Garry's Mod

Garry's Mod

Disable Jigglebones Tool
59 kommentarer
goran_rayman  [skapare] 14 sep @ 20:41 
Hey! I'll add you later in the day so we can talk about it, thanks for the heads up!
Zane 14 sep @ 18:21 
Hey, I made a version of this tool that let's you apply it to yourself (For when you dont have another player with you to do it on you with.) Just wanted to ask for permission to share it from you because I used your script as a base.

My tool is completely compatible with this one, as it adds a completely new tool instead of overwriting how this one works. Again, just thought I'd ask before I go and publish it. :)
nkon1410 13 sep @ 20:58 
it can disable the jigglebone but it will change the npc ragdoll to the original size too.
goran_rayman  [skapare] 3 sep @ 7:41 
Happy you like it! :D
Break My Fall 3 sep @ 7:38 
Useful addon
goran_rayman  [skapare] 25 aug @ 5:52 
Erm... maybe that's possible, I'll see about it!
Zane 25 aug @ 3:46 
Any way you can use this tool on yourself?
goran_rayman  [skapare] 11 aug @ 5:26 
I'm sorry but I don't know at all how to do that...
MRHLvr16 11 aug @ 3:06 
Fantastic addon! But just wondering tho will there be a version that supports dupe?
Amberwaves 9 aug @ 3:40 
Very useful tool, saved my dupes.
maybbaby2003 21 jul @ 9:36 
its super helpful ever since the phyic bug if it even is a bug happened ive been depressed but thanks to you i do not have to worry this tool will forever be in debt you as well :steamthumbsup::steamhappy:
goran_rayman  [skapare] 21 jul @ 9:33 
No problem!
maybbaby2003 21 jul @ 9:23 
so your a life saver for that :steamhappy:
maybbaby2003 21 jul @ 9:21 
i figured it out XD never enable if their models saved within a save the moment i do it to spawn ones the issue does not happen im so slow
goran_rayman  [skapare] 21 jul @ 9:18 
Keep them disabled then!
maybbaby2003 21 jul @ 9:14 
ok it helps but enabling Jiggle again makes their hair look distorted and broken
maybbaby2003 21 jul @ 9:01 
hopefully it will fix this hair and ears and what not jiggle because its annoying if this works then im leaving it on disabled the jiggle that is
goran_rayman  [skapare] 21 jul @ 8:59 
It should, yes! You can try, it won't break anything anyway.
maybbaby2003 21 jul @ 8:54 
does it work on any jiggle
goran_rayman  [skapare] 5 jul @ 11:57 
No problem!
崂山道士 5 jul @ 11:04 
Thank you so much !
goran_rayman  [skapare] 11 jun @ 13:15 
Thank you! :D
Malenia 11 jun @ 13:09 
Very helpful 😊
goran_rayman  [skapare] 22 maj @ 0:31 
Happy that you like it! And I do admit, I wouldn't know how to do that. Might be too complex for me.
Barkfin 21 maj @ 23:21 
Hey, awesome stuff! This is probably a long shot, but is there any way to get this to work with saves? Or at least a command to disable jigglebones for all ragdolls on a map?
goran_rayman  [skapare] 15 maj @ 14:02 
Glad to hear it!
Adler Young 15 maj @ 13:58 
Yes sir, I needed this.
TheBestRacer 10 maj @ 15:36 
Many thanks.
goran_rayman  [skapare] 10 maj @ 14:26 
LOD/render problem should be fixed!
goran_rayman  [skapare] 10 maj @ 9:37 
Yep, I'm aware of it. I'll try to see if there's any fix to that. Like I said on the description, I'm not a LUA professional...
TheBestRacer 10 maj @ 9:33 
This addon's pretty good but I'm not sure if it's a bug or what, but when you go say out of bounds or anything like that which will temporarily unrender the ragdoll and then go back near it jigglebones will automatically be turned back on. A bit annoying but it might be able to be fixed.
goran_rayman  [skapare] 10 maj @ 6:55 
You're welcome! :D
Agent Hachman 10 maj @ 6:54 
thanks for this
Servbot Merkitzi 10 maj @ 6:01 
@Mugtoast
I mean just because you can do commands in the console like that does not necessarily make this addon useless. there are likely other people out there who will find this addon more practical and lightweight over console commands, and making an addon alternative is as okay as just using the console commands.

its really up to people's own preferences whether they wanna use the console or this mod.

Anyways, have a nice day/evening
goran_rayman  [skapare] 9 maj @ 14:30 
Thanks for your opinion, but I'll continue to give the choice to players when I can instead of being forced to accept the devs's decisions, which is literally the opposite of what the Source engine is about!
I'm #1 So Why Try Harder 9 maj @ 14:13 
i think you shouldnt recieve new gmod updates ever again on your computer
Mugtoast 9 maj @ 11:44 
@Yakuza Merkitzi
I don't think putting that command in the console while looking at the ragdoll of choice is that hard, and it saves you from having to look around for addon when you can fix it via normal in-game methods
goran_rayman  [skapare] 9 maj @ 5:57 
Yes, like in any form of update, they should had gave us the choice. And thank you!
R. Star? 9 maj @ 5:44 
Tbh, Devs should have introduced that as toggleable option. Cuz like, I port models with over 50 jigglebones usually, and having them on ragdoll just feels... wrong.

Anyhow, great add-on :dealerrizz:
goran_rayman  [skapare] 8 maj @ 12:43 
@Yakuza Merkitzi , Thanks a lot, I saw a lot of your addons on the workshop so, I'm happy that it's useful for you too!
Servbot Merkitzi 8 maj @ 12:24 
Thanks for the mod lad, it can certainly become useful when there are models who has jigglebones that freaks out.

@Mugtoast
Sometimes an addon is still less complicated than console commands. before people made the Bonemerge tools, you had to use console commands to attach TF2 Cosmetics to TF2 Ragdolls, which some people might find more complicated than using a tool mod.
goran_rayman  [skapare] 8 maj @ 9:27 
You're welcome!
krompre 8 maj @ 9:25 
Now I see why jigglebone update is now a problem. appreciated it, pardener.
goran_rayman  [skapare] 7 maj @ 19:16 
Thanks, happy that my addon is useful! :D
Alias The Red 7 maj @ 19:14 
You are a life saver
chip599XX 7 maj @ 10:06 
Thank You, I'll test this addon
Mugtoast 7 maj @ 9:37 
Fyi you don't need this addon, you can do this while having your crosshair over the ragdoll you want to disable jiggle bones for and do this in console

lua_run local ent = Entity(1):GetEyeTrace().Entity for i = 0, ent:GetBoneCount() do ent:ManipulateBoneJiggle(i, 2) end
goran_rayman  [skapare] 7 maj @ 9:34 
Yes @Plu1223, this feature is annoying only for posers. Rest of players won't have any problems, thus that's why I made this addon. To give people choices, like it should be in the first place.
Plu1223 7 maj @ 9:29 
I don't entirely mind the change honestly, it's a nice addition and to me it makes sense. Although I do think if you're trying to pose Ragdolls, it can get a little annoying.
goran_rayman  [skapare] 7 maj @ 8:57 
Thanks for the comments guys, happy that you like it! :D