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-Replaced leftover pre-revamp VJ Base code with revamp VJ Base code.
-Fixed the Imperial Sentry Gun's firing distance not being set properly when it's placed by the Imperial Engineer.
-Improved compatiability with Cpt Hazama's Alien vs Predator SNPCs (e.g: Phase 3 Dark Troopers are not able to be infected by Facehuggers as they are droids).
-Added the Jumptrooper from the PS2 version of the Force Unleashed! He comes equipped with his jetpack and blaster-flamethrower hybrid weapon. Once again, special thanks to Viktor for his fantastic models of both the Jumptrooper, and his weapon!
Can you transfer the enemies from the third part of Serious Sam? It's just that the previous addon for this pack broke.
Nice! It's always a pleasure to see my mods on videos, so it's cool to see them there. I'm happy you like the mod as well!
@Giangvnn
I would love to, but unfortunately proper Gmod assets for them are unavailable. If they are ever made though, I will certainly add them
@peanut
@General3Raptor
There are no plans to port this mod to any other base. Not only would that be unnecessary, but the mod was also designed with VJ Base functionality in mind, so it would be too much of a hassle to port it to anything else
https://youtu.be/w7sArsDnZRs?si=HcFcVU_ne_jyg-_x
"Gmod Realism: [Star Wars] {Planet Naboo Invaded By Combine Soldiers & Droids}"
https://youtu.be/gPLAZ_oxZ8c?si=pqjAlvZabgZWJ-28
Your custom NPC pack has actually been featured in two YouTube videos I made now and they are bound to show up in more of my YouTube content, these NPCs are incredible and intelligent and are very capable fighters and I love their voice lines. Brilliant work on this pack dude.
The boxes only change the relationships that the factions have with players, not with each other. If you'd like to make SNPCs from different factions in this mod allied with each other, you can use the VJ Base Relationship Tool that comes with VJ Base to do so
If you'd like to set them serverside, the convars for all the options in this mod are the following:
vj_glcw_galaticempire_friendly 0
vj_glcw_rebels_hostile 0
vj_glcw_disabledeathanims 0
Apologies for the late response.
@lamarr232
I privated my old Galactic Empire SNPCs mod because it no longer works now that the VJ Base revamp is out. This mod contains updated versions of all SNPCs from that mod, so I didn't see any point in leaving a broken version of them up on the workshop.
@YunaTama
There has in fact been options to change player alignment with all factions since this mod first came out. Simply click on the DrVrej tab in the spawn menu and then under Plugin settings, click on the settings for this mod. From there, there are boxes to tick that changes player relationships with all factions.
@MouseQuest
Lmao, if you could heart Steam comments, I would certainly heart yours mate XD
The npcs for imperial are hostile and rebels are friendlies
you forgot to set the boxes to tick it
Is there a convar such as "player_faction 0/1" for it?
Brotha, hearing that from you means so much more than anyone else! Thank you so much bro :)