RimWorld

RimWorld

GTek's Arsenal Ancient Urban Ruins Loot Replacement
13 Comments
LikewiseHH 25 Sep @ 3:08am 
Thanks for the mod! Enemies will still spawn with the Ancient Urban Ruines weapons though, right? You are only touching the loot tables?
Rock 24 Sep @ 5:50pm 
Absolute legend modder thankyou!
GrahammerTek  [author] 24 Sep @ 5:46pm 
Gotcha covered
Rock 24 Sep @ 2:26pm 
hope this gets updated to support the additional CDLC module! love your guns!
Bean 27 Jul @ 6:31am 
@flynn
@farbott
I am working on that, should have it out soonishh
lux 22 Jul @ 10:29pm 
Is there a good way to make a similar patch for weapons from other mods, or all of CE?
Farbott 4 May @ 2:12pm 
nice to know this is possible, is there any way it'd be possible to make the weapons/armor loot tables take from things like just weapons expanded and vanilla? The biggest thing of urban that's made me hesitant was the absolutely bloat of both (I just want the exploration and loot bit)
many cheers if you can pull that off but this itself is cool asf
GrahammerTek  [author] 30 Apr @ 11:52am 
There should be ammo, it was working for me in my testing.
Charlie -- 447(No-mic) 30 Apr @ 11:45am 
i tested it with Arma3 weapons
Charlie -- 447(No-mic) 30 Apr @ 11:45am 
well done,but no ammo loot?
Ishchyaboi 28 Apr @ 1:23pm 
Nice, both of these mods are key to my zombie apocalypse modlist, so having them integrated better is perfect.
BigGovernment 21 Apr @ 4:17pm 
Heck yeah!!