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https://www.youtube.com/watch?v=9FMZ46dkKtk
Good map would recommend with friends because holy hell IT IS NOT 30 MINUTES LONG
Breaking the ice to drop down the ladder for others doesnt seem to work. Ladder is blocked and youre unable to climb up it. If you try to climb down youll climb for a second, fall off and take fall damage.
As people already mentioned, cubemaps need fixing but except for that, I didn't encounter any serious issues
Failed, using default cubemap 'engine/defaultcubemap'
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Optimization is almost nonexistent.
No comments about the gameplay yet. I can't play when my eyes hurt looking at those reflections.
https://youtu.be/l2gEK64fc6c?t=5
I'll check it out later, I loved nmo_ghostport and nmo_extra.
As for the func_precipitation particle snow Dysphie, that sadly is not an option because those snow particles contribute to a hard map particle limit of around 4000 that will just straight up close your game with no error message when exceeded and we already use a lot of other particle systems, hence the snowfall being props in the first place.
The map could use a lot of optimization techniques. If everything fails, consider using fog with small far z distance. Looking forward for the next version.
And the multiple references to The Thing were awesome, I recognized them instantly. Only problem I've had is the blizzard in the beginning tanked my fps a bit. Was rocking 15-20 until I made it to the ladder to the camp outskirts. But Idk if that's because it's too much or because my computer is ass (My computer is ass), so I'm not docking points for that. You 2 are quickly becoming my favorite map makers. 10/10 would recommend.
There should be a few props lying about in the kennels for climbing - it's possible they were broken or lost somehow. I'll see if we can make that section work a little better. Cheers!
I do have three minor feedbacks/nitpicks (depending on how you view them) if it helps.
2) Zombies spawning on the curved snow sometimes glitched, being half-inside the snow and walking in place, unable to move. I even had a crawler zombie that was completely hidden under the ground (only seen by their shadow) who could still grab and bite me. I had to smack at the ground several times before I got a lucky angle that struck a part of their body instead of the floor and killed it.
3) I might be dumb, but I never did manage to figure out how to reach the dorm keycard in the kennel. I tried looking for props to stand on or move, I tried shooting the boards holding the arm up, but nothing seemed to have any effect. I ended up just noclipping to it.