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I don't know if it's an interaction with another mod (I run quite a few, the only one that I know touches loaders is Customize Buildings) or a bug, but since ken's solution works for him, I'm guessing the former.
I don't know how to reproduce it. For example, it just happened to my pacu farm, but the same setup works perfectly fine in my drecko farm, leaving the extra egg on the floor while the incubator is occupied.
I don't know if it's even possible from the game itself to set storage amounts lower than 1 kg to fix the nymph and puft egg weight issue.
The sweeper loads several eggs at once when the loader activates unless you have the loader enabled first and then set the storage limit to the weight o a single egg of the species. Can't change the limit while it's disabled, but if you change first it works as it should, removing only one egg. I've been staring at my pacu farm's critter count for a while to figure that out^^
Apparently you also need to set your critter sensor one higher than the max you want, because it moves the last egg before the loader has moved the egg before that out of the room, meaning you end up with 1 less population than you want.
The "problem" really is that the loader dumps its contents onto the rail instead of the floor when emptying itself if loaded wrongly, but once you adjust for that it works perfectly.