by my other mod mostly...)
Beythild 18 May @ 1:40am 
WAKE THE FUCK UP BABE NEW TASTY ARMORY DROPPED
Head 17 May @ 1:06pm 
```
Btw also thought of consolidating a lot of similar items, ex. just have one def for fur hat then you can select whichever styling you want (styles tied to unlock when relevant equiment pack present so you don't get stuf you shouldn't be seeing). I could technically go even further and patch these onto vanilla items wherever applicable but that'd run into a lot of mod conflict concerns.
```

I think this is a good idea. It'd make it a lot easier to balance the stats and crafting if its just one base item (with visual retextures using styles).
Serina  [author] 17 May @ 11:42am 
a note on the freequency of these uploads: these were all assets I've had made over the course of ~2y or so, this stuff takes a lot of time
video gamer 17 May @ 10:19am 
I love you
S.A.S. Guy 17 May @ 9:53am 
Epic
Head 17 May @ 9:03am 
Another awesome mod, thanks for this
Legeden 17 May @ 6:44am 
perfect wear for casual winning of social fights, highly recommended