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Mod Outlander Solutions - Continuous Contention dependency (OskarPotocki.VanillaFactionsExpanded.Core) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
As for CE patching, I'm afraid I've implemented far too much finicky verb stuff to even start considering it - a lot of the projectile and turret behavior is dependent on vanilla C#, and I don't touch CE so my insight's limited. The mission network itself shouldn't be affected, you could try nuking most of the turret and tactical .xml to get a 'working' copy.
Can this still function if built on a base in orbit?
Gave it a try with manual CE patcher but it wont work.
Would really appreciate if it works with CE.
Also you should work on your description, too much rambling and big words to describe simple things.
Basicaly your mod adds buildings and events that lower raid points if completed, you can create them yourself using the added mechanics/buidlings.
Technical things should stay at the bottom for the few who are interested to read.