Quasimorph

Quasimorph

86 ratings
Do Not Kill Faction
   
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6.872 MB
26 Apr @ 6:58am
26 Apr @ 7:34am
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Do Not Kill Faction

Description
Quasimorph DoNotKillFaction


Prevents a faction's last base from being taken over.

Note that missions will still be created against the last base, but it will never be captured.
By default, the mod randomly chooses one of the faction's headquarter locations.

Safety

This mod is safe to add or remove at any time. Once removed, the game will default to the vanilla logic and not prevent take overs.

Note

This is a temporary patch. The game is still in EA, and the developers have already stated that they will be addressing the factions end game.

Support

If you enjoy my mods and want to buy me a coffee, check out my Ko-Fi[ko-fi.com] page.
Thanks!

Source Code

Source code is available on GitHub at https://github.com/NBKRedSpy/QM_DoNotKillFaction
21 Comments
nbk_redspy  [author] 28 Sep @ 6:16am 
For the 0.9.6 opt in beta, please unsubscribe from this mod. The functionality is either now in the game, or is functionality very similar.

The option is now in the difficulty settings. For existing saves, use this mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3481086587 to enable this.

The compatibility info for all of my mods can be found here:
https://gist.github.com/NBKRedSpy/c48ca611b47e905158f972990f0ed83f
Djmonster 19 Sep @ 6:43am 
is not work after 5 years
nbk_redspy  [author] 7 Sep @ 7:09am 
@76561198022998845 Please go to the stock exchange and hover the "Headquarters" icon if the faction is still listed there.

I am unable to reproduce so far.

If there is no entry or Headquarters, please go to the game's official Discord server and @ me in the modding-general channel so I can get more info. It would be very helpful to have some logs files.

https://discord.com/invite/hb5QdAA4yN

Alternatively, you can create a discussion above, but I need more information.
crédit immobillier man 7 Sep @ 6:36am 
litteraly caped tzetclan
nbk_redspy  [author] 7 Sep @ 5:58am 
Was it one of the factions that appear later in the game? Currently those do not have protection.
crédit immobillier man 7 Sep @ 3:58am 
seems that this mod is deprecated or not working. Player missions against last base seem to still end up in a cpature of said abse
Forbidden Soul 18 Aug @ 8:27pm 
about to try this mod, already lost one save because of monopolization. thanks for making this mod!
drearyOtter0 30 Jun @ 1:10pm 
Thank you :slimehappy:
nbk_redspy  [author] 30 Jun @ 12:18pm 
I think you could probably give the faction back all of their HQ stations. Usually it is one, but think some have two. It should be in the save file, but I have not looked into it. It is in JSON format.

You should be able to use the Data Export mod to find the HQ stations for each faction.
drearyOtter0 30 Jun @ 11:39am 
Is there anyway for me to fix my save by bringing back a faction somehow