Quasimorph

Quasimorph

Do Not Kill Faction
21 Comments
nbk_redspy  [author] 28 Sep @ 6:16am 
For the 0.9.6 opt in beta, please unsubscribe from this mod. The functionality is either now in the game, or is functionality very similar.

The option is now in the difficulty settings. For existing saves, use this mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3481086587 to enable this.

The compatibility info for all of my mods can be found here:
https://gist.github.com/NBKRedSpy/c48ca611b47e905158f972990f0ed83f
Djmonster 19 Sep @ 6:43am 
is not work after 5 years
nbk_redspy  [author] 7 Sep @ 7:09am 
@76561198022998845 Please go to the stock exchange and hover the "Headquarters" icon if the faction is still listed there.

I am unable to reproduce so far.

If there is no entry or Headquarters, please go to the game's official Discord server and @ me in the modding-general channel so I can get more info. It would be very helpful to have some logs files.

https://discord.com/invite/hb5QdAA4yN

Alternatively, you can create a discussion above, but I need more information.
crédit immobillier man 7 Sep @ 6:36am 
litteraly caped tzetclan
nbk_redspy  [author] 7 Sep @ 5:58am 
Was it one of the factions that appear later in the game? Currently those do not have protection.
crédit immobillier man 7 Sep @ 3:58am 
seems that this mod is deprecated or not working. Player missions against last base seem to still end up in a cpature of said abse
Forbidden Soul 18 Aug @ 8:27pm 
about to try this mod, already lost one save because of monopolization. thanks for making this mod!
drearyOtter0 30 Jun @ 1:10pm 
Thank you :slimehappy:
nbk_redspy  [author] 30 Jun @ 12:18pm 
I think you could probably give the faction back all of their HQ stations. Usually it is one, but think some have two. It should be in the save file, but I have not looked into it. It is in JSON format.

You should be able to use the Data Export mod to find the HQ stations for each faction.
drearyOtter0 30 Jun @ 11:39am 
Is there anyway for me to fix my save by bringing back a faction somehow
nbk_redspy  [author] 24 Jun @ 5:28am 
Unfortunately no. The factions die by their last base being lost.
Spider_Psycho 24 Jun @ 12:56am 
Will this work with factions which are already dead? In my foolishness I allowed Lady Xiomara's faction die and I'm not sure if I've screwed the storyline
HeM0lySiZ 16 Jun @ 4:59am 
MAN THIS IS A FUCKING MASTERPIECE THX A LOT
nbk_redspy  [author] 3 Jun @ 10:16pm 
Heh. Thanks for the compliment. It’s just a hobby. I enjoy modding as much as playing the games.
SamMAVRS 3 Jun @ 5:33am 
seriously, are you secretly a dev for this game? the amount of QoL mods youve made that need to be in the vanilla game is insane. they seriously need to hire you.
Aurawu448 16 May @ 10:13am 
Is it possible to make the Feathered Masks and Shedu's Thousand also unable to be taken over?
SunsetDecay 30 Apr @ 12:03pm 
Great mod, thanks for making it
Dai 30 Apr @ 9:25am 
This needs to be in the base game tbh
Chimni 27 Apr @ 6:18pm 
THANK YOU!

I was waiting for a mod to do this in order to get back into the game.
你知道我的 27 Apr @ 2:46pm 
天哪,你救了我的存档!
Duct Tape 27 Apr @ 2:05pm 
Oh, nice! Been waiting for something like this. Feathered Masks and Shedu's Thousand keeps getting shredded once you uncover them.