Garry's Mod

Garry's Mod

Disable Jigglebones Tool
59 Comments
goran_rayman  [author] 14 Sep @ 8:41pm 
Hey! I'll add you later in the day so we can talk about it, thanks for the heads up!
Zane 14 Sep @ 6:21pm 
Hey, I made a version of this tool that let's you apply it to yourself (For when you dont have another player with you to do it on you with.) Just wanted to ask for permission to share it from you because I used your script as a base.

My tool is completely compatible with this one, as it adds a completely new tool instead of overwriting how this one works. Again, just thought I'd ask before I go and publish it. :)
nkon1410 13 Sep @ 8:58pm 
it can disable the jigglebone but it will change the npc ragdoll to the original size too.
goran_rayman  [author] 3 Sep @ 7:41am 
Happy you like it! :D
Break My Fall 3 Sep @ 7:38am 
Useful addon
goran_rayman  [author] 25 Aug @ 5:52am 
Erm... maybe that's possible, I'll see about it!
Zane 25 Aug @ 3:46am 
Any way you can use this tool on yourself?
goran_rayman  [author] 11 Aug @ 5:26am 
I'm sorry but I don't know at all how to do that...
MRHLvr16 11 Aug @ 3:06am 
Fantastic addon! But just wondering tho will there be a version that supports dupe?
Amberwaves 9 Aug @ 3:40am 
Very useful tool, saved my dupes.
maybbaby2003 21 Jul @ 9:36am 
its super helpful ever since the phyic bug if it even is a bug happened ive been depressed but thanks to you i do not have to worry this tool will forever be in debt you as well :steamthumbsup::steamhappy:
goran_rayman  [author] 21 Jul @ 9:33am 
No problem!
maybbaby2003 21 Jul @ 9:23am 
so your a life saver for that :steamhappy:
maybbaby2003 21 Jul @ 9:21am 
i figured it out XD never enable if their models saved within a save the moment i do it to spawn ones the issue does not happen im so slow
goran_rayman  [author] 21 Jul @ 9:18am 
Keep them disabled then!
maybbaby2003 21 Jul @ 9:14am 
ok it helps but enabling Jiggle again makes their hair look distorted and broken
maybbaby2003 21 Jul @ 9:01am 
hopefully it will fix this hair and ears and what not jiggle because its annoying if this works then im leaving it on disabled the jiggle that is
goran_rayman  [author] 21 Jul @ 8:59am 
It should, yes! You can try, it won't break anything anyway.
maybbaby2003 21 Jul @ 8:54am 
does it work on any jiggle
goran_rayman  [author] 5 Jul @ 11:57am 
No problem!
崂山道士 5 Jul @ 11:04am 
Thank you so much !
goran_rayman  [author] 11 Jun @ 1:15pm 
Thank you! :D
Malenia 11 Jun @ 1:09pm 
Very helpful 😊
goran_rayman  [author] 22 May @ 12:31am 
Happy that you like it! And I do admit, I wouldn't know how to do that. Might be too complex for me.
Barkfin 21 May @ 11:21pm 
Hey, awesome stuff! This is probably a long shot, but is there any way to get this to work with saves? Or at least a command to disable jigglebones for all ragdolls on a map?
goran_rayman  [author] 15 May @ 2:02pm 
Glad to hear it!
Adler Young 15 May @ 1:58pm 
Yes sir, I needed this.
TheBestRacer 10 May @ 3:36pm 
Many thanks.
goran_rayman  [author] 10 May @ 2:26pm 
LOD/render problem should be fixed!
goran_rayman  [author] 10 May @ 9:37am 
Yep, I'm aware of it. I'll try to see if there's any fix to that. Like I said on the description, I'm not a LUA professional...
TheBestRacer 10 May @ 9:33am 
This addon's pretty good but I'm not sure if it's a bug or what, but when you go say out of bounds or anything like that which will temporarily unrender the ragdoll and then go back near it jigglebones will automatically be turned back on. A bit annoying but it might be able to be fixed.
goran_rayman  [author] 10 May @ 6:55am 
You're welcome! :D
Agent Hachman 10 May @ 6:54am 
thanks for this
Yakuza Merkitzi 10 May @ 6:01am 
@Mugtoast
I mean just because you can do commands in the console like that does not necessarily make this addon useless. there are likely other people out there who will find this addon more practical and lightweight over console commands, and making an addon alternative is as okay as just using the console commands.

its really up to people's own preferences whether they wanna use the console or this mod.

Anyways, have a nice day/evening
goran_rayman  [author] 9 May @ 2:30pm 
Thanks for your opinion, but I'll continue to give the choice to players when I can instead of being forced to accept the devs's decisions, which is literally the opposite of what the Source engine is about!
I'm #1 So Why Try Harder 9 May @ 2:13pm 
i think you shouldnt recieve new gmod updates ever again on your computer
Mugtoast 9 May @ 11:44am 
@Yakuza Merkitzi
I don't think putting that command in the console while looking at the ragdoll of choice is that hard, and it saves you from having to look around for addon when you can fix it via normal in-game methods
goran_rayman  [author] 9 May @ 5:57am 
Yes, like in any form of update, they should had gave us the choice. And thank you!
R. Star? 9 May @ 5:44am 
Tbh, Devs should have introduced that as toggleable option. Cuz like, I port models with over 50 jigglebones usually, and having them on ragdoll just feels... wrong.

Anyhow, great add-on :dealerrizz:
goran_rayman  [author] 8 May @ 12:43pm 
@Yakuza Merkitzi , Thanks a lot, I saw a lot of your addons on the workshop so, I'm happy that it's useful for you too!
Yakuza Merkitzi 8 May @ 12:24pm 
Thanks for the mod lad, it can certainly become useful when there are models who has jigglebones that freaks out.

@Mugtoast
Sometimes an addon is still less complicated than console commands. before people made the Bonemerge tools, you had to use console commands to attach TF2 Cosmetics to TF2 Ragdolls, which some people might find more complicated than using a tool mod.
goran_rayman  [author] 8 May @ 9:27am 
You're welcome!
krompre 8 May @ 9:25am 
Now I see why jigglebone update is now a problem. appreciated it, pardener.
goran_rayman  [author] 7 May @ 7:16pm 
Thanks, happy that my addon is useful! :D
Alias The Red 7 May @ 7:14pm 
You are a life saver
chip599XX 7 May @ 10:06am 
Thank You, I'll test this addon
Mugtoast 7 May @ 9:37am 
Fyi you don't need this addon, you can do this while having your crosshair over the ragdoll you want to disable jiggle bones for and do this in console

lua_run local ent = Entity(1):GetEyeTrace().Entity for i = 0, ent:GetBoneCount() do ent:ManipulateBoneJiggle(i, 2) end
goran_rayman  [author] 7 May @ 9:34am 
Yes @Plu1223, this feature is annoying only for posers. Rest of players won't have any problems, thus that's why I made this addon. To give people choices, like it should be in the first place.
Plu1223 7 May @ 9:29am 
I don't entirely mind the change honestly, it's a nice addition and to me it makes sense. Although I do think if you're trying to pose Ragdolls, it can get a little annoying.
goran_rayman  [author] 7 May @ 8:57am 
Thanks for the comments guys, happy that you like it! :D