Victoria 3

Victoria 3

Ultimate Optimization Mod
31 Comments
Ammar Kameel 29 Jul @ 12:01am 
please fix the event duration
Luna 24 Jun @ 5:24pm 
When using this mod, the debuff when using the banish opponents command will last for 150 years. I would be happy if you could fix this.
rosepetals 15 May @ 1:44am 
hi when i play with this mod enabled power bloc leverage from economic dependence (the leverage value, not the dependence value) is stuck at 0, so even if i have like 5 economic dependence score on someone i dont get any leverage. it works normally when i disable the mod (and i dont have any others installed). the only dlcs i have are sphere of influence and colossus of the south (and the american buildings pack lol), i really hope u can fix this issue :)
TheGamingNot  [author] 12 May @ 8:40am 
f u steam character limit making me split this into 3 things.

why would i delete your comments then go through the trouble of of screen shoting it and uploading it. maybe to make you look bad sure but you got that handled by yourself lmao. and harassment is a crazy statement "nice try btw https://imgur.com/7Cd7ysv
but like get a life or smth unc, arguing on steam workshop mods is crazy🥀🥀"
TheGamingNot  [author] 12 May @ 8:40am 
3. once again name a single one thats actually broken. very simple to do yet you havent done it. also what are you on about with the ai mod being worse then vanilla in 1900? im pretty sure i linked a yt video and a reddit post comparing kai vanilla and smarter. which smarter was at the top for the entire time and not by a small amount

nobody cares your leaving comments. its the delusional arguing that gets people lmao, ive already stated i dont care about the merged culture and religion for ai, anyone who uses the mod clearly doesnt care either. not sure why you cant just move on like the people who read "All ai pops get merged into the primary culture and religion" move on.
TheGamingNot  [author] 12 May @ 8:40am 
smh if i was gonna delete you comments why would i bother takin a screen shot and uploading it.

1. this mod is taking two of caracus's mods and slightly tweaking yeet pop fragments, and heavily changing consolidated nations making it so players dont notice what nations got merged all of that is 3 files 2 events and 1 onaction. the 11 other file changes are all mine. its not a simple repackage and the point of the mod is to not change much so people dont notice they have it on

2. the vast majority of this mod is deleting or modifying performance hogs most of which are obscure things no one will notice with the biggest one being the culture and religion merge for ai. and it optimizes the game so i called it an optimization mod, when testing vanilla took 460ish seconds to run 4 years and this took 390ish. optimization.
Taylor 12 May @ 3:07am 
3) This mod is unlikely to cause CTDs with other mods of course, but a lot of flavor mods or politics mods and others won't work properly or have broken content because you've made all of India protestant and British and shit like that. I couldn't and still can't be bothered to go through and link you mods but it should be pretty fucking obvious. That the author doesn't care is unsurprising, given how incredibly stupid his approach to his AI mod is - such that it actually performs worse than vanilla past 1900.

On another note, yes I am leaving comments in the comment section of a mod. What a bizarre concept. It of course would be silly to argue here, which none of you good people are doing, of course. It'd also be silly to delete my comments and then message me on discord harrasing me about this, like this loser author.
Taylor 12 May @ 3:07am 
I have reasons, I just couldn't be bothered breaking it down and labouring points I've already made especially when they are dismissed for dumb reasons, given he only considers this messing up other mods if it causes them to CTD.

1) This mod is mostly just taking 2 other mods by other people, barely changing anything and repackaging it.

2) Removing effectively all of the world's cultural and religious complexity, as well as some countries, is a massive game balance adjustment. At least the mods he took from make this clear in the title. Too many people just read the titles or don't understand how these things work and just see "performance/optimisation mod" and think it magically makes the game better without deleting things, as if there was a "fast_mode = yes" function. The most substantial part of this mod is simply deleting things. That's a weird thing to package as "optimization".
baranGW 12 May @ 2:53am 
Bro hating for no reason
Taylor 12 May @ 2:10am 
You deleted my comment (again). I didn't delete anything. I want what I said to be up there. This is a bad mod, your reasoning is beyond stupid and I recommend to people not to use it.
noobest16 12 May @ 1:14am 
lol
TheGamingNot  [author] 11 May @ 9:08pm 
LMAO he deleted his other comments smh.

heres the whole thing lmao, this is why i take ss of arguements :3 https://imgur.com/7Cd7ysv
M 11 May @ 8:45pm 
ragebaiting steam workshop pages is crazy 💔
TheGamingNot  [author] 11 May @ 3:47pm 
i just mentally dominate him smh
noobest16 11 May @ 12:10pm 
lmao taylor arguing on fucking steam workshop? are you for real dude...
TheGamingNot  [author] 10 May @ 12:28pm 
feel free to link any mods here that this would actually break instead of just trolling. an event being broken is not breaking a mod. an event being broken that would hardlock a mod from doing anything else, maybe.

but then again people are free to just disable this mod, also you still havent linked any mods or even named one.

i gotta say 0/10 ragebait. the insulting didnt really help, i woulda been more inclined to believe the bait if you came at me from a more professional stance instead of the name calling. you do you though
TheGamingNot  [author] 10 May @ 12:05pm 
like i said i dont care if an event chain doesnt fire. if the rest of the mod works then the mod is working?? and if the mods sole purpose is just adding one event that this would break then they can turn this mod off or just play the nation

feel free to link any mods here that this would actually break
TheGamingNot  [author] 10 May @ 11:58am 
the countries i merge are countries that no body touches like the ones by lake victoria, and if the player is on them they wont get merged. as for cultures being merged for ai only, it wont cause crashes and i dont really care if it causes a event chain to not fire.
Taylor 10 May @ 11:55am 
You dont think deleting countries and cultures will mess up with more than how 2% of mods work?
TheGamingNot  [author] 10 May @ 11:53am 
if your unable to reply ill delete your comment.

why wont 98% of mods work with this?
Taylor 10 May @ 11:49am 
98% of mods will work with this? lmao are you stupid? are you going to delete this comment too?

people, dont use this mod, its so dumb.
TheGamingNot  [author] 9 May @ 9:24am 
98% of mods will work with this, the only ones that might not work are ones that touch base game pop type files
Swedish_Persson 9 May @ 8:01am 
HI, is this mod and "More Beautiful State mod" compatible?
bloodsport2023 8 May @ 9:48pm 
Hi. I love your mods. Do you know if this mod is compatible with https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3336914177&searchtext=greys and your Smart Private Investment mod? Thanks for making such great and fun mods.
TheGamingNot  [author] 7 May @ 7:36am 
it wont convert pops for the player tho*
TheGamingNot  [author] 7 May @ 7:36am 
it willy fully convert ai pops to the primary religion unless they are trying a secession, and it will merge smaller pops of the same type together lot more. not for the player tho
diegolw16 7 May @ 7:33am 
Hi there, does this mod affect the conversion rate on pops in any way?
TheGamingNot  [author] 6 May @ 6:25pm 
simplifys laggy files
Ammar Kameel 6 May @ 5:25pm 
how it Optimiz the game ?
TheGamingNot  [author] 6 May @ 3:23pm 
does it what ?
Ammar Kameel 6 May @ 2:45pm 
what it does ?